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list.c
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list.c
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/*
* Copyright (c) 2012, The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <log/log.h>
#include "list.h"
struct list_node* add_list_node(struct list_node* head, void* data) {
/* Create a new list_node. And put 'data' into it. */
struct list_node* new_node;
if (head == NULL) {
return NULL;
}
if (!(new_node = malloc(sizeof(struct list_node)))) {
return NULL;
}
new_node->data = data;
new_node->next = head->next;
new_node->compare = head->compare;
new_node->dump = head->dump;
head->next = new_node;
return new_node;
}
/*
* Delink and de-allocate 'node'.
*/
int remove_list_node(struct list_node* head, struct list_node* del_node) {
struct list_node* current_node;
struct list_node* saved_node;
if (head == NULL || head->next == NULL) {
return -1;
}
current_node = head->next;
saved_node = head;
while (current_node && current_node != del_node) {
saved_node = current_node;
current_node = current_node->next;
}
if (saved_node) {
if (current_node) {
saved_node->next = current_node->next;
} else {
/* Node not found. */
return -1;
}
}
if (del_node) {
free(del_node);
}
return 0;
}
struct list_node* find_node(struct list_node* head, void* comparison_data) {
struct list_node* current_node = head;
if (head == NULL) return NULL;
while ((current_node = current_node->next)) {
if (current_node->compare) {
if (current_node->compare(current_node->data, comparison_data) == 0) {
/* Match found. Return current_node. */
return current_node;
}
}
}
/* No match found. */
return NULL;
}