An audio game engine written in Python.
- Keyboard handling that wraps Pygame.
- Basic window support.
- UI support (currently only dialogs).
- Basic audio support (wave files and beeps).
- Different options for outputting to a screen reader (wraps Cytolk).
Feel free to contribute, either with Pole Requests or Issues. If using PRs, I ask that you format for PEP-8. If not, I can do it, but it would be appriciated. There is even a Bat file to do it for you. Also please make sure your code runs before contributing it. Also browse open issues/PRs before opening a new one.
- Beeping in a thread now works better, and is optional.
- We now use ctypes for beeping.
- Fixed typos and added information in README file.
- More comments and type hints.
- Beeps now occur in a thread.
- speak now only speaks.
- The output function silences automatically. The silence function still exists if needed, though.
- Fixed some typos.
- The space_on_a_timer example now beeps, not just says "Beep!".