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You know what? I managed to get it working by updating my Go version to 1.17.* and adding |
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I would first like to acknowledge that I am a relative newcomer to pretty much all of this: GitHub, Go, Twine, Tweego, etc... So the possibility that I am just majorly mucking up something is very much non-zero.
That being said, I have been following a few tutorials on compiling and deploying a twine game to a GitHub page through the use of a GitHub action - and having no luck actually implementing the instructions. The two tutorials I followed were from:
LazerWalker - https://dev.to/lazerwalker/a-modern-developer-s-workflow-for-twine-4imp
and
6notes - https://6notes.github.io/blog/notes/jkoetciw8gx345vhbipiijy/
My problem is primarily with "getting" Tweego and using it to compile my files. I've discovered that the tutorials themselves seem to have depreciated in the last year or so - as such even forking the TweeExample repository from 6notes results in the same build failures.
package golang.org/x/text/unicode/norm: found packages norm (composition.go) and main (maketables.go) in /home/runner/go/src/golang.org/x/text/unicode/norm
Error: Process completed with exit code 1.
Is the specific error I am getting after calling "go get github.com/tmedwards/tweego"
I'm also including my build.yml file in hopes that someone may catch something that I am not understanding.
I have tried using other version of Go to see if it will compile, but none of those runs build successfully either. If you would like a good example of the workflow I am trying to implement, I would look at 6note's blog and their TweeExample repository.
If anyone can see where I might be going wrong, or has an alternative that may work instead, I would be very grateful!
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