diff --git a/godot-engine b/godot-engine index e33f01e3..353b6bf1 160000 --- a/godot-engine +++ b/godot-engine @@ -1 +1 @@ -Subproject commit e33f01e34af60499c8856143c71b92f4e5b90f6c +Subproject commit 353b6bf14a492b70968fc67bf925884115cf98b1 diff --git a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Bold.ttf.import b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Bold.ttf.import index a3eb4791..de1351f6 100644 --- a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Bold.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Bold.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/AnonymousPro-Bold.ttf-9d8fef4d357af5b52cd60af Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/AnonymousPro-BoldItalic.ttf.import b/mirror-godot-app/addons/gut/fonts/AnonymousPro-BoldItalic.ttf.import index ef28dd80..bdde2072 100644 --- a/mirror-godot-app/addons/gut/fonts/AnonymousPro-BoldItalic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/AnonymousPro-BoldItalic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/AnonymousPro-BoldItalic.ttf-4274bf704d3d6b9cd Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Italic.ttf.import b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Italic.ttf.import index 1779af17..ce3e5b91 100644 --- a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Italic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Italic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/AnonymousPro-Italic.ttf-9989590b02137b799e13d Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Regular.ttf.import b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Regular.ttf.import index 1e2975b1..a567498c 100644 --- a/mirror-godot-app/addons/gut/fonts/AnonymousPro-Regular.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/AnonymousPro-Regular.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/AnonymousPro-Regular.ttf-856c843fd6f89964d2ca Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/CourierPrime-Bold.ttf.import b/mirror-godot-app/addons/gut/fonts/CourierPrime-Bold.ttf.import index 7d60fb0a..cb05171d 100644 --- a/mirror-godot-app/addons/gut/fonts/CourierPrime-Bold.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/CourierPrime-Bold.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/CourierPrime-Bold.ttf-1f003c66d63ebed70964e77 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/CourierPrime-BoldItalic.ttf.import b/mirror-godot-app/addons/gut/fonts/CourierPrime-BoldItalic.ttf.import index 4678c9eb..0a9a7b77 100644 --- a/mirror-godot-app/addons/gut/fonts/CourierPrime-BoldItalic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/CourierPrime-BoldItalic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/CourierPrime-BoldItalic.ttf-65ebcc61dd5e1dfa8 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/CourierPrime-Italic.ttf.import b/mirror-godot-app/addons/gut/fonts/CourierPrime-Italic.ttf.import index 522e2950..89412fc9 100644 --- a/mirror-godot-app/addons/gut/fonts/CourierPrime-Italic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/CourierPrime-Italic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/CourierPrime-Italic.ttf-baa9156a73770735a0f72 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/CourierPrime-Regular.ttf.import b/mirror-godot-app/addons/gut/fonts/CourierPrime-Regular.ttf.import index 38174660..9fde40b1 100644 --- a/mirror-godot-app/addons/gut/fonts/CourierPrime-Regular.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/CourierPrime-Regular.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/CourierPrime-Regular.ttf-3babe7e4a7a588dfc9a8 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Bold.ttf.import b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Bold.ttf.import index 7548ad04..673d1515 100644 --- a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Bold.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Bold.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/LobsterTwo-Bold.ttf-7c7f734103b58a32491a47881 Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/LobsterTwo-BoldItalic.ttf.import b/mirror-godot-app/addons/gut/fonts/LobsterTwo-BoldItalic.ttf.import index 4b609e80..62048b0e 100644 --- a/mirror-godot-app/addons/gut/fonts/LobsterTwo-BoldItalic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/LobsterTwo-BoldItalic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/LobsterTwo-BoldItalic.ttf-227406a33e84448e6aa Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Italic.ttf.import b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Italic.ttf.import index 5899b797..d3ca2728 100644 --- a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Italic.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Italic.