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build script always re-executed #24
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The problem is that |
I discovered another quirk: the 0.7.1 crate ships a |
@baskerville Could you perhaps open a PR? #24 is quite annoying and textwrap uses this crate instead of your fork 🤔 |
Apologies for being unresponsive. Yes, unintended recompilation is one of two egregious build issues that affect the current version of @MalteT Build issues aside,
I'm not sure I follow: |
I don't remember how I came to that conclusion, sorry. |
Hey @tapeinosyne , gentle ping to ask if you can bring in @baskerville's patches that address unintended recompilation :) |
As of 8c88e89, (It took a while. Thank you for your patience.) |
You rock, thanks :) |
Hi!
First of all, thank you for this great library!
I open this issue because it seems that the build script is always retriggered (see example).
I guess it's due to those lines. I'm not super sure about it, but it seems that those files aren't changed, they might just be overwritten, making cargo think that they are changed, are re-trigger the build.
Is this an expected behaviour ?
Example
Here is what I get if a create a simple hello world, add hyphenation to the dependencies and compile it twice in a row.
As you can see, on the second compilation, hyphenation is re-compiled.
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