diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..46ebd25 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,8 @@ +{ + "files.exclude": { + "**/*.rpyc": true, + "**/*.rpa": true, + "**/*.rpymc": true, + "**/cache/": true + } +} \ No newline at end of file diff --git a/BytesOfLove/game/backgrounds/breakout-room.PNG b/BytesOfLove/game/backgrounds/breakout-room.PNG new file mode 100644 index 0000000..fd3df48 Binary files /dev/null and b/BytesOfLove/game/backgrounds/breakout-room.PNG differ diff --git a/BytesOfLove/game/script.rpy b/BytesOfLove/game/script.rpy index abf2b27..1bb7831 100644 --- a/BytesOfLove/game/script.rpy +++ b/BytesOfLove/game/script.rpy @@ -143,6 +143,7 @@ image w0_d3_buffet = "backgrounds/hotelBuffet.jpg" #new backgrounds +image breakout_room = "backgrounds/breakout-room.PNG" image campus_pathway = "backgrounds/campus_pathway.PNG" image dining_hall = "backgrounds/dining-hall.PNG" image driving_car = "backgrounds/driving-car.png" @@ -150,7 +151,7 @@ image empty_lecture_hall = "backgrounds/empty-lecture-hall.png" image full_lecture_hall = "backgrounds/full-lecture-hall.png" image hotel_buffet = "backgrounds/hotel-buffet.png" image hotel_room_day = "backgrounds/hotel-room-day.png" -image hotel-room-night = "backgrounds/hotel-room-night.png" +image hotel_room_night = "backgrounds/hotel-room-night.png" image office = "backgrounds/office.PNG" image parking_lot = "backgrounds/parking-lot.png" image starting_car = "backgrounds/starting-car.png" @@ -163,6 +164,7 @@ image vending_machine = "backgrounds/vending-machine.PNG" + image w0_d3_Advisor = "backgrounds/ciseDungeon.png" image w0_d3_parkingLot = "backgrounds/IMG_3556.jpg" @@ -229,7 +231,7 @@ init python: label start: stop music fadeout 4 # PROLOUGUE - scene instruction_screen with shorter_fade + scene campus_pathway with shorter_fade "Welcome to Bytes of Love! A visual novel currently being developed by the University of Florida's Open Source Club!" "This is an educational dating simulator where you build relationships with other programming languages that are represented as anime-style characters." "Throughout the game, these characters will immerse you into computer science and the college experience." diff --git a/BytesOfLove/game/scripts/before_orientation/before_orientation.rpy b/BytesOfLove/game/scripts/before_orientation/before_orientation.rpy index 965f8e5..67bdd56 100644 --- a/BytesOfLove/game/scripts/before_orientation/before_orientation.rpy +++ b/BytesOfLove/game/scripts/before_orientation/before_orientation.rpy @@ -1,5 +1,5 @@ label w0_d1: - scene w0_d1_hotel + scene hotel_room_night mc "Man, I can't believe it, tomorrow is the first day of orientation at the University of Byteborough." mc "I can't wait for everything I'm going to experience, all the parties, friends, clubs, and ladies!" @@ -25,12 +25,12 @@ label w0_d1: jump w0_d1_DoorDash label w0_d1_End: - scene w0_d1_hotel with longer_fade + scene hotel_room_night with longer_fade mc "Man that hit the spot." mc "Now what should I do with the rest of my night?" mc "I know I’ll play some Valorant. I’ve been grinding so I can go from silver to gold." #Add clock below when it is made - Lazzy - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade "{i}Time passes it's now 11:30PM{/i}" mc "Now I’m Silver 3! I just have to win a few more games to push to gold!" mc "Do I play one more ranked game so I can get gold, or do I head to bed early so I'm not late in the morning?" @@ -39,7 +39,7 @@ label w0_d1: mc "I have a big day tomorrow." "Grind Valorant": - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade mc "{i}*4 hours later*{/i}" mc "Wow, that was miserable. I went back and forth for 4 hours, and sacrificed my pride and rank." mc "Now it’s 3:30 AM, I deranked to Silver I, and I am so tired." diff --git a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_DoorDash.rpy b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_DoorDash.rpy index 1801201..33862e2 100644 --- a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_DoorDash.rpy +++ b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_DoorDash.rpy @@ -1,13 +1,13 @@ label w0_d1_DoorDash: mc "I passed like 15 Chipotles on the way here, I bet I can order a burrito for dinner..." # Edit transitions below when we have clock - Lazzy - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade "{i}*15 minutes later*{/i}" mc "This driver sucks! I ordered this 30 minutes ago, and he still hasn’t picked it up!!!" - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade "{i}*20 minutes later*{/i}" mc "Uuuugggghhhhh. I’m so hungry. Can this loser hurry up? It isn’t that hard to deliver food." - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade "{i}*20 more minutes later, there is a knock at the door*{/i}" u "\"Are you [mc]? I’ve got your food.