Given an integer array nums
, return true
if there exists a triple of indices (i, j, k)
such that i < j < k
and nums[i] < nums[j] < nums[k]
. If no such indices exists, return false
.
Example 1:
Input: nums = [1,2,3,4,5] Output: true Explanation: Any triplet where i < j < k is valid.
Example 2:
Input: nums = [5,4,3,2,1] Output: false Explanation: No triplet exists.
Example 3:
Input: nums = [2,1,5,0,4,6] Output: true Explanation: The triplet (3, 4, 5) is valid because nums[3] == 0 < nums[4] == 4 < nums[5] == 6.
Constraints:
1 <= nums.length <= 5 * 105
-231 <= nums[i] <= 231 - 1
Follow up: Could you implement a solution that runs in
O(n)
time complexity and O(1)
space complexity?
class Solution:
def increasingTriplet(self, nums: List[int]) -> bool:
mi, mid = inf, inf
for num in nums:
if num > mid:
return True
if num <= mi:
mi = num
else:
mid = num
return False
class Solution {
public boolean increasingTriplet(int[] nums) {
int n = nums.length;
int[] lmi = new int[n];
int[] rmx = new int[n];
lmi[0] = Integer.MAX_VALUE;
rmx[n - 1] = Integer.MIN_VALUE;
for (int i = 1; i < n; ++i) {
lmi[i] = Math.min(lmi[i - 1], nums[i - 1]);
}
for (int i = n - 2; i >= 0; --i) {
rmx[i] = Math.max(rmx[i + 1], nums[i + 1]);
}
for (int i = 0; i < n; ++i) {
if (lmi[i] < nums[i] && nums[i] < rmx[i]) {
return true;
}
}
return false;
}
}
class Solution {
public boolean increasingTriplet(int[] nums) {
int min = Integer.MAX_VALUE, mid = Integer.MAX_VALUE;
for (int num : nums) {
if (num > mid) {
return true;
}
if (num <= min) {
min = num;
} else {
mid = num;
}
}
return false;
}
}
function increasingTriplet(nums: number[]): boolean {
let n = nums.length;
if (n < 3) return false;
let min = nums[0],
mid = Number.MAX_SAFE_INTEGER;
for (let num of nums) {
if (num <= min) {
min = num;
} else if (num <= mid) {
mid = num;
} else if (num > mid) {
return true;
}
}
return false;
}
class Solution {
public:
bool increasingTriplet(vector<int>& nums) {
int mi = INT_MAX, mid = INT_MAX;
for (int num : nums) {
if (num > mid) return true;
if (num <= mi)
mi = num;
else
mid = num;
}
return false;
}
};
func increasingTriplet(nums []int) bool {
min, mid := math.MaxInt32, math.MaxInt32
for _, num := range nums {
if num > mid {
return true
}
if num <= min {
min = num
} else {
mid = num
}
}
return false
}
impl Solution {
pub fn increasing_triplet(nums: Vec<i32>) -> bool {
let n = nums.len();
if n < 3 {
return false;
}
let mut min = i32::MAX;
let mut mid = i32::MAX;
for num in nums.into_iter() {
if num <= min {
min = num;
} else if num <= mid {
mid = num;
} else {
return true;
}
}
false
}
}