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Hmmm, this appears to be caused by adv1 returning false if you were unable to adventure in a spot OR if you were unable to use the adventures in question (in this case because it was a free NC).
I think this is a mafia issue, but I have some possible ideas on how to work around this.
When the script hit the "It's a Sign!" NC it aborted. Rerunning the script continued without issue.
`[1585] Whitey's Grove
Encounter: It's A Sign!
It's A Sign!
Failed to adventure in [Whitey's Grove]
Stack trace:
at guzzlr_deliverLoop (guzzlr.ash:751)
at guzzlr_deliver (guzzlr.ash:774)
at guzzlr_aftercore (guzzlr.ash:791)
at main (guzzlr.ash:842)
printStackOnAbort => false
afterAdventureScript => scripts\BestBetweenBattle.ash
breakableHandling => 1
choiceAdventureScript => scripts\CounterChecker.ash
maximizerCombinationLimit => 200000
promptAboutCrafting => 1`
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