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/LobsterTwo-Italic.ttf-f93abf6c25390c85ad5fb6c Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Regular.ttf.import b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Regular.ttf.import index 45a12c8a..9cc75421 100644 --- a/mirror-godot-app/addons/gut/fonts/LobsterTwo-Regular.ttf.import +++ b/mirror-godot-app/addons/gut/fonts/LobsterTwo-Regular.ttf.import @@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/LobsterTwo-Regular.ttf-f3fcfa01cd671c8da433dd Rendering=null antialiasing=1 generate_mipmaps=false +disable_embedded_bitmaps=true multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 diff --git a/mirror-godot-app/gameplay/space_object/placeholder/error/error_recreation.gltf.import b/mirror-godot-app/gameplay/space_object/placeholder/error/error_recreation.gltf.import index 57f2aca9..38fe88bb 100644 --- a/mirror-godot-app/gameplay/space_object/placeholder/error/error_recreation.gltf.import +++ b/mirror-godot-app/gameplay/space_object/placeholder/error/error_recreation.gltf.import @@ -29,6 +29,7 @@ animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false import_script/path="" _subresources={ "materials": { diff --git a/mirror-godot-app/player/animations/humanoid/humanoid_animations.glb.import b/mirror-godot-app/player/animations/humanoid/humanoid_animations.glb.import index 3eff7127..0077ffea 100644 --- a/mirror-godot-app/player/animations/humanoid/humanoid_animations.glb.import +++ b/mirror-godot-app/player/animations/humanoid/humanoid_animations.glb.import @@ -29,6 +29,7 @@ animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false import_script/path="" _subresources={ "animations": { diff --git a/mirror-godot-app/player/animations/humanoid/rifle_hip_running_forward.tres b/mirror-godot-app/player/animations/humanoid/rifle_hip_running_forward.tres index 9852a789..054d710e 100644 --- a/mirror-godot-app/player/animations/humanoid/rifle_hip_running_forward.tres +++ b/mirror-godot-app/player/animations/humanoid/rifle_hip_running_forward.tres @@ -346,7 +346,7 @@ tracks/48/enabled = true tracks/48/path = NodePath("Armature/Skeleton3D:LeftToeBase") tracks/48/interp = 1 tracks/48/loop_wrap = true -tracks/48/keys = PackedFloat32Array(0, 1, 0.377063, -0.0928583, -0.00260248, 0.921517, 0.0333333, 1, 0.377063, -0.0928583, -0.00260248, 0.921517, 0.0666667, 1, 0.326463, -0.0769484, 0.00502321, 0.942059, 0.1, 1, 0.248203, -0.0788253, 0.00231859, 0.965493, 0.133333, 1, 0.232453, -0.0972994, -0.00598173, 0.96771, 0.166667, 1, 0.222252, -0.16507, -0.0268306, 0.96054, 0.2, 1, 0.287049, -0.168713, -0.024834, 0.942614, 0.233333, 1, 0.296801, -0.114995, -0.00493449, 0.947977, 0.266667, 1, 0.282065, -0.0713982, 0.00544318, 0.95672, 0.366667, 1, 0.282097, -0.0713935, 0.00544969, 0.95671, 0.4, 1, 0.581845, 0.00720247, 0.0756187, 0.809745, 0.433333, 1, 0.449409, -0.034424, 0.0561659, 0.890894, 0.466667, 1, 0.282023, -0.0975051, -0.00318849, 0.954435, 0.5, 1, 0.274092, -0.0981293, -0.00288162, 0.95668, 0.533333, 1, 0.377064, -0.0928584, -0.00260233, 0.921517) +tracks/48/keys = PackedFloat32Array(0, 1, 0.377063, -0.0928583, -0.00260248, 0.921517, 0.0333333, 1, 0.377063, -0.0928583, -0.00260248, 0.921517, 0.0666667, 1, 0.326463, -0.0769484, 0.00502321, 0.942059, 0.1, 1, 0.248203, -0.0788253, 0.00231859, 0.965493, 0.133333, 1, 0.232453, -0.0972994, -0.00598173, 0.96771, 0.166667, 1, 0.222252, -0.16507, -0.0268306, 0.96054, 0.2, 1, 0.287049, -0.168713, -0.024834, 0.942614, 0.233333, 1, 0.296801, -0.114995, -0.00493449, 0.947977, 0.266667, 1, 0.282065, -0.0713982, 0.00544318, 0.95672, 0.366667, 1, 0.282097, -0.0713935, 0.00544969, 0.95671, 0.4, 1, 0.581845, 0.00720247, 0.0756187, 0.809745, 0.433333, 1, 0.44941, -0.034424, 0.0561659, 0.890894, 0.466667, 1, 0.282023, -0.0975051, -0.00318849, 0.954435, 0.5, 1, 0.274092, -0.0981293, -0.00288162, 0.95668, 0.533333, 1, 0.377064, -0.0928584, -0.00260233, 0.921517) tracks/49/type = "rotation_3d" tracks/49/imported = true tracks/49/enabled = true diff --git a/mirror-godot-app/player/animations/humanoid/running_forward.tres b/mirror-godot-app/player/animations/humanoid/running_forward.tres index 89e6f707..e03d8457 100644 --- a/mirror-godot-app/player/animations/humanoid/running_forward.tres +++ b/mirror-godot-app/player/animations/humanoid/running_forward.tres @@ -98,283 +98,283 @@ tracks/12/keys = PackedFloat32Array(0, 1, 0.0201837, -0.0870503, -0.153598, 0.98 tracks/13/type = "rotation_3d" tracks/13/imported = true tracks/13/enabled = true -tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandIndex1") +tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandThumb3") tracks/13/interp = 1 tracks/13/loop_wrap = true -tracks/13/keys = PackedFloat32Array(0, 1, 0.677916, -0.00213445, 0.0975406, 0.728636, 0.0333333, 1, 0.677916, -0.00213445, 0.0975406, 0.728636, 0.0666667, 1, 0.668375, -0.00325838, 0.0968561, 0.737484, 0.1, 1, 0.645165, -0.00593606, 0.0951567, 0.758072, 0.133333, 1, 0.616642, -0.00912461, 0.0930073, 0.781677, 0.166667, 1, 0.592085, -0.0117859, 0.0911071, 0.800622, 0.2, 1, 0.581614, -0.012899, 0.0902839, 0.808336, 0.233333, 1, 0.584309, -0.0126136, 0.0904965, 0.806371, 0.266667, 1, 0.591664, -0.011831, 0.091074, 0.800937, 0.3, 1, 0.602559, -0.0106599, 0.091923, 0.792691, 0.333333, 1, 0.615871, -0.00920907, 0.0929483, 0.782291, 0.366667, 1, 0.630499, -0.00758916, 0.0940593, 0.770433, 0.4, 1, 0.645391, -0.00591056, 0.0951731, 0.757877, 0.433333, 1, 0.659554, -0.00428558, 0.0962155, 0.745461, 