forked from MapServer/MapServer
-
Notifications
You must be signed in to change notification settings - Fork 2
/
mapagg.h
151 lines (138 loc) · 6.04 KB
/
mapagg.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/******************************************************************************
* $Id$
*
* Project: MapServer
* Purpose: AGG template library types.
* Author: John Novak ([email protected])
* Author: Thomas Bonfort ([email protected])
*
******************************************************************************
* Copyright (c) 1996-2007 Regents of the University of Minnesota.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
******************************************************************************/
#include "renderers/agg/include/agg_path_storage.h"
/*
* interface to a shapeObj representing lines, providing the functions
* needed by the agg rasterizer. treats shapeObjs with multiple linestrings.
*/
class line_adaptor
{
public:
line_adaptor(shapeObj *shape):s(shape) {
m_line=s->line; /*first line*/
m_point=m_line->point; /*current vertex is first vertex of first line*/
m_lend=&(s->line[s->numlines]); /*pointer to after last line*/
m_pend=&(m_line->point[m_line->numpoints]); /*pointer to after last vertex of first line*/
}
/* a class with virtual functions should also provide a virtual destructor */
virtual ~line_adaptor() {}
void rewind(unsigned) {
m_line=s->line; /*first line*/
m_point=m_line->point; /*current vertex is first vertex of first line*/
m_pend=&(m_line->point[m_line->numpoints]); /*pointer to after last vertex of first line*/
}
virtual unsigned vertex(double* x, double* y) {
if(m_point < m_pend) {
/*here we treat the case where a real vertex is returned*/
bool first = m_point == m_line->point; /*is this the first vertex of a line*/
*x = m_point->x;
*y = m_point->y;
m_point++;
return first ? mapserver::path_cmd_move_to : mapserver::path_cmd_line_to;
}
/*if here, we're at the end of a line*/
m_line++;
*x = *y = 0.0;
if(m_line>=m_lend) /*is this the last line of the shapObj. normally,
(m_line==m_lend) should be a sufficient test, as the caller should not call
this function if a previous call returned path_cmd_stop.*/
return mapserver::path_cmd_stop; /*no more points to process*/
/*if here, there are more lines in the shapeObj, continue with next one*/
m_point=m_line->point; /*pointer to first point of next line*/
m_pend=&(m_line->point[m_line->numpoints]); /*pointer to after last point of next line*/
return vertex(x,y); /*this will return the first point of the next line*/
}
protected:
shapeObj *s;
lineObj *m_line, /*current line pointer*/
*m_lend; /*points to after the last line*/
pointObj *m_point, /*current point*/
*m_pend; /*points to after last point of current line*/
};
class polygon_adaptor
{
public:
polygon_adaptor(shapeObj *shape):s(shape),m_stop(false) {
m_line=s->line; /*first lines*/
m_point=m_line->point; /*first vertex of first line*/
m_lend=&(s->line[s->numlines]); /*pointer to after last line*/
m_pend=&(m_line->point[m_line->numpoints]); /*pointer to after last vertex of first line*/
}
/* a class with virtual functions should also provide a virtual destructor */
virtual ~polygon_adaptor() {}
void rewind(unsigned) {
/*reset pointers*/
m_stop=false;
m_line=s->line;
m_point=m_line->point;
m_pend=&(m_line->point[m_line->numpoints]);
}
virtual unsigned vertex(double* x, double* y) {
if(m_point < m_pend) {
/*if here, we have a real vertex*/
bool first = m_point == m_line->point;
*x = m_point->x;
*y = m_point->y;
m_point++;
return first ? mapserver::path_cmd_move_to : mapserver::path_cmd_line_to;
}
*x = *y = 0.0;
if(!m_stop) {
/*if here, we're after the last vertex of the current line
* we return the command to close the current polygon*/
m_line++;
if(m_line>=m_lend) {
/*if here, we've finished all the vertexes of the shape.
* we still return the command to close the current polygon,
* but set m_stop so the subsequent call to vertex() will return
* the stop command*/
m_stop=true;
return mapserver::path_cmd_end_poly;
}
/*if here, there's another line in the shape, so we set the pointers accordingly
* and return the command to close the current polygon*/
m_point=m_line->point; /*first vertex of next line*/
m_pend=&(m_line->point[m_line->numpoints]); /*pointer to after last vertex of next line*/
return mapserver::path_cmd_end_poly;
}
/*if here, a previous call to vertex informed us that we'd consumed all the vertexes
* of the shape. return the command to stop processing this shape*/
return mapserver::path_cmd_stop;
}
protected:
shapeObj *s;
double ox,oy;
lineObj *m_line, /*pointer to current line*/
*m_lend; /*pointer to after last line of the shape*/
pointObj *m_point, /*pointer to current vertex*/
*m_pend; /*pointer to after last vertex of current line*/
bool m_stop; /*should next call return stop command*/
};
mapserver::path_storage imageVectorSymbol(symbolObj *);