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reconciler.go
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reconciler.go
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// Copyright 2020 Coinbase, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package reconciler
import (
"context"
"errors"
"fmt"
"log"
"time"
"golang.org/x/sync/errgroup"
"github.com/ubiq/rosetta-sdk-go/parser"
storageErrors "github.com/ubiq/rosetta-sdk-go/storage/errors"
"github.com/ubiq/rosetta-sdk-go/types"
"github.com/ubiq/rosetta-sdk-go/utils"
)
// New creates a new Reconciler.
func New(
helper Helper,
handler Handler,
p *parser.Parser,
options ...Option,
) *Reconciler {
r := &Reconciler{
helper: helper,
handler: handler,
parser: p,
inactiveFrequency: defaultInactiveFrequency,
ActiveConcurrency: defaultReconcilerConcurrency,
InactiveConcurrency: defaultReconcilerConcurrency,
highWaterMark: -1,
seenAccounts: map[string]struct{}{},
inactiveQueue: []*InactiveEntry{},
inactiveQueueMutex: new(utils.PriorityMutex),
backlogSize: defaultBacklogSize,
lastIndexChecked: -1,
processQueue: make(chan *blockRequest, processQueueBacklog),
}
for _, opt := range options {
opt(r)
}
// Create change queue
r.changeQueue = make(chan *parser.BalanceChange, r.backlogSize)
// Create queueMap
desiredShardCount := shardBuffer * (r.ActiveConcurrency + r.InactiveConcurrency)
r.queueMap = utils.NewShardedMap(desiredShardCount)
return r
}
// TODO: replace with structured logging
func (r *Reconciler) debugLog(
format string,
v ...interface{},
) {
if r.debugLogging {
log.Printf(format+"\n", v...)
}
}
func (r *Reconciler) wrappedActiveEnqueue(
ctx context.Context,
change *parser.BalanceChange,
) {
select {
case r.changeQueue <- change:
default:
r.debugLog(
"skipping active enqueue because backlog has %d items",
r.backlogSize,
)
if err := r.handler.ReconciliationSkipped(
ctx,
ActiveReconciliation,
change.Account,
change.Currency,
BacklogFull,
); err != nil {
log.Printf("%s: reconciliation skipped handling failed\n", err.Error())
}
}
}
func (r *Reconciler) wrappedInactiveEnqueue(
accountCurrency *types.AccountCurrency,
liveBlock *types.BlockIdentifier,
) {
if err := r.inactiveAccountQueue(true, accountCurrency, liveBlock, false); err != nil {
log.Printf(
"%s: unable to queue account %s",
err.Error(),
types.PrintStruct(accountCurrency),
)
}
}
// addToQueueMap adds a *types.AccountCurrency
// to the prune map at the provided index.
func (r *Reconciler) addToQueueMap(
m map[string]interface{},
key string,
index int64,
) {
if _, ok := m[key]; !ok {
m[key] = &utils.BST{}
}
bst := m[key].(*utils.BST)
existing := bst.Get(index)
if existing == nil {
bst.Set(index, 1)
} else {
existing.Value++
}
}
// QueueChanges enqueues a slice of *BalanceChanges
// for reconciliation.
func (r *Reconciler) QueueChanges(
ctx context.Context,
block *types.BlockIdentifier,
balanceChanges []*parser.BalanceChange,
) error {
// If the processQueue fills up, we block
// until some items are dequeued.
select {
case r.processQueue <- &blockRequest{
Block: block,
Changes: balanceChanges,
}:
return nil
case <-ctx.Done():
return ctx.Err()
}
}
// queueWorker processes items from the processQueue.
func (r *Reconciler) queueWorker(ctx context.Context) error {
for {
select {
case req := <-r.processQueue:
if err := r.queueChanges(ctx, req.Block, req.Changes); err != nil {
return err
}
case <-ctx.Done():
return ctx.Err()
}
}
}
// queueChanges processes a block for reconciliation.
func (r *Reconciler) queueChanges(
ctx context.Context,
block *types.BlockIdentifier,
balanceChanges []*parser.BalanceChange,
) error {
// Ensure all interestingAccounts are checked
for _, account := range r.interestingAccounts {
skipAccount := false
// Look through balance changes for account + currency
for _, change := range balanceChanges {
if types.Hash(account) == types.Hash(&types.AccountCurrency{
Account: change.Account,
Currency: change.Currency,
}) {
skipAccount = true
break
}
}
// Account changed on this block
if skipAccount {
continue
}
// If account + currency not found, add with difference 0
balanceChanges = append(balanceChanges, &parser.BalanceChange{
Account: account.Account,
Currency: account.Currency,
Difference: zeroString,
Block: block,
})
}
for _, change := range balanceChanges {
// Add all seen accounts to inactive reconciler queue.