\"" mc "{i}*Annoyed*{/i} \"What took you so long?\"" diff --git a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_RoomService.rpy b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_RoomService.rpy index cbdcde4..4be0648 100644 --- a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_RoomService.rpy +++ b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_RoomService.rpy @@ -20,7 +20,7 @@ label w0_d1_RoomService: mc "Yeah, I HAVE to get [food_item]. You can’t go wrong with that." $ byte = bytecoin(byte, -15) - scene w0_d1_hotel with shorter_fade + scene hotel_room_night with shorter_fade "{i}*5 minutes pass*{/i}" mc "I hope this doesn’t take too long, I’m getting pretty hungry here." "{i}*You hear a knock on the door*{/i}" diff --git a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_VendingMachine.rpy b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_VendingMachine.rpy index ac2382e..e3f8234 100644 --- a/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_VendingMachine.rpy +++ b/BytesOfLove/game/scripts/before_orientation/before_orientation_choices/w0_d1_VendingMachine.rpy @@ -3,7 +3,7 @@ label w0_d1_VendingMachine: mc "And, I will save some money. You never know when you’ll need it." mc "I am pretty hungry though, maybe I should eat something more to fuel my body and mind." - scene w0_d1_vending + scene vending_machine #scene test "{i}*You walk downstairs to find a vending machine*{/i}" "{i}*On your way to the vending machines you see someone*{/i}" diff --git a/BytesOfLove/game/scripts/orientation/w0_d2.rpy b/BytesOfLove/game/scripts/orientation/w0_d2.rpy index cf24e40..4fa110c 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2.rpy @@ -1,5 +1,5 @@ label w0_d2: - scene w0_d2_sunnyhotel with longer_fade + scene hotel_room_day with longer_fade "{i}You wake up in your room and look at the clock.{/i}" "{i}It's 9:30AM, orientation started 15 minutes ago.{/i}" mc "WHAT THE HELL?!?!?" @@ -17,15 +17,15 @@ label w0_d2: mc "What kind of excuse can I come up with..." mc "I was sick? Family emergency? My car wouldn’t start?" "{i}You turn the key and the car struggles to start{/i}" - scene w0_d2_urgentcar with shorter_fade + scene starting_car with shorter_fade mc "WAIT NOT ACTUALLY! PLEASE START!!!" - scene w0_d2_insidecar with shorter_fade + scene driving_car with shorter_fade "{i}As the car starts, you sign in relief and speed off.{/i}" mc "I don’t even know where I’m going. This city is all new to me!" mc "I’m going to be so late..." #"*Scene fades to the lecture hall.*" Current one is temporary - scene w0_d2_lecturehall with longer_fade + scene full_lecture_hall with longer_fade "{i}You burst through the doors into an nearly empty auditorium, looking around frantically in search of someone.{/i}" mc "Oh look there’s somebody." mc "She looks old, I wonder if she is a professor..." @@ -81,7 +81,7 @@ label w0_d2: # Insert transition to breakout room - Lazzy # currently put a temp one in - Anton - scene w0_d2_breakout with fade + scene breakout_room with fade mc "Jeez, everyone’s here already, where am I going to sit?" mc "Oh! There’s a seat! And the company isn’t that bad either..." @@ -221,7 +221,11 @@ label w0_d2: mc "\"Yeah I agree with Python, computer science definitely seems cool.\"" mc "\"I’m just like you, I don’t have much experience, but I’m excited to learn.\"" mc "\"And A.I. is a great field to make money in.\"" + hide python_pocket + show python_pocket_happy at right p "\"I don’t care too much about the money, but it definitely won’t hurt!\"" + hide python_pocket_happy + show python_pocket at right "Respond to C++": $ c_rep = reputation(c_rep, 3) @@ -229,44 +233,47 @@ label w0_d2: mc "\"I’ve never heard of iClicker or Mentimeter.