diff --git a/docs/Installation.md b/docs/Installation.md index 8d383d2..4ec99ee 100644 --- a/docs/Installation.md +++ b/docs/Installation.md @@ -20,7 +20,7 @@ 5. Install the mod * Run `LongWarInstaller.py` with the `--install` option. - ```sh + ``` % ./LongWarInstaller.py --install Extracting mod "Long_War_3_Beta_13-88-3-0b13-OSX" to temp directory... Applied mod version "Long_War_3_Beta_13-88-3-0b13-OSX" to game directory. @@ -31,7 +31,7 @@ * After the game has phoned home one time, you'll want to disable phoning home, otherwise various parts of the mod will be overwritten the next time you launch it and you'll probably crash to desktop. * You should also turn off automatic updates and cloud sync from Steam. - ```sh + ``` % sudo ./LongWarInstaller.py --phone-home-disable Added 3 lines to /etc/hosts to disable phone home ``` @@ -52,8 +52,8 @@ Phoning home can be disabled by adding the following two entries to the `/etc/ho 127.0.0.1 prod.xcom-ew.firaxis.com 127.0.0.1 prod.xcom.firaxis.com -The script is able to add and remove these entries itself, though it needs to be run as root in order to -do so. You can block and enable phoning home passing flags to the script. +The installer is able to add and remove these entries itself, though it needs to be run as root in order to +do so. You can block or enable phoning home by passing flags to the script as follows. To disable phoning home by adding the above entries to `/etc/hosts`: @@ -72,14 +72,6 @@ I have also only ever tested this on OS/X 10.9.4 (Mavericks). The actual code is Python and I've been running it with OS/X's built-in python interpreter, which is 2.7.5. It should work with homebrew python just as easily. It does need at least Python 2.7. -This project depends on the user having installed. -OS/X [homebrew](http://brew.sh/) users can install it via: - - brew install innoextract - -If you don't have homebrew, you'll want to download `innoextract` from the above site and install it -manually. - ## Backups The script will back up the files it's about to modify before it copies anything from the mod to your