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But I stated the question because of one problem we encounter in life. We're doing single page web application. The user can load and check many galleries of different users, so I'm getting worried about memory consumption and overall performance of the app with many object initialized (some stats: application fully loaded - 110MB, touchTouch initialized with 100 photos and used for some minutes 125-130MB).
Will be difficult to implement the destructor OR reuse the same object with absolute new photo set?
What will be the correct way to destroy the gallery and release all listeners etc?
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