0.466667, 1, 0.67206, -0.00282618, 0.097121, 0.734095, 0.5, 1, 0.682034, -0.00164536, 0.0978332, 0.724745, 0.533333, 1, 0.688638, -0.000854097, 0.0982995, 0.718411, 0.566667, 1, 0.691031, -0.000566358, 0.0984679, 0.716086, 0.6, 1, 0.689678, -0.0007297, 0.0983731, 0.717403, 0.633333, 1, 0.686441, -0.00111848, 0.0981454, 0.720531, 0.666667, 1, 0.682559, -0.00158245, 0.0978708, 0.724246, 0.7, 1, 0.679291, -0.00197134, 0.097639, 0.727342, 0.733333, 1, 0.677914, -0.00212436, 0.0975591, 0.728636) +tracks/13/keys = PackedFloat32Array(0, 1, 0.00975411, -0.0248017, -0.0847951, 0.996042) tracks/14/type = "rotation_3d" tracks/14/imported = true tracks/14/enabled = true -tracks/14/path = NodePath("Armature/Skeleton3D:LeftHandIndex2") +tracks/14/path = NodePath("Armature/Skeleton3D:LeftHandIndex1") tracks/14/interp = 1 tracks/14/loop_wrap = true -tracks/14/keys = PackedFloat32Array(0, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0333333, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0666667, 1, 0.683588, -0.0141415, 0.0470275, 0.728214, 0.1, 1, 0.660602, -0.0134934, 0.0455708, 0.749231, 0.133333, 1, 0.632327, -0.012701, 0.0437745, 0.773359, 0.166667, 1, 0.607962, -0.0120243, 0.0422227, 0.792752, 0.2, 1, 0.597566, -0.0117369, 0.0415593, 0.800656, 0.233333, 1, 0.600242, -0.011811, 0.0417302, 0.798642, 0.266667, 1, 0.607543, -0.0120133, 0.0421962, 0.793074, 0.3, 1, 0.618357, -0.0123132, 0.0428845, 0.78463, 0.333333, 1, 0.631564, -0.0126804, 0.0437246, 0.773986, 0.366667, 1, 0.646069, -0.013086, 0.0446465, 0.76186, 0.4, 1, 0.660828, -0.0135002, 0.0455831, 0.74903, 0.433333, 1, 0.674857, -0.0138961, 0.0464718, 0.736352, 0.466667, 1, 0.687238, -0.0142464, 0.0472554, 0.724754, 0.5, 1, 0.697108, -0.0145269, 0.0478793, 0.715218, 0.533333, 1, 0.70364, -0.0147135, 0.0482917, 0.708761, 0.566667, 1, 0.706007, -0.014781, 0.0484411, 0.706391, 0.6, 1, 0.704669, -0.0147424, 0.0483572, 0.707733, 0.633333, 1, 0.701467, -0.0146506, 0.0481555, 0.710923, 0.666667, 1, 0.697626, -0.0145399, 0.0479139, 0.71471, 0.7, 1, 0.694392, -0.0144475, 0.0477103, 0.717868, 0.733333, 1, 0.693032, -0.0144085, 0.0476247, 0.719188) +tracks/14/keys = PackedFloat32Array(0, 1, 0.677916, -0.00213445, 0.0975406, 0.728636, 0.0333333, 1, 0.677916, -0.00213445, 0.0975406, 0.728636, 0.0666667, 1, 0.668375, -0.00325838, 0.0968561, 0.737484, 0.1, 1, 0.645165, -0.00593606, 0.0951567, 0.758072, 0.133333, 1, 0.616642, -0.00912461, 0.0930073, 0.781677, 0.166667, 1, 0.592085, -0.0117859, 0.0911071, 0.800622, 0.2, 1, 0.581614, -0.012899, 0.0902839, 0.808336, 0.233333, 1, 0.584309, -0.0126136, 0.0904965, 0.806371, 0.266667, 1, 0.591664, -0.011831, 0.091074, 0.800937, 0.3, 1, 0.602559, -0.0106599, 0.091923, 0.792691, 0.333333, 1, 0.615871, -0.00920907, 0.0929483, 0.782291, 0.366667, 1, 0.630499, -0.00758916, 0.0940593, 0.770433, 0.4, 1, 0.645391, -0.00591056, 0.0951731, 0.757877, 0.433333, 1, 0.659554, -0.00428558, 0.0962155, 0.745461, 0.466667, 1, 0.67206, -0.00282618, 0.097121, 0.734095, 0.5, 1, 0.682034, -0.00164536, 0.0978332, 0.724745, 0.533333, 1, 0.688638, -0.000854097, 0.0982995, 0.718411, 0.566667, 1, 0.691031, -0.000566358, 0.0984679, 0.716086, 0.6, 1, 0.689678, -0.0007297, 0.0983731, 0.717403, 0.633333, 1, 0.686441, -0.00111848, 0.0981454, 0.720531, 0.666667, 1, 0.682559, -0.00158245, 0.0978708, 0.724246, 0.7, 1, 0.679291, -0.00197134, 0.097639, 0.727342, 0.733333, 1, 0.677914, -0.00212436, 0.0975591, 0.728636) tracks/15/type = "rotation_3d" tracks/15/imported = true tracks/15/enabled = true -tracks/15/path = NodePath("Armature/Skeleton3D:LeftHandIndex3") +tracks/15/path = NodePath("Armature/Skeleton3D:LeftHandIndex2") tracks/15/interp = 1 tracks/15/loop_wrap = true -tracks/15/keys = PackedFloat32Array(0, 1, 0.0389577, -0.0293203, -0.0349865, 0.998198) +tracks/15/keys = PackedFloat32Array(0, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0333333, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0666667, 1, 0.683588, -0.0141415, 0.0470275, 0.728214, 0.1, 1, 0.660602, -0.0134934, 0.0455708, 0.749231, 0.133333, 1, 0.632327, -0.012701, 0.0437745, 0.773359, 0.166667, 1, 0.607962, -0.0120243, 0.0422227, 0.792752, 0.2, 1, 0.597566, -0.0117369, 0.0415593, 0.800656, 0.233333, 1, 0.600242, -0.011811, 0.0417302, 0.798642, 0.266667, 1, 0.607543, -0.0120133, 0.0421962, 0.793074, 0.3, 1, 0.618357, -0.0123132, 0.0428845, 0.78463, 0.333333, 1, 0.631564, -0.0126804, 0.0437246, 0.773986, 0.366667, 1, 0.646069, -0.013086, 0.0446465, 0.76186, 0.4, 1, 0.660828, -0.0135002, 0.0455831, 0.74903, 0.433333, 1, 0.674857, -0.0138961, 0.0464718, 0.736352, 0.466667, 1, 0.687238, -0.0142464, 0.0472554, 0.724754, 0.5, 1, 0.697108, -0.0145269, 0.0478793, 0.715218, 0.533333, 1, 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NodePath("Armature/Skeleton3D:LeftHandPinky2") +tracks/22/path = NodePath("Armature/Skeleton3D:LeftHandRing3") tracks/22/interp = 1 tracks/22/loop_wrap = true -tracks/22/keys = PackedFloat32Array(0, 1, 0.725401, -0.0427102, -0.0116965, 0.6869, 0.0333333, 1, 0.725401, -0.0427102, -0.0116965, 0.6869, 0.0666667, 1, 0.716404, -0.0421751, -0.0107197, 