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TODO
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TODO
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TODO
* Add German:
- DONE create new levels
- DONE for the current language, get add wordlist charset to the font charset
- DONE add code to use unicode for showing
- DONE add code to translate unicode to code for lookup
- DONE add DE+SV dictionary & artwork
- add DE+SV translation
* move Board to data and its logic to logic
* animate the selected tile in ListBaseScene (old code would scale it out slowly while other tiles dissapear)
* find better levels, right now they are mostly "ssttare..."
* fix brick animation so it doesnt suddently change size from big to small and vice versa
* when a new word is found play some sound
* when user unlocks one star do some animation/sound
* check why icons are chopped at top
DONE
* implement code to save Level data
* implement level selection menu
* why is font distorted when scaled down?
* when a new word is found, do some animation/sound/particles
* when an old word is revisited, show it somehow
* added level groups
* figure out why the middle bar icon is not shown/animated
* modify Board so World.board.update() is not needed