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Map Decompiler V0.8.0.0 Beta 008

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@SamVanheer SamVanheer released this 09 Feb 13:59
· 31 commits to master since this release

This is a beta release intended for testing.

See here for requirements: https://github.com/SamVanheer/HalfLife.UnifiedSdk.MapDecompiler#requirements

Changes:

  • Updated Sledge.Formats to fix Wally being unable to correctly open generated wad files
  • Added --apply-null option to command line
  • Added option to always generate origin brushes for brush entities even if the origin is 0 0 0
  • Added wildcard matching to apply AAATRIGGER to brushes lacking any textures (referred to as "trigger entity classname wildcards")

Thanks to Donaldduck8 for contributing part of this update.