0.696327, 0.1, 1, 0.694457, -0.0408694, -0.0083839, 0.718324, 0.133333, 1, 0.667381, -0.0392577, -0.0055858, 0.74366, 0.166667, 1, 0.643982, -0.0378659, -0.00323499, 0.764096, 0.2, 1, 0.633982, -0.0372713, -0.00224833, 0.772446, 0.233333, 1, 0.636557, -0.0374245, -0.00250133, 0.770317, 0.266667, 1, 0.64358, -0.0378424, -0.00319558, 0.764436, 0.3, 1, 0.653972, -0.0384611, -0.00423233, 0.755528, 0.333333, 1, 0.666648, -0.0392155, -0.00551256, 0.74432, 0.366667, 1, 0.680551, -0.0400428, -0.00693741, 0.731573, 0.4, 1, 0.694674, -0.0408837, -0.00840883, 0.718113, 0.433333, 1, 0.708075, -0.041682, -0.00982833, 0.704837, 0.466667, 1, 0.719883, 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-tracks/50/keys = PackedFloat32Array(0, 1, 0.0390567, -0.00578869, 0.0018961, 0.999218) +tracks/50/keys = PackedFloat32Array(0, 1, -0.459142, 0.00313712, -0.00686421, 0.888331, 0.0333333, 1, -0.459142, 0.00313712, -0.00686421, 0.888331, 0.0666667, 1, -0.321819, -0.0375846, -0.006515, 0.946033, 0.1, 1, -0.162345, -0.103963, -0.000253454, 0.981242, 0.133333, 1, -0.152171, -0.121299, -0.013562, 0.980789, 0.166667, 1, -0.250496, -0.0782871, -0.00119299, 0.964946, 0.2, 1, -0.386403, 0.0204957, -0.0219442, 0.921841, 0.233333, 1, -0.530472, 0.00876556, -0.0137613, 0.847546, 0.266667, 1, -0.649473, 0.0506432, -0.00867341, 0.758647, 0.3, 1, -0.756318, 0.0421017, 0.012223, 0.652734, 0.333333, 1, -0.829515, 0.0322592, 0.0353375, 0.556431, 0.366667, 1, -0.839043, 0.0324939, 0.0372826, 0.541812, 0.4, 1, -0.784936, 0.0407357, 0.0247847, 0.617739, 0.433333, 1, -0.678618, 0.0504598, 0.0151349, 0.732599, 0.466667, 1, -0.5058, 0.0557491, 0.00933844, 0.860797, 0.5, 1, -0.269672, 0.0836651, -0.00249726, 0.959308, 0.533333, 1, -0.179705, 0.0268816, 0.00313687, 0.983348, 0.566667, 1, -0.177113, -0.0245932, 0.00329864, 0.983878, 0.6, 1, -0.162172, -0.018313, 0.00183952, 0.986591, 0.633333, 1, -0.281819, 0.00455341, 0.000516671, 0.959457, 0.666667, 1, -0.430109, 0.0182577, 0.0172811, 0.902427, 0.7, 1, -0.489576, 0.0319411, 0.0106456, 0.87131, 0.733333, 1, -0.459142, 0.00313712, -0.00686421, 0.888331) tracks/51/type = "rotation_3d" tracks/51/imported = true tracks/51/enabled = true -tracks/51/path = NodePath("Armature/Skeleton3D:RightHandThumb3") +tracks/51/path = NodePath("Armature/Skeleton3D:RightFoot") tracks/51/interp = 1 tracks/51/loop_wrap = true -tracks/51/keys = PackedFloat32Array(0, 1, 0.00976312, 0.0248163, 0.0847953, 0.996041) +tracks/51/keys = PackedFloat32Array(0, 1, 0.670436, -0.0306986, -0.0445175, 0.739995, 0.0333333, 1, 0.670436, -0.0306986, -0.0445175, 0.739995, 0.0666667, 1, 0.632296, -0.033259, -0.0434839, 0.772791, 0.1, 1, 0.435565, 0.00780927, 0.0420878, 0.899139, 0.133333, 1, 0.314753, 0.0315059, 0.0977247, 0.943604, 0.166667, 1, 0.316762, 0.0211097, 0.082636, 0.944663, 0.2, 1, 0.317603, 0.0168444, 0.0772796, 0.944919, 0.233333, 1, 0.352485, 0.00386514, 0.0516442, 0.934384, 0.266667, 1, 0.387986, -0.00141701, 0.0444911, 0.92059, 0.3, 1, 0.43679, -0.0169455, 0.0108254, 0.899339, 0.333333, 1, 0.47271, -0.023238, -0.00399391, 0.880903, 0.366667, 1, 0.479194, -0.0300232, -0.0219004, 0.876922, 0.4, 1, 0.475461, -0.0363875, -0.0377795, 0.878172, 0.433333, 1, 0.49373, -0.0380237, -0.0412244, 0.867805, 0.466667, 1, 0.496299, -0.0368345, -0.0392292, 0.866482, 0.5, 1, 0.482541, -0.0309349, -0.0280917, 0.874876, 0.533333, 1, 0.530164, -0.0208613, -0.00988061, 0.847581, 0.566667, 1, 0.566946, -0.00315884, 0.0228546, 0.823432, 0.6, 1, 0.557184, -0.00450675, 0.0183884, 0.830173, 0.633333, 1, 0.501942, -0.0412582, -0.0515051, 0.86238, 0.666667, 1, 0.576378, -0.0450979, -0.0640571, 0.81342, 0.7, 1, 0.662113, -0.0408728, -0.0629455, 0.745636, 0.733333, 1, 0.670436, -0.0306987, -0.0445175, 0.739995) tracks/52/type = "rotation_3d" tracks/52/imported = true tracks/52/enabled = true -tracks/52/path = NodePath("Armature/Skeleton3D:RightHandRing3") +tracks/52/path = NodePath("Armature/Skeleton3D:RightToeBase") tracks/52/interp = 1 tracks/52/loop_wrap = true -tracks/52/keys = PackedFloat32Array(0, 1, 0.0390606, 0.0057956, -0.00189736, 0.999218) +tracks/52/keys = PackedFloat32Array(0, 1, 0.35791, -0.014836, 0.0751641, 0.930608, 0.0333333, 1, 0.35791, -0.014836, 0.0751641, 0.930608, 0.0666667, 1, 0.413423, -0.0286848, 0.0760794, 0.906902, 0.1, 1, 0.511837, -0.108027, -0.00664333, 0.852238, 0.133333, 1, 0.390079, -0.0764097, -0.0298992, 0.917118, 0.166667, 1, 0.319659, 0.00436587, -0.0145065, 0.947412, 0.2, 1, 0.365262, -0.00730296, 0.00561743, 0.930859, 0.233333, 1, 0.428249, -0.0430999, 0.0258248, 0.902263, 0.266667, 1, 0.433713, -0.0561309, 0.0458334, 0.898132, 0.3, 1, 0.416123, -0.0375184, 0.0301156, 0.908035, 0.333333, 1, 0.399181, -0.0295483, 0.0294608, 0.915922, 0.366667, 1, 0.390225, -0.0308478, 0.0346222, 0.919551, 0.4, 1, 0.39, -0.0298552, 0.0283044, 0.919896, 0.433333, 1, 0.366981, -0.0284897, 0.0394342, 0.928955, 0.466667, 1, 0.352974, -0.0281819, 0.0437218, 0.934186, 0.5, 1, 0.344986, -0.0457678, 0.0658479, 0.935176, 0.533333, 1, 0.335655, -0.0442892, 0.0638603, 0.938774, 0.566667, 1, 0.332132, -0.0567952, 0.0750115, 