//
// Note: accounts are only added if they have not been seen before.
//
// We always add accounts to the inactive reconciler queue even if we're
// below the high water mark. Once we have synced all the blocks the inactive
// queue will recognize we are at the tip and will begin reconciliation of all
// accounts.
acctCurrency := &types.AccountCurrency{
Account: change.Account,
Currency: change.Currency,
}
r.inactiveQueueMutex.Lock(true)
err := r.inactiveAccountQueue(false, acctCurrency, block, true)
r.inactiveQueueMutex.Unlock()
if err != nil {
return err
}
// All changes will have the same block. Continue
// if we are too far behind to start reconciling.
if block.Index < r.highWaterMark {
if err := r.handler.ReconciliationSkipped(
ctx,
ActiveReconciliation,
change.Account,
change.Currency,
HeadBehind,
); err != nil {
return err
}
continue
}
// Add change to queueMap before enqueuing to ensure
// there is no possible race.
key := types.Hash(acctCurrency)
m := r.queueMap.Lock(key, true)
r.addToQueueMap(m, key, change.Block.Index)
r.queueMap.Unlock(key)
// Add change to active queue
r.wrappedActiveEnqueue(ctx, change)
}
return nil
}
// QueueSize is a helper that returns the total
// number of items currently enqueued for active
// reconciliation.
func (r *Reconciler) QueueSize() int {
return len(r.changeQueue)
}
// LastIndexReconciled is the last block index
// reconciled. This is used to ensure all the
// enqueued accounts for a particular block have
// been reconciled.
func (r *Reconciler) LastIndexReconciled() int64 {
return r.lastIndexChecked
}
// CompareBalance checks to see if the computed balance of an account
// is equal to the live balance of an account. This function ensures
// balance is checked correctly in the case of orphaned blocks.
//
// We must transactionally fetch the last synced head,
// whether the liveBlock is canonical, and the computed
// balance of the *types.AccountIdentifier and *types.Currency.
func (r *Reconciler) CompareBalance(
ctx context.Context,
account *types.AccountIdentifier,
currency *types.Currency,
liveBalance string,
liveBlock *types.BlockIdentifier,
) (string, string, int64, error) {
dbTx := r.helper.DatabaseTransaction(ctx)
defer dbTx.Discard(ctx)
// Head block should be set before we CompareBalance
head, err := r.helper.CurrentBlock(ctx, dbTx)
if err != nil {
return zeroString, "", 0, fmt.Errorf(
"%w: %v",
ErrGetCurrentBlockFailed,
err,
)
}
// Check if live block is < head (or wait)
if liveBlock.Index > head.Index {
return zeroString, "", head.Index, fmt.Errorf(
"%w live block %d > head block %d",
ErrHeadBlockBehindLive,
liveBlock.Index,
head.Index,
)
}
// Check if live block is in store (ensure not reorged)
canonical, err := r.helper.CanonicalBlock(ctx, dbTx, liveBlock)
if err != nil {
return zeroString, "", 0, fmt.Errorf(
"%w: %v: on live block %+v",
ErrBlockExistsFailed,
err,
liveBlock,
)
}
if !canonical {
return zeroString, "", head.Index, fmt.Errorf(
"%w %+v",
ErrBlockGone,
liveBlock,
)
}
// Get computed balance at live block
computedBalance, err := r.helper.ComputedBalance(
ctx,
dbTx,
account,
currency,
liveBlock.Index,
)
if err != nil {
if errors.Is(err, storageErrors.ErrAccountMissing) {
return zeroString, "", head.Index, fmt.Errorf(
"%w for %+v:%+v",
storageErrors.ErrAccountMissing,
account,
currency,
)
}
return zeroString, "", head.Index, fmt.Errorf(
"%w for %+v:%+v: %v",
ErrGetComputedBalanceFailed,
account,
currency,
err,
)
}
difference, err := types.SubtractValues(liveBalance, computedBalance.Value)
if err != nil {
return "", "", -1, err
}
return difference, computedBalance.Value, head.Index, nil
}
// bestLiveBalance returns the balance for an account
// at either the current block (if lookupBalanceByBlock is
// disabled) or at some historical block.
