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script.h
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script.h
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class ScriptList
{
/*0x8*/ ScriptGroup *m_firstGroup; // confirmed
Script *m_firstScript; // confirmed
struct ScriptListReadInfo
{
int num_lists; // confirmed
ScriptList *read_lists[16]; // confirmed
};
};
class ScriptAction
{
/*0x4*/ ScriptAction::ScriptActionType m_actionType; // confirmed
int m_numParams; // confirmed
Parameter *m_params[12]; // confirmed
ScriptAction *m_nextAction; // confirmed
bool m_hasWarnings; // confirmed
};
class Parameter
{
/*0x4*/ ParameterType m_type; // confirmed
bool m_initialized; // confirmed
int m_int; // confirmed
float m_real; // confirmed
AsciiString m_string; // confirmed
Coord3D m_coord; // confirmed
BitFlags<45> m_objStatus; // confirmed
};
class Condition
{
/*0x4*/ ConditionType m_conditionType; // confirmed
int m_numParms; // confirmed
Parameter *m_parms[12]; // confirmed
Condition *m_nextAndCondition; // confirmed
int m_hasWarnings; // confirmed
int m_customData; // confirmed
int m_unkInt1; // doesn't seem to be used
};
class OrCondition
{
/*0x4*/ OrCondition *m_nextOr; // confirmed
Condition *m_firstAnd; // confirmed
};