0.938529, 0.6, 1, 0.347087, -0.0605619, 0.063626, 0.93371, 0.633333, 1, 0.332137, -0.0526948, 0.0593416, 0.939887, 0.666667, 1, 0.304876, -0.0187414, 0.0678353, 0.949788, 0.7, 1, 0.31548, -0.0127808, 0.0709526, 0.94619, 0.733333, 1, 0.35791, -0.0148359, 0.0751641, 0.930608) tracks/53/type = "method" tracks/53/imported = false tracks/53/enabled = true diff --git a/mirror-godot-app/player/animations/humanoid/running_forward_left.tres b/mirror-godot-app/player/animations/humanoid/running_forward_left.tres index 662803f1..2211641a 100644 --- a/mirror-godot-app/player/animations/humanoid/running_forward_left.tres +++ b/mirror-godot-app/player/animations/humanoid/running_forward_left.tres @@ -98,283 +98,283 @@ tracks/12/keys = PackedFloat32Array(0, 1, 0.0201836, -0.0870503, -0.153598, 0.98 tracks/13/type = "rotation_3d" tracks/13/imported = true tracks/13/enabled = true -tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandIndex1") +tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandThumb3") tracks/13/interp = 1 tracks/13/loop_wrap = true -tracks/13/keys = PackedFloat32Array(0, 1, 0.677916, -0.00213448, 0.0975406, 0.728636, 0.0333333, 1, 0.677916, -0.00213447, 0.0975407, 0.728637, 0.0666667, 1, 0.668375, -0.00325845, 0.0968562, 0.737484, 0.1, 1, 0.645165, -0.00593605, 0.0951567, 0.758072, 0.133333, 1, 0.616642, -0.00912457, 0.0930073, 0.781677, 0.166667, 1, 0.592085, -0.011786, 0.0911072, 0.800622, 0.2, 1, 0.581614, -0.012899, 0.0902839, 0.808336, 0.233333, 1, 0.584309, -0.0126136, 0.0904965, 0.806371, 0.266667, 1, 0.591664, -0.0118309, 0.091074, 0.800937, 0.3, 1, 0.602559, -0.0106598, 0.0919229, 0.792691, 0.333333, 1, 0.615871, -0.00920904, 0.0929483, 0.782291, 0.366667, 1, 0.630499, -0.00758915, 0.0940593, 0.770433, 0.4, 1, 0.645391, -0.0059106, 0.0951731, 0.757877, 0.433333, 1, 0.659554, -0.00428561, 0.0962155, 0.745461, 0.466667, 1, 0.67206, -0.00282619, 0.097121, 0.734095, 0.5, 1, 0.682034, -0.00164532, 0.0978332, 0.724745, 0.533333, 1, 0.688638, -0.000854123, 0.0982994, 0.718411, 0.566667, 1, 0.691031, -0.000566389, 0.0984679, 0.716086, 0.6, 1, 0.689678, -0.00072968, 0.098373, 0.717403, 0.633333, 1, 0.686441, -0.00111854, 0.0981454, 0.720531, 0.666667, 1, 0.682559, -0.00158243, 0.0978708, 0.724246, 0.7, 1, 0.679291, -0.00197136, 0.097639, 0.727342, 0.733333, 1, 0.677914, -0.00212439, 0.0975591, 0.728636) +tracks/13/keys = PackedFloat32Array(0, 1, 0.00975416, -0.0248017, -0.0847951, 0.996042) tracks/14/type = "rotation_3d" tracks/14/imported = true tracks/14/enabled = true -tracks/14/path = NodePath("Armature/Skeleton3D:LeftHandIndex2") +tracks/14/path = NodePath("Armature/Skeleton3D:LeftHandIndex1") tracks/14/interp = 1 tracks/14/loop_wrap = true -tracks/14/keys = PackedFloat32Array(0, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0333333, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0666667, 1, 0.683588, -0.0141414, 0.0470275, 0.728214, 0.1, 1, 0.660602, -0.0134934, 0.0455708, 0.749231, 0.133333, 1, 0.632327, -0.012701, 0.0437745, 0.773359, 0.166667, 1, 0.607962, -0.0120244, 0.0422227, 0.792752, 0.2, 1, 0.597566, -0.0117369, 0.0415593, 0.800656, 0.233333, 1, 0.600242, -0.011811, 0.0417302, 0.798642, 0.266667, 1, 0.607544, -0.0120134, 0.0421962, 0.793074, 0.3, 1, 0.618357, -0.0123131, 0.0428845, 0.78463, 0.333333, 1, 0.631564, -0.0126804, 0.0437246, 0.773986, 0.366667, 1, 0.646069, -0.013086, 0.0446465, 0.76186, 0.4, 1, 0.660828, -0.0135002, 0.0455831, 0.74903, 0.433333, 1, 0.674857, -0.0138961, 0.0464718, 0.736352, 0.466667, 1, 0.687238, -0.0142464, 0.0472554, 0.724754, 0.5, 1, 0.697108, -0.014527, 0.0478793, 0.715218, 0.533333, 1, 0.70364, -0.0147135, 0.0482916, 0.708761, 0.566667, 1, 0.706007, -0.014781, 0.0484411, 0.706391, 0.6, 1, 0.704669, -0.0147424, 0.0483573, 0.707733, 0.633333, 1, 0.701467, -0.0146506, 0.0481555, 0.710923, 0.666667, 1, 0.697626, -0.0145399, 0.0479139, 0.71471, 0.7, 1, 0.694392, -0.0144475, 0.0477103, 0.717868, 0.733333, 1, 0.693032, -0.0144085, 0.0476248, 0.719188) +tracks/14/keys = PackedFloat32Array(0, 1, 0.677916, -0.00213448, 0.0975406, 0.728636, 0.0333333, 1, 0.677916, -0.00213447, 0.0975407, 0.728637, 0.0666667, 1, 0.668375, -0.00325845, 0.0968562, 0.737484, 0.1, 1, 0.645165, -0.00593605, 0.0951567, 0.758072, 0.133333, 1, 0.616642, -0.00912457, 0.0930073, 0.781677, 0.166667, 1, 0.592085, -0.011786, 0.0911072, 0.800622, 0.2, 1, 0.581614, -0.012899, 0.0902839, 0.808336, 0.233333, 1, 0.584309, -0.0126136, 0.0904965, 0.806371, 0.266667, 1, 0.591664, -0.0118309, 0.091074, 0.800937, 0.3, 1, 0.602559, -0.0106598, 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-tracks/15/keys = PackedFloat32Array(0, 1, 0.0389578, -0.0293203, -0.0349865, 0.998198) +tracks/15/keys = PackedFloat32Array(0, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0333333, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0666667, 1, 0.683588, -0.0141414, 0.0470275, 0.728214, 0.1, 1, 0.660602, -0.0134934, 0.0455708, 0.749231, 0.133333, 1, 0.632327, -0.012701, 0.0437745, 0.773359, 0.166667, 1, 0.607962, -0.0120244, 0.0422227, 0.792752, 0.2, 1, 0.597566, -0.0117369, 