func (r *Reconciler) bestLiveBalance(
ctx context.Context,
account *types.AccountIdentifier,
currency *types.Currency,
index int64,
) (*types.Amount, *types.BlockIdentifier, error) {
// Use the current balance to reconcile balances when lookupBalanceByBlock
// is disabled. This could be the case when a rosetta server does not
// support historical balance lookups.
lookupIndex := int64(-1)
if r.lookupBalanceByBlock {
lookupIndex = index
}
amount, liveBlock, err := r.helper.LiveBalance(
ctx,
account,
currency,
lookupIndex,
)
if err != nil {
return nil, nil, fmt.Errorf(
"%w: unable to get live balance for %s %s at %d",
err,
types.PrintStruct(account),
types.PrintStruct(currency),
lookupIndex,
)
}
// It is up to the caller to determine if
// liveBlock is considered canonical.
return amount, liveBlock, nil
}
// handleBalanceMismatch determines if a mismatch
// is considered exempt and handles it accordingly.
func (r *Reconciler) handleBalanceMismatch(
ctx context.Context,
difference string,
reconciliationType string,
account *types.AccountIdentifier,
currency *types.Currency,
computedBalance string,
liveBalance string,
block *types.BlockIdentifier,
) error {
// Check if the reconciliation was exempt (supports compound exemptions)
exemption := parser.MatchBalanceExemption(
r.parser.FindExemptions(account, currency),
difference,
)
if exemption != nil {
// Return handler result (regardless if error) so that we don't invoke the handler for
// a failed reconciliation as well.
return r.handler.ReconciliationExempt(
ctx,
reconciliationType,
account,
currency,
computedBalance,
liveBalance,
block,
exemption,
)
}
// If we didn't find a matching exemption,
// we should consider the reconciliation
// a failure.
err := r.handler.ReconciliationFailed(
ctx,
reconciliationType,
account,
currency,
computedBalance,
liveBalance,
block,
)
if err != nil { // error only returned if we should exit on failure
return err
}
return nil
}
// accountReconciliation returns an error if the provided
// AccountAndCurrency's live balance cannot be reconciled
// with the computed balance.
func (r *Reconciler) accountReconciliation(
ctx context.Context,
account *types.AccountIdentifier,
currency *types.Currency,
liveAmount string,
liveBlock *types.BlockIdentifier,
inactive bool,
) error {
accountCurrency := &types.AccountCurrency{
Account: account,
Currency: currency,
}
reconciliationType := ActiveReconciliation
if inactive {
reconciliationType = InactiveReconciliation
}
for ctx.Err() == nil {
// If don't have previous balance because stateless, check diff on block
// instead of comparing entire computed balance
difference, computedBalance, headIndex, err := r.CompareBalance(
ctx,
account,
currency,
liveAmount,
liveBlock,
)
if err != nil {
if errors.Is(err, ErrHeadBlockBehindLive) {
// This error will only occur when lookupBalanceByBlock
// is disabled and the syncer is behind the current block of
// the node. This error should never occur when
// lookupBalanceByBlock is enabled.
diff := liveBlock.Index - headIndex
if diff < waitToCheckDiff {
time.Sleep(waitToCheckDiffSleep)
continue
}
// Don't wait to check if we are very far behind
r.debugLog(
"Skipping reconciliation for %s: %d blocks behind",
types.PrettyPrintStruct(accountCurrency),
diff,
)
// Set a highWaterMark to not accept any new
// reconciliation requests unless they happened
// after this new highWaterMark.
r.highWaterMark = liveBlock.Index
return r.handler.ReconciliationSkipped(
ctx,
reconciliationType,
account,
currency,
HeadBehind,
)
}
if errors.Is(err, ErrBlockGone) {
// Either the block has not been processed in a re-org yet
// or the block was orphaned
r.debugLog(
"skipping reconciliation because block %s gone",
types.PrintStruct(liveBlock),
)
return r.handler.ReconciliationSkipped(
ctx,
reconciliationType,
account,
currency,
BlockGone,
)
}
if errors.Is(err, storageErrors.ErrAccountMissing) {
// When interesting accounts are specified,
// we try to reconcile balances for each of these
// accounts at each block height.
