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Functionnally that would work but the key would still be stored inside the trie. This is a problem if the use case is one of "routing" (which is mine). At any given time I may have only up to N element, however elements comes and without the ability to remove keys, the structure will keep growing. Would be nice to have a feature to either remove a key or at least a "clean" method that would remove all the "null" elements from the trie and perform pruning optimization accordingly (I reckon this can be done manually by creating a new trie and adding only non-null elements).
Hello,
is it possible to remove an entry from a MapPatriciaTrie ?
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