\"" mc "\"I don’t know much when it comes to coding, but you sound really experienced.\"" mc "\"Maybe you could show me the ropes sometime...?\"" + hide cpp_normal + show cpp_talk c "\"Sure, if you can keep up...\"" + hide cpp_talk + show cpp_normal bsl "\"Alright now, we’re gonna start our guided tour of campus!\"" #tour just started put scene change - scene w0_d2_statue with fade + scene statue_garden with fade "{i}The group tours campus as the breakout session leader talks about random trivia{/i}" bsl "\"And if you look to your left you will see Half-A-Century Tower...\"" + show cpp_normal with dissolve c "\"Gosh, this is so boring.\"" c "\"Who doesn’t know all of this stuff already?\"" c "\"I mean did anybody really come to this school without already taking a tour?\"" - p "\"I didn’t... so this is interesting! I’m really enjoying this tour.\"" - - show python_pocket_happy at left with dissolve + p "\"I didn’t... so this is interesting! I’m really enjoying this tour.\"" p "\"Like look at that cool statue over there.\"" p "\"Don’t you guys think he looks cool?\"" hide python_pocket_happy show python_pocket at left - show cpp_talk with dissolve + hide cpp_normal + show cpp_talk c "\"Oh? You think that’s cool?\"" c "\"That statue is actually Thomas ‘Firewall’ Jackson.\"" c "\"He was a general in a huge war a while ago and the armies he commanded were basically impenetrable.\"" c "\"But, he killed a lot of people...\"" c "\"You really think someone like that is cool??\"" - hide cpp_talk show cpp_normal - hide python_pocket show python_pocket_happy at left p "\"Oh, well I didn’t realize that...\"" - hide cpp_normal show cpp_talk c "\"Yeah, I wouldn’t expect someone like you to know basic history...\"" - show js_normal at right with dissolve + hide cpp_talk + show cpp_normal + show js_talk at right with dissolve js "\"Well I thought he was cool looking too, it was just an honest mistake.\"" js "\"There’s no need to be so aggressive, C++...\"" @@ -286,7 +293,7 @@ label w0_d2_AfterStatue: bsl "\"Now we will be taking a break for lunch.\"" #change scene to cafeteria - scene w0_d2_cafeteria with longer_fade + scene dining_hall with longer_fade bsl "\"The different food stations are located around the room.\"" @@ -312,7 +319,7 @@ label w0_d2_AfterLunch: bsl "\"Everyone, make sure you get back to Room 283 in 10 minutes.\"" - scene w0_d2_breakout with fade + scene breakout_room with fade bsl "\"Okay guys, we are now going to be playing a fun game to test your knowledge.\"" bsl "\"Since The University of ByteBorough is renowned for the College of Computing...\"" @@ -648,7 +655,7 @@ label w0_d2_AfterLunch: c "\"I guess it wasn’t boring...\"" "{i}Everyone laughs.{/i}" - scene w0_d1_hotel with longer_fade + scene hotel_room_night with longer_fade mc "\"Well, that was a fun day.\"" mc "\"Those girls were so nice, I hope I can run into them again tomorrow.\"" mc "\"One thing is for sure, I can’t stay up late again.\"" diff --git a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchApology.rpy b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchApology.rpy index 09b288b..6a258d6 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchApology.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchApology.rpy @@ -1,10 +1,15 @@ label w0_d2_LunchApology: + hide python_pocket + show python_pocket_happy at left p "\"Hey JavaScript!\"" p "\"Is it okay if we join you?\"" + hide python_pocket_happy + show python_pocket at left + hide js_normal + show js_talk js "\"Yeah, sure!\"" - #hide python_happy - #show python_pocket - #show cpp_normal at right with dissolve + hide js_talk + show js_normal mc "\"Lunch was good, I am glad that we got to eat some good food.\"" menu w0_d2_LunchApologyC: @@ -30,8 +35,16 @@ menu w0_d2_LunchFlirtDecision: jump w0_d2_LunchFlirt "Don't Flirt": + hide js_normal + show js_talk js "\"I totally agree, [mc]!\"" js "\"I think we can be good friends as well.\"" + hide js_talk + show js_normal + hide python_pocket + show python_pocket_happy at left p "\"Yeah, and it’s so good that we are all computer science majors.\"" p "\"Hopefully we will have a lot of classes together.