- New localisations: Polish (WIP), French (WIP)
- Online mode preview (not yet started)
- Bug fixes
- New portrait orientation layout (useful for phones)
- Some UI reworks (changed main font)
- Localisation fixes
- New deck
- New localisations: German
- Updated library versions
- Logging
- Added passing
- Now click on a card while passing/throwing causes no action.
- Cards which cannot be used now are greyed out (highly experimental)
- Stripped decks (24, 32 or 36 cards) cas be used along with 52-card deck
- Fixed issue #34 (team play checkbox was inaccessible when using Russian)
- Fixed issue #32 when individual play could not finish sometimes
- Added information about places taken by the players onto the result screen.
- Fixed issue #31 with improper UI elements positioning on Android devices (on desktop, there's now a fixed-size window).
- Christmas Edition: Santa Hat and blue background during Christmas and New Year holidays (24/12 to 9/1).
- Revolution Edition: Hammer and Sickle logo and red background during October Revolution holidays (5/11 to 10/11).
- Some minor bug fixes.
- Added iOS build (for jailbroken devices only).
- Fixed issue #10, throwing rules up to 5 players are properly implemented.
- Fixed issue #28, 4-player individual mode is now possible.
- Maximum player count increased to 5.
- Result screen text are different for individual and team modes.
- Added individual mode for 2 and 3 players (experimental).
- Trump suit name on the game screen replaced with symbol.
- Application icon added.
- The rules are customisable in some extent.
- Added Underdog font as main UI font (until new skin).
- Fixed Czech localisation display.
- Added Czech localisation.
- Code cleanup.
- Fixed issue #23, when throw limit checking (and possibly other things) was broken.
- Added turn information display (who attacks/defends)
- Added player information (when someone takes or says Done).
- Fixed issue #25, when the game crashed if the background was not set.
- The game is rewritten to Kotlin.
- Added background selection (2 backgrounds now available).
- VisUI updated to 1.3.0.
- Fixed issue with card throwing (#23).
- Tweaked discard pile cards placement.
- Back button is now functional.
- Added background (currently checkerboard).
- Added card sorting (by suit or rank, ascending or descending).
- Cards in the discard pile are now placed unevenly.
- Fixed issue #17 (throwing more cards then allowed).
- Added localisation.
- Fixed issue #22 (a problem running on devices with aspect ratio other than 5:3).
- Re-added settings (background color and deck selection)
- Added result screen (won/lost/drawn).
- Full rewrite to Java and libGDX. Some features still missing.
- Added French card deck (by David Bellot)
- Added card sorting
- Fixed bug: app now properly exits if quit during the game
- Fixed bug when cards went to the same place when playing too fast
- Added background color selection
- application icon
- language can be selected from settings
- fixed bug with card throw limit
- Android version (VERY EXPERIMENTAL)
- Now binaries ship with Qt 5.8
- Improved AI
- (Probably) fixed bug, when the game could not finish
- Added player bubbles with info text such as "I take", "Done"
- Fixed bug with rendering on Windows
- Added settings dialog (deck, rendering settings and player names)
- Added international deck
- Fixed bug with AI (mainly higher cards were thrown, tending to beat with higher cards).
- Added locale support, translated to Russian
- First public release