// But, until we encounter a block with an interesting account,
// balance storage will not have an entry for
// it, leading to this error. So, we simply skip the reconciliation
// in this case.
r.debugLog(
"skipping reconciliation because account %s is missing.",
types.PrintStruct(account),
)
return r.handler.ReconciliationSkipped(
ctx,
reconciliationType,
account,
currency,
AccountMissing,
)
}
return err
}
if difference != zeroString {
return r.handleBalanceMismatch(
ctx,
difference,
reconciliationType,
accountCurrency.Account,
accountCurrency.Currency,
computedBalance,
liveAmount,
liveBlock,
)
}
return r.handler.ReconciliationSucceeded(
ctx,
reconciliationType,
accountCurrency.Account,
accountCurrency.Currency,
liveAmount,
liveBlock,
)
}
return ctx.Err()
}
func (r *Reconciler) inactiveAccountQueue(
inactive bool,
accountCurrency *types.AccountCurrency,
liveBlock *types.BlockIdentifier,
hasLock bool,
) error {
if !hasLock {
r.inactiveQueueMutex.Lock(false)
defer r.inactiveQueueMutex.Unlock()
}
// Only enqueue the first time we see an account on an active reconciliation.
shouldEnqueueInactive := false
if !inactive && !ContainsAccountCurrency(r.seenAccounts, accountCurrency) {
r.seenAccounts[types.Hash(accountCurrency)] = struct{}{}
shouldEnqueueInactive = true
}
if inactive || shouldEnqueueInactive {
r.inactiveQueue = append(r.inactiveQueue, &InactiveEntry{
Entry: accountCurrency,
LastCheck: liveBlock,
})
}
return nil
}
func (r *Reconciler) updateLastChecked(index int64) {
// Update the lastIndexChecked value if the block
// index is greater. We don't acquire the lock
// to make this check to improve performance.
if index > r.lastIndexChecked {
r.lastIndexMutex.Lock()
// In the time since making the check and acquiring
// the lock, the lastIndexChecked could've increased
// so we check it again.
if index > r.lastIndexChecked {
r.lastIndexChecked = index
}
r.lastIndexMutex.Unlock()
}
}
func (r *Reconciler) pruneBalances(
ctx context.Context,
acctCurrency *types.AccountCurrency,
index int64,
) error {
if !r.balancePruning {
return nil
}
return r.helper.PruneBalances(
ctx,
acctCurrency.Account,
acctCurrency.Currency,
index-safeBalancePruneDepth,
)
}
// skipAndPrune calls the ReconciliationSkipped
// handler and attempts to prune.
func (r *Reconciler) skipAndPrune(
ctx context.Context,
change *parser.BalanceChange,
skipCause string,
) error {
if err := r.handler.ReconciliationSkipped(
ctx,
ActiveReconciliation,
change.Account,
change.Currency,
skipCause,
); err != nil {
return err
}
return r.updateQueueMap(
ctx,
&types.AccountCurrency{
Account: change.Account,
Currency: change.Currency,
},
change.Block.Index,
pruneActiveReconciliation,
)
}
// updateQueueMap removes a *parser.BalanceChange
// from the queueMap and attempts to prune the associated
// *types.AccountCurrency's balances, if appropriate.
func (r *Reconciler) updateQueueMap(
ctx context.Context,
acctCurrency *types.AccountCurrency,
index int64,
prune bool,
) error {
key := types.Hash(acctCurrency)
m := r.queueMap.Lock(key, false)
bst := m[key].(*utils.BST)
existing := bst.Get(index)
existing.Value--
if existing.Value > 0 {
r.queueMap.Unlock(key)
return nil
}
// Cleanup indexes when we don't need them anymore
bst.Delete(index)
// Don't prune if there are items for this AccountCurrency
// less than this change.
