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mapdebug.c
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mapdebug.c
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/******************************************************************************
* $Id$
*
* Project: MapServer
* Purpose: Implementation of debug/logging, msDebug() and related functions.
* Author: Daniel Morissette
*
******************************************************************************
* Copyright (c) 1996-2007 Regents of the University of Minnesota.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#include "mapserver.h"
#include "maperror.h"
#include "mapthread.h"
#include "maptime.h"
#include <time.h>
#ifndef _WIN32
#include <sys/time.h>
#include <unistd.h>
#endif
#include <stdarg.h>
#ifdef NEED_NONBLOCKING_STDERR
#include <fcntl.h>
#endif
#ifdef _WIN32
#include <windows.h> /* OutputDebugStringA() */
#endif
#ifndef USE_THREAD
debugInfoObj *msGetDebugInfoObj()
{
static debugInfoObj debuginfo = {MS_DEBUGLEVEL_ERRORSONLY,
MS_DEBUGMODE_OFF, NULL, NULL
};
return &debuginfo;
}
#else
static debugInfoObj *debuginfo_list = NULL;
debugInfoObj *msGetDebugInfoObj()
{
debugInfoObj *link;
int thread_id;
debugInfoObj *ret_obj;
msAcquireLock( TLOCK_DEBUGOBJ );
thread_id = msGetThreadId();
/* find link for this thread */
for( link = debuginfo_list;
link != NULL && link->thread_id != thread_id
&& link->next != NULL && link->next->thread_id != thread_id;
link = link->next ) {}
/* If the target thread link is already at the head of the list were ok */
if( debuginfo_list != NULL && debuginfo_list->thread_id == thread_id ) {
}
/* We don't have one ... initialize one. */
else if( link == NULL || link->next == NULL ) {
debugInfoObj *new_link;
new_link = (debugInfoObj *) msSmallMalloc(sizeof(debugInfoObj));
new_link->next = debuginfo_list;
new_link->thread_id = thread_id;
new_link->global_debug_level = MS_DEBUGLEVEL_ERRORSONLY;
new_link->debug_mode = MS_DEBUGMODE_OFF;
new_link->errorfile = NULL;
new_link->fp = NULL;
debuginfo_list = new_link;
}
/* If the link is not already at the head of the list, promote it */
else if( link != NULL && link->next != NULL ) {
debugInfoObj *target = link->next;
link->next = link->next->next;
target->next = debuginfo_list;
debuginfo_list = target;
}
ret_obj = debuginfo_list;
msReleaseLock( TLOCK_DEBUGOBJ );
return ret_obj;
}
#endif
/* msSetErrorFile()
**
** Set output target, ready to write to it, open file if necessary
**
** If pszRelToPath != NULL then we will try to make the value relative to
** this path if it is not absolute already and it's not one of the special
** values (stderr, stdout, windowsdebug)
**
** Returns MS_SUCCESS/MS_FAILURE
*/
int msSetErrorFile(const char *pszErrorFile, const char *pszRelToPath)
{
char extended_path[MS_MAXPATHLEN];
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (strcmp(pszErrorFile, "stderr") != 0 &&
strcmp(pszErrorFile, "stdout") != 0 &&
strcmp(pszErrorFile, "windowsdebug") != 0) {
/* Try to make the path relative */
if(msBuildPath(extended_path, pszRelToPath, pszErrorFile) == NULL)
return MS_FAILURE;
pszErrorFile = extended_path;
}
if (debuginfo->errorfile && pszErrorFile &&
strcmp(debuginfo->errorfile, pszErrorFile) == 0) {
/* Nothing to do, already writing to the right place */
return MS_SUCCESS;
}
/* Close current output file if any */
msCloseErrorFile();
/* NULL or empty target will just close current output and return */
if (pszErrorFile == NULL || *pszErrorFile == '\0')
return MS_SUCCESS;
if (strcmp(pszErrorFile, "stderr") == 0) {
debuginfo->fp = stderr;
debuginfo->errorfile = msStrdup(pszErrorFile);
debuginfo->debug_mode = MS_DEBUGMODE_STDERR;
} else if (strcmp(pszErrorFile, "stdout") == 0) {
debuginfo->fp = stdout;
debuginfo->errorfile = msStrdup(pszErrorFile);
debuginfo->debug_mode = MS_DEBUGMODE_STDOUT;
} else if (strcmp(pszErrorFile, "windowsdebug") == 0) {
#ifdef _WIN32
debuginfo->errorfile = msStrdup(pszErrorFile);
debuginfo->fp = NULL;
debuginfo->debug_mode = MS_DEBUGMODE_WINDOWSDEBUG;
#else
msSetError(MS_MISCERR, "'MS_ERRORFILE windowsdebug' is available only on Windows platforms.", "msSetErrorFile()");
return MS_FAILURE;
#endif
} else {
debuginfo->fp = fopen(pszErrorFile, "a");
if (debuginfo->fp == NULL) {
msSetError(MS_MISCERR, "Failed to open MS_ERRORFILE %s", "msSetErrorFile()", pszErrorFile);
return MS_FAILURE;
}
debuginfo->errorfile = msStrdup(pszErrorFile);
debuginfo->debug_mode = MS_DEBUGMODE_FILE;
}
return MS_SUCCESS;
}
/* msCloseErrorFile()
**
** Close current output file (if one is open) and reset related members
*/
void msCloseErrorFile()
{
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (debuginfo && debuginfo->debug_mode != MS_DEBUGMODE_OFF) {
if (debuginfo->fp && debuginfo->debug_mode == MS_DEBUGMODE_FILE)
fclose(debuginfo->fp);
if (debuginfo->fp && (debuginfo->debug_mode == MS_DEBUGMODE_STDERR ||
debuginfo->debug_mode == MS_DEBUGMODE_STDOUT))
fflush(debuginfo->fp); /* just flush stderr or stdout */
debuginfo->fp = NULL;
msFree(debuginfo->errorfile);
debuginfo->errorfile = NULL;
debuginfo->debug_mode = MS_DEBUGMODE_OFF;
}
}
/* msGetErrorFile()
