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I need more time for investigation, but I found a temporary solution for you. Аs @r-plus mention here it is't necessary to init UIBlurEffect with parameters and as a result blur isn't over-saturated. Unfortunately this solution has a one limitation — after that you couldn't set tintColor.
So now you can fork and do that changes to continue use my library.
As you can see in the example image below, the blur is evidently more saturated than the original image.
Same issue with VisualEffectView: efremidze/VisualEffectView#31
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