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Releases: tfausak/rattletrap

4.0.6

18 Mar 19:23
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  • Changed some version bounds.

4.0.5

29 Jan 12:40
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  • #64: Added .exe extension to Windows binaries.

4.0.4

26 Jan 15:56
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  • f7f1345: Loosened some version bounds.

4.0.3

17 Jan 00:29
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4.0.2

15 Jan 14:10
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  • #63: Fixed parsing of replays with either Nintendo Switch players or the Hoops game mode.

4.0.1

05 Jan 14:51
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  • Fixed Hackage uploads and GitHub releases.

4.0.0

04 Jan 04:28
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This is a huge release that basically ended up being a rewrite from the ground up. Don't assume that anything is the same! On the other hand, nothing changed just for the sake of it. Here are the highlights:

  • #60: Fixed parsing of Nintendo Switch IDs.
  • #58:
    • Changed command line interface to use flags rather than positional arguments.
    • Tweaked some parts of the JSON output.
    • Added size and CRC to Section JSON.
    • Made JSON pretty by default.
    • Inferred program mode (encode or decode) based on input and output file names.
    • Changed module hierarchy.
    • Switch from strict to lazy data structures.
    • Changed type names to avoid clashing with common types.
  • #61: Removed duplicate classes with locations.

3.1.2

13 Dec 18:05
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  • #51: Fixed parsing of product attributes.

3.1.1

13 Dec 15:30
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  • #51: Fixed parsing of PlayStation IDs in newer replays.

3.1.0

07 Nov 14:08
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  • #50: Changed CLI interface to accept URLs as input. Now you can do rattletrap decode http://example.com/some.replay to download and parse a replay from the web.