\"" + hide python_pocket_happy + show python_pocket at left jump w0_d2_AfterLunch diff --git a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchFlirt.rpy b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchFlirt.rpy index 53ad60f..9e3a531 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchFlirt.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchFlirt.rpy @@ -4,34 +4,70 @@ label w0_d2_LunchFlirt: $ p_rep = reputation(p_rep, -2) mc "\"Especially you Python.\"" mc "{i}Winks{/i}" + hide python_pocket + show python_pocket_happy at left p "\"Wow, way to ruin an apology.\"" p "\"I expected nothing less.\"" + hide python_pocket_happy + show python_pocket at left + hide cpp_normal + show cpp_talk at right c "\"Typical man...\"" + hide cpp_talk + show cpp_normal at right "Flirt with C++": $ c_rep = reputation(c_rep, -2) mc "\"Especially you C++.\"" mc "{i}Winks{/i}" + hide cpp_normal + show cpp_talk at right c "\"Wow, way to ruin an apology.\"" c "\"I expected nothing less.\"" + hide cpp_talk + show cpp_normal at right + hide js_normal + show js_talk js "\"What a simp...\"" + hide js_talk + show js_normal "Flirt with JavaScript": $ js_rep = reputation(js_rep, -2) mc "\"Especially you JavaScript.\"" mc "{i}Winks{/i}" + hide js_normal + show js_talk js "\"Wow, way to ruin an apology.\"" js "\"I expected nothing less.\"" + hide js_talk + show js_normal + hide cpp_normal + show cpp_talk at right c "\"Men...\"" + hide cpp_talk + show cpp_normal at right "Everyone": $ p_rep = reputation(p_rep, -6) $ js_rep = reputation(js_rep, -6) $ c_rep = reputation(c_rep, -6) mc "\"Maybe I could get to know all of you really well back at my hotel tonight...\"" + hide cpp_normal + show cpp_talk at right c "\"What the actual fuck is wrong with you.\"" c "\"That is so disgusting.\"" + hide cpp_talk + show cpp_normal at right + hide python_pocket + show python_angry_talk at left p "\"I can’t believe you, you are despicable.\"" + hide python_angry_talk + show python_angry at left + hide js_normal + show js_talk js "\"I think I might actually throw up...\"" + hide js_talk + show js_normal mc "\"Hmm, I thought that would go differently.\"" mc "\"Can’t blame me, shooters gotta shoot...\"" diff --git a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchJava.rpy b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchJava.rpy index a9e6600..0fa5104 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchJava.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchJava.rpy @@ -1,42 +1,69 @@ label w0_d2_LunchJava: # I think this should increase JS affection, currently not in script - Lazzy - show js_normal + show js_normal with dissolve mc "\"Hey JavaScript, I’m sorry for how I was acting earlier.\"" mc "\"That was mean of me.\"" + hide js_normal + show js_talk js "\"Oh, it’s okay.\"" js "\"It was really just a misunderstanding.\"" + hide js_talk + show js_normal mc "\"Okay, whew. I was scared you would still be mad at me.\"" + hide js_normal + show js_talk js "\"No, it’s okay.\"" js "\"I’m not mad.\"" js "\"Like I said, it was a misunderstanding, I’m not mad.\"" js "\"Thank you for coming and sitting with me.\"" js "\"I am really excited to eat this lunch!\"" js "\"I’ve heard the plantains are to die for.\"" + hide js_talk + show js_normal mc "\"Yeah me too, I love plantains.\"" mc "\"And I didn’t get to eat breakfast, so I’m pretty hungry.\"" + hide js_normal + show js_talk js "\"How come? Breakfast is like the most important meal of the day.\"" + hide js_talk + show js_normal mc "\"My morning was a mess.\"" mc "\"I am from an area about 4 hours away from here and so I had to stay in a hotel.\"" mc "\"And last night I was up way too late.\"" mc "\"And as you can guess I didn’t wake up on time.\"" + hide js_normal + show js_talk js "\"Did you make it to orientation on time?\"" + hide js_talk + show js_normal mc "\"Yeah, and that wasn’t even the worst part.\"" mc "\"I rushed out the door and got in my car in like 3 minutes so I could get to orientation on time.\"" mc "\"But when I started driving, I realized I didn’t even know where the school was.\"" + hide js_normal + show js_talk js "\"Yeah, I literally experienced something like that too!\"" js "\"Even though my mom drove with me, I still have no idea how to get around this town.\"" + hide js_talk + show js_normal mc "\"Then I eventually got here, and I realized I missed the start of orientation.\"" mc "\"Luckily, there was a professor there who told me where to go.\"" mc "\"And that’s how I ended up in the breakout room.\"" + hide js_normal + show js_talk js "\"You met a professor?\"" js "\"I don’t think there are any professors on campus right now.\"" js "\"Classes haven’t started, so they have no reason to be here.\"" + hide js_talk + show js_normal mc "\"Huh I didn’t think of that.\"" mc "\"She was definitely older than us and seemed really knowledgeable.\"" mc "\"She definitely wasn’t a student, she looked too old to be anywhere near our age.\"" + hide js_normal + show js_talk js "\"Hmm, maybe-\"" - show js_normal at left with move - show python_happy with dissolve + hide js_talk + show js_normal + show python_pocket at left with dissolve show cpp_normal at right with dissolve jump w0_d2_LunchApology diff --git a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchPythonC.rpy b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchPythonC.rpy index da565ef..dd73a6d 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchPythonC.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_LunchPythonC.rpy @@ -1,44 +1,88 @@ label w0_d2_LunchPythonC: mc "\"Hey Python and C++, what did you guys get for lunch?\"" - show python_normal at left with easeinleft + show python_angry at left with easeinleft p "\"...\"" mc "\"Look, I’m sorry about what happened earlier.\"" mc "\"Do you think we can move past this and start over?\"" + hide python_angry + show python_angry_talk at left p "\"I guess it would be nice if we all got along.\"" p "\"What do you think, C++?\"" + hide python_angry_talk + show python_angry at left show cpp_talk at right with easeinright c "\"I don’t care, do whatever you want.\"" + hide cpp_talk + show cpp_normal at right + hide python_angry + show python_pocket_happy at left p "\"It’s settled then.\"" p "\"No hard feelings, we’re all friends here.\"" + hide python_pocket_happy + show python_pocket at left mc "\"Great. What did you get for lunch?\"" + hide python_pocket + show python_pocket_happy at left p "\"I got a beef burrito and some plantains for lunch.\"" p "\"It looks really good, and I am starving!\"" + hide python_pocket_happy + show python_pocket at left mc "\"Yeah me too, I didn’t even get to eat breakfast.\"" + hide cpp_normal + show cpp_talk at right c "\"Why not? You’re so stupid you don’t know how to cook?\"" c "{i}Sighs{/i} \"Sorry that was mean, why didn’t you get breakfast??\"" + hide cpp_talk + show cpp_normal at right mc "\"My morning was a mess.\"" mc "\"I am from an area about 4 hours away from here and so I had to stay in a hotel.\"" mc "\"And last night I was up way too late.\"" mc "\"And as you can guess I didn’t wake up on time.\"" + hide cpp_normal + show cpp_talk at right c "\"And that was why you barely made it to the room on time?\"" + hide cpp_talk + show cpp_normal at right mc "\"Yeah, and that wasn’t even the worst part.\"" mc "\"I rushed out the door and got to my car in like 3 minutes.\"" mc "\"But when I started driving, I realized I didn’t even know where the school was.\"" + hide python_pocket + show python_pocket_happy at left p "\"Yeah, I ran into the same problem.\"" p "\"I have never been to Bytesborough before today.\"" + hide python_pocket_happy + show python_pocket at left mc "\"Then I eventually got here and I realized I missed the start of orientation.\"" mc "\"Luckily there was a professor there who told me where I was supposed to go.\"" mc "\"And that’s how I ended up in the breakout room.\"" + hide cpp_normal + show cpp_talk at right c "\"You met a professor?\"" c "\"I don’t think there are any professors on campus right now.\"" c "\"Since classes haven’t started, they have no reason to be here.\"" + hide cpp_talk + show cpp_normal at right + hide python_pocket + show python_pocket_happy at left p "\"You’re right. Come to think of it, I haven't seen any professors either.\"" + hide python_pocket_happy + show python_pocket at left mc "\"Huh, I didn’t think of that.\"" mc "\"She was definitely older than us and seemed really knowledgeable.\"" + hide cpp_normal + show cpp_talk at right c "\"You better not be trying to get ahead of me before the semester even starts.\"" + hide cpp_talk + show cpp_normal at right mc "\"Don’t worry, I don’t have to try, I’m probably ahead of you already.\"" mc "\"Anyway, what did you guys think about JavaScript?\"" + hide python_pocket + show python_pocket_happy at left p "\"She seemed really nice.\"" + hide python_pocket_happy + show python_pocket at left + hide cpp_normal + show cpp_talk at right c "\"She just does too much.\"" c "\"She was always saying ‘slay’, or ‘queen’.\"" @@ -46,6 +90,8 @@ label w0_d2_LunchPythonC: c "\"Talk about being chronically online...\"" "Make fun of JavaScript": + hide cpp_talk + show cpp_normal at right mc "\"Yeah, she is pretty annoying.\"" # Add camera pan mc "\"Look over there, she’s sitting alone.\"" @@ -53,15 +99,21 @@ label w0_d2_LunchPythonC: mc "\"I wouldn’t want to sit with her either.\"" "Defend JavaScript": + hide cpp_talk + show cpp_normal at right mc "\"I mean she can be a little much.\"" mc "\"But I wouldn’t go as far as to say she is annoying.\"" # Add camera pan mc "\"Look, she is sitting alone over there.\"" mc "\"Do you guys want to go sit with her?\"" + hide python_pocket + show python_pocket_happy at left p "\"I think we should go sit with her.\"" p "\"She is probably feeling lonely.\"" p "\"And we shouldn’t be mean to someone who could be our new friend.\"" + hide python_pocket_happy + show python_pocket at left show js_normal with dissolve jump w0_d2_LunchApology diff --git a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_StatueSexist.rpy b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_StatueSexist.rpy index e0116f3..b0701c0 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_StatueSexist.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d2_choices/w0_d2_StatueSexist.rpy @@ -4,6 +4,8 @@ label w0_d2_StatueSexist: p "\"Everyone just shut up!\"" p "\"It’s not that important and you’re talking over the tour guide!\"" p "\"[mc] was just having an opinion about the statue.\"" + hide python_angry_talk + show python_angry at left menu w0_d2_StatueSexistC: p "\"He didn’t say that anybody was hot or ugly, so let’s all just relax.\"" @@ -12,8 +14,6 @@ label w0_d2_StatueSexist: $ p_rep = reputation(p_rep, -4) $ js_rep = reputation(js_rep, -4) $ c_rep = reputation(c_rep, -4) - hide python_angry_talk - show python_angry at left mc "\"Look sweetheart, I don’t need your help here.\"" hide python_angry show python_angry_talk at left @@ -28,13 +28,14 @@ label w0_d2_StatueSexist: hide cpp angry show cpp_angry_talk c "\"Please shut up.\"" + hide cpp_angry_talk + show cpp_angry "Say something normal": mc "\"Thank you, Python.\"" mc "\"I wasn’t trying to step on any toes.\"" - hide cpp_angry_talk - show cpp_angry + bsl "\"Uh... I am not a tour guide, I am just the leader of our breakout session.\"" bsl "\"Which you guys have really been interrupting.\"" bsl "\"Could you try to keep it down?\"" diff --git a/BytesOfLove/game/scripts/orientation/w0_d3.rpy b/BytesOfLove/game/scripts/orientation/w0_d3.rpy index 8cbadc8..15ae7f2 100644 --- a/BytesOfLove/game/scripts/orientation/w0_d3.rpy +++ b/BytesOfLove/game/scripts/orientation/w0_d3.rpy @@ -1,5 +1,5 @@ label w0_d3: - scene w0_d1_hotel with longer_fade + scene hotel_room_day with longer_fade "{i}You wake up{/i}" mc"Uh oh, don’t tell me I slept through my alarm again!" "{i}You alarm goes off{/i}" @@ -7,7 +7,7 @@ label w0_d3: mc"Much better than yesterday, let me start getting ready..." "{i}You brush your teeth, take a shower, and get dressed.{/i}" mc"All set! And I actually have enough time to eat breakfast this time!" - scene w0_d3_buffet with shorter_fade + scene hotel_buffet with shorter_fade mc"Oh wow! Everything looks so good!" "{i}While holding your food you notice that there is only one seat available, and it’s next to a boy who looks about your age.{/i}" mc"Well, I guess I’m eating with him." @@ -16,7 +16,7 @@ label w0_d3: - scene w0_d3_Advisor with longer_fade + scene office with longer_fade show advisor at right with dissolve a"\"Hey there, sugar!\"" a"\"Hmmm...\"" @@ -114,7 +114,7 @@ label w0_d3: hide advisor with dissolve - scene w0_d3_parkingLot with longer_fade + scene parking_lot with longer_fade mc"\"Wow, what a good day!\"" mc"\"I made it to orientation on time and picked some good classes.\""