0.0415593, 0.800656, 0.233333, 1, 0.600242, -0.011811, 0.0417302, 0.798642, 0.266667, 1, 0.607544, -0.0120134, 0.0421962, 0.793074, 0.3, 1, 0.618357, -0.0123131, 0.0428845, 0.78463, 0.333333, 1, 0.631564, -0.0126804, 0.0437246, 0.773986, 0.366667, 1, 0.646069, -0.013086, 0.0446465, 0.76186, 0.4, 1, 0.660828, -0.0135002, 0.0455831, 0.74903, 0.433333, 1, 0.674857, -0.0138961, 0.0464718, 0.736352, 0.466667, 1, 0.687238, -0.0142464, 0.0472554, 0.724754, 0.5, 1, 0.697108, -0.014527, 0.0478793, 0.715218, 0.533333, 1, 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NodePath("Armature/Skeleton3D:RightHandRing3") +tracks/52/path = NodePath("Armature/Skeleton3D:RightToeBase") tracks/52/interp = 1 tracks/52/loop_wrap = true -tracks/52/keys = PackedFloat32Array(0, 1, 0.0390606, 0.0057956, -0.00189736, 0.999218) +tracks/52/keys = PackedFloat32Array(0, 1, 0.35791, -0.014836, 0.0751641, 0.930608, 0.0333333, 1, 0.35791, -0.014836, 0.0751641, 0.930608, 0.0666667, 1, 0.413423, -0.0286848, 0.0760794, 0.906902, 0.1, 1, 0.511837, -0.108027, -0.0066433, 0.852238, 0.133333, 1, 0.390079, -0.0764097, -0.0298993, 0.917118, 0.166667, 1, 0.319659, 0.00436588, -0.0145065, 0.947412, 0.2, 1, 0.365262, -0.00730303, 0.00561744, 0.930859, 0.233333, 1, 0.428249, -0.0431, 0.0258248, 0.902263, 0.266667, 1, 0.433713, -0.0561309, 0.0458334, 0.898132, 0.3, 1, 0.416123, -0.0375184, 0.0301156, 0.908035, 0.333333, 1, 0.399181, -0.0295483, 0.0294608, 0.915922, 0.366667, 1, 0.390225, -0.0308478, 0.0346222, 0.919551, 0.4, 1, 0.39, -0.0298553, 0.0283043, 0.919896, 0.433333, 1, 0.366981, -0.0284897, 0.0394342, 0.928955, 0.466667, 1, 0.352974, -0.0281819, 0.0437218, 0.934186, 0.5, 1, 0.344986, -0.0457679, 0.0658479, 0.935176, 0.533333, 1, 0.335655, -0.0442892, 0.0638602, 0.938774, 0.566667, 1, 0.332132, -0.0567951, 0.0750115, 0.938529, 0.6, 1, 0.347087, -0.0605619, 0.0636259, 0.93371, 0.633333, 1, 0.332137, -0.0526948, 0.0593416, 0.939887, 0.666667, 1, 0.304876, -0.0187414, 0.0678352, 0.949788, 0.7, 1, 0.31548, -0.0127809, 0.0709526, 0.946189, 0.733333, 1, 0.35791, -0.014836, 0.0751641, 0.930608) tracks/53/type = "method" tracks/53/imported = false tracks/53/enabled = true diff --git a/mirror-godot-app/player/animations/humanoid/running_forward_right.tres b/mirror-godot-app/player/animations/humanoid/running_forward_right.tres index d67fb885..53ae833f 100644 --- a/mirror-godot-app/player/animations/humanoid/running_forward_right.tres +++ b/mirror-godot-app/player/animations/humanoid/running_forward_right.tres @@ -98,283 +98,283 @@ tracks/12/keys = PackedFloat32Array(0, 1, 0.0201837, -0.0870503, -0.153598, 0.98 tracks/13/type = "rotation_3d" tracks/13/imported = true tracks/13/enabled = true -tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandIndex1") +tracks/13/path = NodePath("Armature/Skeleton3D:LeftHandThumb3") tracks/13/interp = 1 tracks/13/loop_wrap = true -tracks/13/keys = PackedFloat32Array(0, 1, 0.677916, -0.00213445, 0.0975407, 0.728636, 0.0333333, 1, 0.677916, -0.00213445, 0.0975407, 0.728636, 0.0666667, 1, 0.668375, -0.0032584, 0.0968562, 0.737484, 0.1, 1, 0.645165, -0.00593607, 0.0951568, 0.758072, 0.133333, 1, 0.616642, -0.00912462, 0.0930073, 0.781677, 0.166667, 1, 0.592085, -0.011786, 0.0911071, 0.800622, 0.2, 1, 0.581614, -0.012899, 0.0902839, 0.808336, 0.233333, 1, 0.584309, -0.0126136, 0.0904965, 0.806371, 0.266667, 1, 0.591664, -0.011831, 0.091074, 0.800937, 0.3, 1, 0.602559, -0.0106598, 0.0919229, 0.792691, 0.333333, 1, 0.615871, -0.00920902, 0.0929483, 0.782291, 0.366667, 1, 0.630499, -0.00758913, 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PackedFloat32Array(0, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0333333, 1, 0.693032, -0.0144088, 0.0476245, 0.719188, 0.0666667, 1, 0.683588, -0.0141414, 0.0470275, 0.728214, 0.1, 1, 0.660602, -0.0134935, 0.0455708, 0.749231, 0.133333, 1, 0.632327, -0.0127009, 0.0437745, 0.773359, 0.166667, 1, 0.607962, -0.0120243, 0.0422227, 0.792752, 0.2, 1, 0.597566, -0.0117369, 0.0415593, 0.800656, 0.233333, 1, 0.600242, -0.011811, 0.0417302, 0.798642, 0.266667, 1, 0.607543, -0.0120133, 0.0421962, 0.793074, 0.3, 1, 0.618357, -0.0123132, 0.0428845, 0.78463, 0.333333, 1, 0.631564, -0.0126805, 0.0437246, 0.773986, 0.366667, 1, 0.646069, -0.013086, 0.0446465, 0.76186, 0.4, 1, 0.660828, -0.0135002, 0.0455831, 0.74903, 0.433333, 1, 0.674857, -0.0138961, 0.0464718, 0.736352, 0.466667, 1, 0.687238, -0.0142464, 0.0472554, 0.724754, 0.5, 1, 0.697108, -0.0145269, 0.0478793, 0.715219, 0.533333, 1, 0.70364, -0.0147135, 0.0482916, 0.708761, 0.566667, 1, 0.706007, -0.014781, 0.0484412, 0.706391, 0.6, 1, 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NodePath("Armature/Skeleton3D:LeftHandMiddle1") tracks/17/interp = 1 tracks/17/loop_wrap = true -tracks/17/keys = PackedFloat32Array(0, 1, 0.655949, 0.00302835, 0.0589127, 0.752497, 0.0333333, 1, 0.655949, 0.00302835, 0.0589127, 0.752497, 0.0666667, 1, 0.646075, 0.00345845, 0.0582631, 0.761039, 0.1, 1, 0.622088, 0.00448305, 0.056673, 0.780881, 0.133333, 1, 0.592669, 0.00570134, 0.0547034, 0.803566, 0.166667, 1, 0.567386, 0.0067155, 