You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi there, thank you for your question! In the StereoNerfRenderer script, we took the tracking data from the VR headset and directly convert it to a view matrix from the transform matrix in Unity. I hope this helps answer the question.
Your work is so cool. How did you convert instant's coordinate system to the coordinate system you wanted? Thank you very much for your reply
The text was updated successfully, but these errors were encountered: