Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shop Module #47

Open
adamgulde opened this issue Oct 22, 2024 · 0 comments
Open

Shop Module #47

adamgulde opened this issue Oct 22, 2024 · 0 comments
Assignees
Labels
enhancement New feature or request hard Large-scale improvement which may take longer to fix modules Related to creation of a specific module (not core game flow) MVP Required for minimum viable product (ideal deadline: Dec. 11)

Comments

@adamgulde
Copy link
Collaborator

Write a framework for the Shop module. I'm covering this primarily but feel free to comment ideas or help with this one (there's a lot!).

The shop is where you can buy powerups to enhance your board position or purchase attack modules and defense items. Here are the following of what I will at least implement:

Gameboard modifiers

  • Purchase extra rent on a location for a set number of turns.
  • Move your token to another location.
  • Shuffle chance / community chest
  • Purchase an extra hotel on a location for a set number of turns.

Module modifiers

  • Buy fishing equipment
  • Manipulate the stock market
  • Terminal repairing
  • Fix a disabled terminal
  • Revive a dead terminal

Defense items

  • Shield a terminal from successful attacks
@adamgulde adamgulde added enhancement New feature or request hard Large-scale improvement which may take longer to fix modules Related to creation of a specific module (not core game flow) MVP Required for minimum viable product (ideal deadline: Dec. 11) labels Oct 22, 2024
@adamgulde adamgulde self-assigned this Oct 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request hard Large-scale improvement which may take longer to fix modules Related to creation of a specific module (not core game flow) MVP Required for minimum viable product (ideal deadline: Dec. 11)
Projects
None yet
Development

No branches or pull requests

1 participant