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Android three.js integration

Screenshot

An Android Studio project that allows end-to-end development of a three.js projects via the nodejs framework including efficient bundling of dependencies and assets via webpack. This sample app loads in a .gltf model via the WebViewAssetLoader and opens a fullscreen webview Activity.

Dependencies

Android Studio dependencies can be found in build.gradle. In addition to that:

Nodejs / NPM package manager

Ubuntu 20.04: sudo apt install nodejs npm

MacOS via homebrew: brew install node

NPM modules

Located in package.json and automatically installed during android studios first build process.

  • webpack
  • babel
  • threejs
  • stats-js

Instructions

  1. Clone this repo: https://github.com/timongentzsch/Android_threejs_integration.git
  2. Open in Android Studio and build

NOTE: Current implementation of example uses stats-js to benchmark the render loop

Going further

  • The asset folder contains the nodejs_src of the nodejs project as well as the optimized/bundled outputs of webpack in build. The src folder is excluded from the apk in the build process to keep the app size minimal. In order to bundle the assets from webpack into the build folder, all assets have to be imported using the import command:
import MODEL from './assets/DamagedHelmet.gltf';
  • HtmlWebpackPlugin takes care of creating the index.html landing page. To customize this webpack.config.js needs to be edited