if !bst.Empty() &&
index >= bst.Min().Key {
r.queueMap.Unlock(key)
return nil
}
// Cleanup keys when we don't need them anymore
if bst.Empty() {
delete(m, key)
}
// Unlock before pruning as this could take some time
r.queueMap.Unlock(key)
// Attempt to prune historical balances that will not be used
// anymore.
if !prune {
return nil
}
return r.pruneBalances(ctx, acctCurrency, index)
}
// reconcileActiveAccounts selects an account
// from the Reconciler account queue and
// reconciles the balance. This is useful
// for detecting if balance changes in operations
// were correct.
func (r *Reconciler) reconcileActiveAccounts(ctx context.Context) error { // nolint:gocognit
for {
select {
case <-ctx.Done():
return ctx.Err()
case balanceChange := <-r.changeQueue:
if balanceChange.Block.Index < r.highWaterMark {
r.debugLog(
"waiting to continue active reconciliation until reaching high water mark...",
)
if err := r.skipAndPrune(ctx, balanceChange, HeadBehind); err != nil {
return err
}
continue
}
amount, block, err := r.bestLiveBalance(
ctx,
balanceChange.Account,
balanceChange.Currency,
balanceChange.Block.Index,
)
if err != nil {
// Ensure we don't leak reconciliations if
// context is canceled.
if errors.Is(err, context.Canceled) {
r.wrappedActiveEnqueue(ctx, balanceChange)
return err
}
tip, tErr := r.helper.IndexAtTip(ctx, balanceChange.Block.Index)
switch {
case tErr == nil && tip:
if err := r.skipAndPrune(ctx, balanceChange, TipFailure); err != nil {
return err
}
continue
case tErr != nil:
fmt.Printf("%v: could not determine if at tip\n", tErr)
}
return fmt.Errorf("%w: %v", ErrLiveBalanceLookupFailed, err)
}
err = r.accountReconciliation(
ctx,
balanceChange.Account,
balanceChange.Currency,
amount.Value,
block,
false,
)
if err != nil {
// Ensure we don't leak reconciliations if
// context is canceled.
if errors.Is(err, context.Canceled) {
r.wrappedActiveEnqueue(ctx, balanceChange)
}
return err
}
// Attempt to prune historical balances that will not be used
// anymore.
if err := r.updateQueueMap(
ctx,
&types.AccountCurrency{
Account: balanceChange.Account,
Currency: balanceChange.Currency,
},
balanceChange.Block.Index,
pruneActiveReconciliation,
); err != nil {
return err
}
r.updateLastChecked(balanceChange.Block.Index)
}
}
}
// shouldAttemptInactiveReconciliation returns a boolean indicating whether
// inactive reconciliation should be attempted based on syncing status.
func (r *Reconciler) shouldAttemptInactiveReconciliation(
ctx context.Context,
) (bool, *types.BlockIdentifier) {
dbTx := r.helper.DatabaseTransaction(ctx)
defer dbTx.Discard(ctx)
head, err := r.helper.CurrentBlock(ctx, dbTx)
// When first start syncing, this loop may run before the genesis block is synced.
// If this is the case, we should sleep and try again later instead of exiting.
if err != nil {
r.debugLog("waiting to start intactive reconciliation until a block is synced...")
return false, nil
}
if head.Index < r.highWaterMark {
r.debugLog(
"waiting to continue intactive reconciliation until reaching high water mark...",
)
return false, nil
}
return true, head
}
// reconcileInactiveAccounts selects a random account
// from all previously seen accounts and reconciles
// the balance. This is useful for detecting balance
// changes that were not returned in operations.
func (r *Reconciler) reconcileInactiveAccounts( // nolint:gocognit
ctx context.Context,
) error {
for ctx.Err() == nil {
r.inactiveQueueMutex.Lock(false)
queueLen := len(r.inactiveQueue)
if queueLen == 0 {
r.inactiveQueueMutex.Unlock()
r.debugLog(
"no accounts ready for inactive reconciliation (0 accounts in queue)",
)
time.Sleep(inactiveReconciliationSleep)
continue
}
nextAcct := r.inactiveQueue[0]
key := types.Hash(nextAcct.Entry)
// Lock BST while determining if we should attempt reconciliation
// to ensure we don't allow any accounts to be pruned at retrieved
// head index. Although this appears to be a long time to hold
// this mutex, this lookup takes less than a millisecond.
