Map Decompiler V0.8.0.0 Beta 008
Pre-release
Pre-release
SamVanheer
released this
09 Feb 13:59
·
31 commits
to master
since this release
This is a beta release intended for testing.
See here for requirements: https://github.com/SamVanheer/HalfLife.UnifiedSdk.MapDecompiler#requirements
Changes:
- Updated Sledge.Formats to fix Wally being unable to correctly open generated wad files
- Added
--apply-null
option to command line - Added option to always generate origin brushes for brush entities even if the origin is
0 0 0
- Added wildcard matching to apply
AAATRIGGER
to brushes lacking any textures (referred to as "trigger entity classname wildcards")
Thanks to Donaldduck8 for contributing part of this update.