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AppDelegate.swift
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/*
See LICENSE folder for this sample’s licensing information.
Abstract:
Contains the application's delegate.
*/
import UIKit
import ARKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
static var shared: AppDelegate {
let appDelegate = UIApplication.shared.delegate as! AppDelegate
return appDelegate
}
// 화면 회전을 제어할 변수 선언
var shouldSupportAllOrientation = false
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
Thread.sleep(forTimeInterval: 3.0)
return true
}
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
if shouldSupportAllOrientation {
return .all
} else {
return .portrait
}
}
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}