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output_flags.go
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/*
* Copyright (c) 2021-present Fabien Potencier <[email protected]>
*
* This file is part of Symfony CLI project
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package console
import (
"flag"
"io"
"os"
"strconv"
"github.com/pkg/errors"
"github.com/symfony-cli/terminal"
)
type quietValue struct {
app *Application
}
func (r *quietValue) Set(s string) error {
quiet, err := strconv.ParseBool(s)
if err != nil {
return errors.WithStack(err)
}
if quiet {
terminal.Stdout = terminal.NewBufferedConsoleOutput(io.Discard, io.Discard)
} else {
terminal.Stdout = terminal.DefaultStdout
}
terminal.Stdin.SetInteractive(!quiet)
terminal.Stderr = terminal.Stdout.Stderr
if r.app != nil {
r.app.Writer = terminal.Stdout
r.app.ErrWriter = terminal.Stderr
}
return nil
}
func (r *quietValue) Get() interface{} {
return terminal.Stdout.Stdout.IsQuiet()
}
func (r *quietValue) String() string {
return strconv.FormatBool(r.Get().(bool))
}
func (r *quietValue) IsBoolFlag() bool {
return true
}
var QuietFlag = newQuietFlag("quiet", "q")
type quietFlag struct {
Name string
Aliases []string
Usage string
Hidden bool
app *Application
}
func newQuietFlag(name string, aliases ...string) *quietFlag {
return &quietFlag{
Name: name,
Aliases: aliases,
Usage: "Do not output any message",
}
}
func (f *quietFlag) ForApp(app *Application) *quietFlag {
return &quietFlag{
Name: f.Name,
Aliases: f.Aliases,
Usage: f.Usage,
Hidden: f.Hidden,
app: app,
}
}
func (f *quietFlag) PredictArgs(*Context, string) []string {
return []string{"true", "false", ""}
}
func (f *quietFlag) Validate(c *Context) error {
return nil
}
func (f *quietFlag) Apply(set *flag.FlagSet) {
set.Var(&quietValue{f.app}, f.Name, f.Usage)
}
// Names returns the names of the flag
func (f *quietFlag) Names() []string {
return flagNames(f)
}
// String returns a readable representation of this value (for usage defaults)
func (f *quietFlag) String() string {
return stringifyFlag(f)
}
var (
NoInteractionFlag = &BoolFlag{
Name: "no-interaction",
Usage: "Disable all interactions",
}
NoAnsiFlag = &BoolFlag{
Name: "no-ansi",
Usage: "Disable ANSI output",
}
AnsiFlag = &BoolFlag{
Name: "ansi",
Usage: "Force ANSI output",
}
)
func (app *Application) configureIO(c *Context) {
if IsAutocomplete(c.Command) {
terminal.DefaultStdout.SetDecorated(false)
terminal.Stdin.SetInteractive(false)
return
}
if c.IsSet(AnsiFlag.Name) {
terminal.DefaultStdout.SetDecorated(c.Bool(AnsiFlag.Name))
} else if c.IsSet(NoAnsiFlag.Name) {
terminal.DefaultStdout.SetDecorated(!c.Bool(NoAnsiFlag.Name))
} else if _, isPresent := os.LookupEnv("NO_COLOR"); isPresent {
terminal.DefaultStdout.SetDecorated(false)
}
if c.IsSet(NoInteractionFlag.Name) {
terminal.Stdin.SetInteractive(!c.Bool(NoInteractionFlag.Name))
} else if !terminal.IsInteractive(terminal.Stdin) {
terminal.Stdin.SetInteractive(false)
}
}