From 929645d3d9027bc3ff6fe286908e726537ad541f Mon Sep 17 00:00:00 2001 From: Lumipharon Date: Thu, 28 Sep 2023 12:39:51 +1300 Subject: [PATCH] right faction for 1st mission --- code/datums/gamemodes/campaign.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/gamemodes/campaign.dm b/code/datums/gamemodes/campaign.dm index 30958eada86a6..e5cd549114c84 100644 --- a/code/datums/gamemodes/campaign.dm +++ b/code/datums/gamemodes/campaign.dm @@ -45,7 +45,7 @@ . = ..() for(var/obj/effect/landmark/patrol_point/exit_point AS in GLOB.patrol_point_list) //som 'ship' map is now ground, but this ensures we clean up exit points if this changes in the future qdel(exit_point) - load_new_mission(new /datum/campaign_mission/destroy_mission/fire_support_raid/som(factions[1])) //this is the 'roundstart' mission + load_new_mission(new /datum/campaign_mission/destroy_mission/fire_support_raid/som(factions[2])) //this is the 'roundstart' mission for(var/i in stat_list) var/datum/faction_stats/selected_faction = stat_list[i]