m := r.queueMap.Lock(key, false)
shouldAttempt, head := r.shouldAttemptInactiveReconciliation(ctx)
if !shouldAttempt {
r.queueMap.Unlock(key)
r.inactiveQueueMutex.Unlock()
time.Sleep(inactiveReconciliationSleep)
continue
}
nextValidIndex := int64(-1)
if nextAcct.LastCheck != nil { // block is set to nil when loaded from previous run
nextValidIndex = nextAcct.LastCheck.Index + r.inactiveFrequency
}
if nextValidIndex <= head.Index ||
r.helper.ForceInactiveReconciliation(
ctx,
nextAcct.Entry.Account,
nextAcct.Entry.Currency,
nextAcct.LastCheck,
) {
r.inactiveQueue = r.inactiveQueue[1:]
r.inactiveQueueMutex.Unlock()
// Add nextAcct to queueMap before returning
// queueMapMutex lock.
r.addToQueueMap(m, key, head.Index)
r.queueMap.Unlock(key)
amount, block, err := r.bestLiveBalance(
ctx,
nextAcct.Entry.Account,
nextAcct.Entry.Currency,
head.Index,
)
if err != nil {
// Ensure we don't leak reconciliations
r.wrappedInactiveEnqueue(nextAcct.Entry, block)
if errors.Is(err, context.Canceled) {
return err
}
tip, tErr := r.helper.IndexAtTip(ctx, head.Index)
switch {
case tErr == nil && tip:
if err := r.handler.ReconciliationSkipped(
ctx,
InactiveReconciliation,
nextAcct.Entry.Account,
nextAcct.Entry.Currency,
TipFailure,
); err != nil {
return err
}
if err := r.updateQueueMap(
ctx,
nextAcct.Entry,
head.Index,
pruneInactiveReconciliation,
); err != nil {
return err
}
continue
case tErr != nil:
fmt.Printf("%v: could not determine if at tip\n", tErr)
}
return fmt.Errorf("%w: %v", ErrLiveBalanceLookupFailed, err)
}
err = r.accountReconciliation(
ctx,
nextAcct.Entry.Account,
nextAcct.Entry.Currency,
amount.Value,
block,
true,
)
if err != nil {
r.wrappedInactiveEnqueue(nextAcct.Entry, block)
return err
}
// We always prune relative to the index we inserted
// into the BST. If we end up performing a reconciliation
// at an index after head.Index (because historical balances
// are disabled), we will not prune relative to it.
if err := r.updateQueueMap(
ctx,
nextAcct.Entry,
head.Index,
pruneInactiveReconciliation,
); err != nil {
return err
}
// Always re-enqueue accounts after they have been inactively
// reconciled. If we don't re-enqueue, we will never check
// these accounts again.
err = r.inactiveAccountQueue(true, nextAcct.Entry, block, false)
if err != nil {
return err
}
} else {
r.inactiveQueueMutex.Unlock()
r.queueMap.Unlock(key)
r.debugLog(
"no accounts ready for inactive reconciliation (%d accounts in queue, will reconcile next account at index %d)",
queueLen,
nextValidIndex,
)
time.Sleep(inactiveReconciliationSleep)
}
}
return ctx.Err()
}
// Reconcile starts the active and inactive Reconciler goroutines.
// If any goroutine errors, the function will return an error.
func (r *Reconciler) Reconcile(ctx context.Context) error {
g, ctx := errgroup.WithContext(ctx)
g.Go(func() error {
return r.queueWorker(ctx)
})
for j := 0; j < r.ActiveConcurrency; j++ {
g.Go(func() error {
return r.reconcileActiveAccounts(ctx)
})
}
for j := 0; j < r.InactiveConcurrency; j++ {
g.Go(func() error {
return r.reconcileInactiveAccounts(ctx)
})