**
** Returns name of current error file
**
** Returns NULL if not set.
*/
const char *msGetErrorFile()
{
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (debuginfo)
return debuginfo->errorfile;
return NULL;
}
/* Set/Get the current global debug level value, used as default value for
** new map and layer objects and to control msDebug() calls outside of
** the context of mapObj or layerObj.
**
*/
void msSetGlobalDebugLevel(int level)
{
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (debuginfo)
debuginfo->global_debug_level = (debugLevel)level;
}
debugLevel msGetGlobalDebugLevel()
{
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (debuginfo)
return debuginfo->global_debug_level;
return MS_DEBUGLEVEL_ERRORSONLY;
}
/* msDebugInitFromEnv()
**
** Init debug state from MS_ERRORFILE and MS_DEBUGLEVEL env vars if set
**
** Returns MS_SUCCESS/MS_FAILURE
*/
int msDebugInitFromEnv()
{
const char *val;
if( (val=getenv( "MS_ERRORFILE" )) != NULL ) {
if ( msSetErrorFile(val, NULL) != MS_SUCCESS )
return MS_FAILURE;
}
if( (val=getenv( "MS_DEBUGLEVEL" )) != NULL )
msSetGlobalDebugLevel(atoi(val));
return MS_SUCCESS;
}
/* msDebugCleanup()
**
** Called by msCleanup to remove info related to this thread.
*/
void msDebugCleanup()
{
/* make sure file is closed */
msCloseErrorFile();
#ifdef USE_THREAD
{
int thread_id = msGetThreadId();
debugInfoObj *link;
msAcquireLock( TLOCK_DEBUGOBJ );
/* find link for this thread */
for( link = debuginfo_list;
link != NULL && link->thread_id != thread_id
&& link->next != NULL && link->next->thread_id != thread_id;
link = link->next ) {}
if( link->thread_id == thread_id ) {
/* presumably link is at head of list. */
if( debuginfo_list == link )
debuginfo_list = link->next;
free( link );
} else if( link->next != NULL && link->next->thread_id == thread_id ) {
debugInfoObj *next_link = link->next;
link->next = link->next->next;
free( next_link );
}
msReleaseLock( TLOCK_DEBUGOBJ );
}
#endif
}
/* msDebug()
**
** Outputs/logs messages to the MS_ERRORFILE if one is set
** (see msSetErrorFile())
**
*/
void msDebug( const char * pszFormat, ... )
{
va_list args;
debugInfoObj *debuginfo = msGetDebugInfoObj();
if (debuginfo == NULL || debuginfo->debug_mode == MS_DEBUGMODE_OFF)
return; /* Don't waste time here! */
if (debuginfo->fp) {
/* Writing to a stdio file handle */
#if defined(USE_FASTCGI)
/* It seems the FastCGI stuff inserts a timestamp anyways, so */
/* we might as well skip this one if writing to stderr w/ FastCGI. */
if (debuginfo->debug_mode != MS_DEBUGMODE_STDERR)
#endif
{
struct mstimeval tv;
time_t t;
msGettimeofday(&tv, NULL);
t = tv.tv_sec;
msIO_fprintf(debuginfo->fp, "[%s].%ld ",
msStringChop(ctime(&t)), (long)tv.tv_usec);
}
va_start(args, pszFormat);
msIO_vfprintf(debuginfo->fp, pszFormat, args);
va_end(args);
}
#ifdef _WIN32
else if (debuginfo->debug_mode == MS_DEBUGMODE_WINDOWSDEBUG) {
/* Writing to Windows Debug Console */
char szMessage[MESSAGELENGTH];
va_start(args, pszFormat);
vsnprintf( szMessage, MESSAGELENGTH, pszFormat, args );
va_end(args);
szMessage[MESSAGELENGTH-1] = '\0';
OutputDebugStringA(szMessage);
}
#endif
}
/* msDebug2()
**
** Variadic function with no operation
**
*/
void msDebug2( int level, ... )
{
}