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errors.go
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errors.go
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// Copyright (c) 2015 Uber Technologies, Inc.
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package tchannel
import (
"fmt"
"golang.org/x/net/context"
)
const (
// Message id for protocol level errors
invalidMessageID uint32 = 0xFFFFFFFF
)
// A SystemErrCode indicates how a caller should handle a system error returned from a peer
type SystemErrCode byte
//go:generate stringer -type=SystemErrCode
const (
// ErrCodeInvalid is an invalid error code, and should not be used
ErrCodeInvalid SystemErrCode = 0x00
// ErrCodeTimeout indicates the peer timed out. Callers can retry the request
// on another peer if the request is safe to retry.
ErrCodeTimeout SystemErrCode = 0x01
// ErrCodeCancelled indicates that the request was cancelled on the peer. Callers
// can retry the request on the same or another peer if the request is safe to retry
ErrCodeCancelled SystemErrCode = 0x02
// ErrCodeBusy indicates that the request was not dispatched because the peer
// was too busy to handle it. Callers can retry the request on another peer, and should
// reweight their connections to direct less traffic to this peer until it recovers.
ErrCodeBusy SystemErrCode = 0x03
// ErrCodeDeclined indicates that the request not dispatched because the peer
// declined to handle it, typically because the peer is not yet ready to handle it.
// Callers can retry the request on another peer, but should not reweight their connections
// and should continue to send traffic to this peer.
ErrCodeDeclined SystemErrCode = 0x04
// ErrCodeUnexpected indicates that the request failed for an unexpected reason, typically
// a crash or other unexpected handling. The request may have been processed before the failure;
// callers should retry the request on this or another peer only if the request is safe to retry
ErrCodeUnexpected SystemErrCode = 0x05
// ErrCodeBadRequest indicates that the request was malformed, and could not be processed.
// Callers should not bother to retry the request, as there is no chance it will be handled.
ErrCodeBadRequest SystemErrCode = 0x06
// ErrCodeNetwork indicates a network level error, such as a connection reset.
// Callers can retry the request if the request is safe to retry
ErrCodeNetwork SystemErrCode = 0x07
// ErrCodeProtocol indincates a fatal protocol error communicating with the peer. The connection
// will be terminated.
ErrCodeProtocol SystemErrCode = 0xFF
)
var (
// ErrServerBusy is a SystemError indicating the server is busy
ErrServerBusy = NewSystemError(ErrCodeBusy, "server busy")
// ErrRequestCancelled is a SystemError indicating the request has been cancelled on the peer
ErrRequestCancelled = NewSystemError(ErrCodeCancelled, "request cancelled")
// ErrTimeout is a SytemError indicating the request has timed out
ErrTimeout = NewSystemError(ErrCodeTimeout, "timeout")
// ErrTimeoutRequired is a SystemError indicating that timeouts must be specified.
ErrTimeoutRequired = NewSystemError(ErrCodeBadRequest, "timeout required")
// ErrChannelClosed is a SystemError indicating that the channel has been closed.
ErrChannelClosed = NewSystemError(ErrCodeDeclined, "closed channel")
// ErrMethodTooLarge is a SystemError indicating that the method is too large.
ErrMethodTooLarge = NewSystemError(ErrCodeProtocol, "method too large")
)
// MetricsKey is a string representation of the error code that's suitable for
// inclusion in metrics tags.
func (c SystemErrCode) MetricsKey() string {
switch c {
case ErrCodeInvalid:
// Shouldn't ever need this.
return "invalid"
case ErrCodeTimeout:
return "timeout"
case ErrCodeCancelled:
return "cancelled"
case ErrCodeBusy:
return "busy"
case ErrCodeDeclined:
return "declined"
case ErrCodeUnexpected:
return "unexpected-error"
case ErrCodeBadRequest:
return "bad-request"
case ErrCodeNetwork:
return "network-error"
case ErrCodeProtocol:
return "protocol-error"
default:
return c.String()
}
}
func (c SystemErrCode) relayMetricsKey() string {
switch c {
case ErrCodeInvalid:
return "relay-invalid"
case ErrCodeTimeout:
return "relay-timeout"
case ErrCodeCancelled:
return "relay-cancelled"
case ErrCodeBusy:
return "relay-busy"
case ErrCodeDeclined:
return "relay-declined"
case ErrCodeUnexpected:
return "relay-unexpected-error"
case ErrCodeBadRequest:
return "relay-bad-request"
case ErrCodeNetwork:
return "relay-network-error"
case ErrCodeProtocol:
return "relay-protocol-error"
default:
return "relay-" + c.String()
}
}
// A SystemError is a system-level error, containing an error code and message
// TODO(mmihic): Probably we want to hide this interface, and let application code
// just deal with standard raw errors.
type SystemError struct {
code SystemErrCode
msg string
wrapped error
}
// NewSystemError defines a new SystemError with a code and message
func NewSystemError(code SystemErrCode, msg string, args ...interface{}) error {
return SystemError{code: code, msg: fmt.Sprintf(msg, args...)}
}
// NewWrappedSystemError defines a new SystemError wrapping an existing error
func NewWrappedSystemError(code SystemErrCode, wrapped error) error {
if se, ok := wrapped.(SystemError); ok {
return se
}
return SystemError{code: code, msg: fmt.Sprint(wrapped), wrapped: wrapped}
}
// Error returns the code and message, conforming to the error interface
func (se SystemError) Error() string {
return fmt.Sprintf("tchannel error %v: %s", se.Code(), se.msg)
}
// Wrapped returns the wrapped error
func (se SystemError) Wrapped() error { return se.wrapped }
// Code returns the SystemError code, for sending to a peer
func (se SystemError) Code() SystemErrCode {
return se.code
}
// Message returns the SystemError message.
func (se SystemError) Message() string {
return se.msg
}
// GetContextError converts the context error to a tchannel error.
func GetContextError(err error) error {
if err == context.DeadlineExceeded {
return ErrTimeout
}
if err == context.Canceled {
return ErrRequestCancelled
}
return err
}
// GetSystemErrorCode returns the code to report for the given error. If the error is a
// SystemError, we can get the code directly. Otherwise treat it as an unexpected error
func GetSystemErrorCode(err error) SystemErrCode {
if err == nil {
return ErrCodeInvalid
}
if se, ok := err.(SystemError); ok {
return se.Code()
}
return ErrCodeUnexpected
}
// GetSystemErrorMessage returns the message to report for the given error. If the error is a
// SystemError, we can get the underlying message. Otherwise, use the Error() method.
func GetSystemErrorMessage(err error) string {
if se, ok := err.(SystemError); ok {
return se.Message()
}
return err.Error()
}
type errConnNotActive struct {
info string
state connectionState
}
func (e errConnNotActive) Error() string {
return fmt.Sprintf("%v connection is not active: %v", e.info, e.state)
}