0.0529946, 0.821717, 0.2, 1, 0.556618, 0.00713885, 0.0522624, 0.829092, 0.233333, 1, 0.559389, 0.00702992, 0.0524511, 0.827215, 0.266667, 1, 0.566953, 0.006732, 0.052965, 0.822018, 0.3, 1, 0.578166, 0.00628578, 0.0537243, 0.814125, 0.333333, 1, 0.591875, 0.00573273, 0.0546489, 0.804154, 0.366667, 1, 0.606956, 0.0051142, 0.055661, 0.792767, 0.4, 1, 0.622324, 0.00447226, 0.0566867, 0.780692, 0.433333, 1, 0.636957, 0.00385016, 0.0576578, 0.768731, 0.466667, 1, 0.64989, 0.00329118, 0.0585113, 0.757766, 0.5, 1, 0.660214, 0.00283812, 0.05919, 0.748736, 0.533333, 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NodePath("Armature/Skeleton3D:RightHandRing3") +tracks/52/path = NodePath("Armature/Skeleton3D:RightToeBase") tracks/52/interp = 1 tracks/52/loop_wrap = true -tracks/52/keys = PackedFloat32Array(0, 1, 0.0390606, 0.0057956, -0.00189736, 0.999218) +tracks/52/keys = PackedFloat32Array(0, 1, 0.35791, -0.014836, 0.0751642, 0.930608, 0.0333333, 1, 0.35791, -0.014836, 0.0751642, 0.930608, 0.0666667, 1, 0.413423, -0.0286848, 0.0760795, 0.906902, 0.1, 1, 0.511837, -0.108027, -0.00664335, 0.852238, 0.133333, 1, 0.390079, -0.0764097, -0.0298993, 0.917118, 0.166667, 1, 0.319659, 0.00436586, -0.0145065, 0.947412, 0.2, 1, 0.365262, -0.00730298, 0.00561747, 0.930859, 0.233333, 1, 0.428249, -0.0430999, 0.0258248, 0.902263, 0.266667, 1, 0.433713, -0.056131, 0.0458334, 0.898132, 0.3, 1, 0.416123, -0.0375184, 0.0301157, 0.908035, 0.333333, 1, 0.399181, -0.0295484, 0.0294608, 0.915922, 0.366667, 1, 0.390225, -0.0308478, 0.0346222, 0.919551, 0.4, 1, 0.39, -0.0298552, 0.0283043, 0.919896, 0.433333, 1, 0.366981, -0.0284897, 0.0394342, 0.928955, 0.466667, 1, 0.352974, -0.0281819, 0.0437219, 0.934186, 0.5, 1, 0.344986, -0.0457678, 0.065848, 0.935176, 0.533333, 1, 0.335655, -0.0442892, 0.0638603, 0.938774, 0.566667, 1, 0.332132, -0.0567952, 0.0750115, 0.938529, 0.6, 1, 0.347087, -0.0605619, 0.063626, 0.93371, 0.633333, 1, 0.332137, -0.0526948, 0.0593416, 0.939887, 0.666667, 1, 0.304876, -0.0187414, 0.0678353, 0.949788, 0.7, 1, 0.31548, -0.0127809, 0.0709526, 0.94619, 0.733333, 1, 0.35791, -0.014836, 0.0751642, 0.930608) tracks/53/type = "method" tracks/53/imported = false tracks/53/enabled = true diff --git a/mirror-godot-app/player/cameras/camera_manager.tscn b/mirror-godot-app/player/cameras/camera_manager.tscn index 41c66928..fbd08201 100644 --- a/mirror-godot-app/player/cameras/camera_manager.tscn +++ b/mirror-godot-app/player/cameras/camera_manager.tscn @@ -1,10 +1,9 @@ -[gd_scene load_steps=6 format=3 uid="uid://brbtsnjio4p2m"] +[gd_scene load_steps=5 format=3 uid="uid://brbtsnjio4p2m"] [ext_resource type="Script" path="res://player/cameras/camera_manager.gd" id="1_sgi5b"] [ext_resource type="PackedScene" uid="uid://g08bytt518wj" path="res://player/cameras/head/player_head_camera.tscn" id="2_h612i"] [ext_resource type="PackedScene" uid="uid://h5gnmb66fkgi" path="res://player/cameras/free/free_camera.tscn" id="4_35k1r"] [ext_resource type="Script" path="res://player/cameras/placement_preview.gd" id="5_h3wxg"] -[ext_resource type="PackedScene" uid="uid://clraq8sj7pby6" path="res://player/cameras/voxel_viewer/camera_voxel_viewer.tscn" id="6_n4xo0"] [node name="CameraManager" type="Node"] script = ExtResource("1_sgi5b") @@ -23,14 +22,13 @@ audio_listener_enable_3d = true size = Vector2i(2560, 1440) render_target_update_mode = 4 -[node name="PlayerHeadCamera" parent="SubViewportContainer/SubViewport" instance=ExtResource("2_h612i")] +[node name="PlayerHeadCamera" parent="SubViewportContainer/SubViewport" node_paths=PackedStringArray("_camera") instance=ExtResource("2_h612i")] +_camera = NodePath("CameraRecoilOffset/ThirdPersonCameraArm/ThirdPersonCamera") -[node name="FreeCamera" parent="SubViewportContainer/SubViewport" instance=ExtResource("4_35k1r")] +[node name="FreeCamera" parent="SubViewportContainer/SubViewport" node_paths=PackedStringArray("_camera") instance=ExtResource("4_35k1r")] +_camera = NodePath("Camera") [node name="PlacementPreview" type="Node3D" parent="SubViewportContainer/SubViewport"] script = ExtResource("5_h3wxg") [node name="JoltDebugGeometry3D" type="JoltDebugGeometry3D" parent="SubViewportContainer/SubViewport"] - -[node name="CameraVoxelViewer" parent="." node_paths=PackedStringArray("camera_manager") instance=ExtResource("6_n4xo0")] -camera_manager = NodePath("..") diff --git a/mirror-godot-app/player/character_models/astronaut/astronaut_updated.glb.import b/mirror-godot-app/player/character_models/astronaut/astronaut_updated.glb.import index 7c61c7b7..1b9e1acb 100644 --- a/mirror-godot-app/player/character_models/astronaut/astronaut_updated.glb.import +++ b/mirror-godot-app/player/character_models/astronaut/astronaut_updated.glb.import @@ -29,6 +29,7 @@ animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false import_script/path="" _subresources={} fbx/importer=0 diff --git a/mirror-godot-app/player/vr/hand_l.glb.import b/mirror-godot-app/player/vr/hand_l.glb.import index 2dc15d6e..25498fcd 100644 --- a/mirror-godot-app/player/vr/hand_l.glb.import +++ b/mirror-godot-app/player/vr/hand_l.glb.import @@ -29,6 +29,7 @@ animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false import_script/path="" _subresources={} fbx/importer=0 diff --git a/mirror-godot-app/player/vr/hand_r.glb.import b/mirror-godot-app/player/vr/hand_r.glb.import index b5c7f125..676d0a41 100644 --- a/mirror-godot-app/player/vr/hand_r.glb.import +++ b/mirror-godot-app/player/vr/hand_r.glb.import @@ -29,6 +29,7 @@ animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true +animation/import_rest_as_RESET=false import_script/path="" _subresources={} fbx/importer=0 diff --git a/mirror-godot-app/project.godot b/mirror-godot-app/project.godot index 976b0cd9..14ab24fb 100644 --- a/mirror-godot-app/project.godot +++ b/mirror-godot-app/project.godot @@ -82,7 +82,7 @@ global_script_class_icons={ config/name="The Mirror" config/tags=PackedStringArray("open_source") run/main_scene="res://scenes/boot_scene.tscn" -config/features=PackedStringArray("4.3", "e33f01e3", "mirror") +config/features=PackedStringArray("4.3", "353b6bf1", "mirror") boot_splash/bg_color=Color(0.0745098, 0.0862745, 0.184314, 1) boot_splash/image="res://art/white_logo_slate_bg_with_text.png" boot_splash/fullsize=false diff --git a/mirror-godot-app/script/visual/editor/graph/script_editor_graph.gd b/mirror-godot-app/script/visual/editor/graph/script_editor_graph.gd index 9fc965a4..31693517 100644 --- a/mirror-godot-app/script/visual/editor/graph/script_editor_graph.gd +++ b/mirror-godot-app/script/visual/editor/graph/script_editor_graph.gd @@ -154,7 +154,12 @@ func create_graph_nodes(from_script_instance: ScriptInstance, rezoom: bool = tru _queue_update_network_script_frames = -1 script_instance = from_script_instance script_builder = script_instance.script_builder - assert(get_children().is_empty()) + # Regression in GraphEdit: https://github.com/godotengine/godot/issues/91857 + # We need to manually filter out the internal _connection_layer using the node name. + var graph_edit_children: Array[Node] = get_children() + for child in graph_edit_children: + assert(child.name.begins_with("_"), "Expected all children to be cleaned up before `create_graph_nodes` was called (expected `cleanup_and_delete_nodes` to be called first).") + #assert(get_children().is_empty()) for comment in script_instance.comments: create_comment_graph_node(comment) var script_blocks: Array[ScriptBlock] = script_builder.all_blocks @@ -603,10 +608,12 @@ func focus_script_block(script_block: ScriptBlock, error_text: String) -> void: func rezoom_to_show_all_graph_nodes() -> void: # Keep a 500x500 area near the origin in view. var rect := Rect2(-100.0, -100.0, 400.0, 400.0) - for graph_node in get_children(): - var pos: Vector2 = graph_node.position_offset + for graph_elem in get_children(): + if not graph_elem is GraphElement: + continue + var pos: Vector2 = graph_elem.position_offset rect = rect.expand(pos) - rect = rect.expand(pos + graph_node.size) + rect = rect.expand(pos + graph_elem.size) zoom = minf(size.x / rect.size.x, size.y / rect.size.y) * 0.9 scroll_offset = rect.get_center() * zoom - size * 0.5 diff --git a/mirror-godot-app/ui/common/components/endless_scroll_flow_container.gd b/mirror-godot-app/ui/common/components/endless_scroll_flow_container.gd index a8fcf584..d1f399da 100644 --- a/mirror-godot-app/ui/common/components/endless_scroll_flow_container.gd +++ b/mirror-godot-app/ui/common/components/endless_scroll_flow_container.gd @@ -30,6 +30,7 @@ var _current_item_offset = 0 var _is_already_requesting_next_page = false var _lowest_known_scroll_position = 0 var _is_fully_loaded = false +var _configured = false func clear() -> void: @@ -69,6 +70,11 @@ func _calculate_max_items_on_screen(forced_size = Vector2.ZERO) -> int: func _fetch_data(cnt_items_to_fetch: int) -> Array: + if not fetch_callable.is_valid(): + # this could be caused by the data not being initialised before this is called + # it happens generally if you're not logged in before populating this. + push_error("invalid fetch callable in endless scroll container") + return [] assert(fetch_callable.is_valid()) if _is_already_requesting_next_page: return [] # Some old request is in working... @@ -112,6 +118,7 @@ func setup(forced_start_size = Vector2.ZERO) -> void: var items_to_fetch = (preload_pages_in_advance) * _calculate_max_items_on_screen(forced_start_size) var items_data = await _fetch_data(items_to_fetch) _populate_items(items_data) + _configured = true func fetch_and_populate(forced_start_size = Vector2.ZERO) -> void: @@ -125,7 +132,7 @@ func fetch_and_populate(forced_start_size = Vector2.ZERO) -> void: var offset_modulo = _current_item_offset %items_per_row if offset_modulo > 0: items_to_fetch += items_per_row - offset_modulo - var items_data = await _fetch_data(items_to_fetch) + var items_data = await _fetch_data(max(1,items_to_fetch)) _populate_items(items_data) @@ -175,7 +182,7 @@ func _on_retry_button_pressed() -> void: func _on_visibility_changed() -> void: if not visible: return - if not get_v_scroll_bar().visible: + if not get_v_scroll_bar().visible and _configured: fetch_and_populate()