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hittest.h
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hittest.h
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/*****************************************************************************
*
* Project: MapServer
* Purpose: Content Dependant Legend rendering support
* Author: Thomas Bonfort ([email protected])
*
******************************************************************************
* Copyright (c) 1996-2013 Regents of the University of Minnesota.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#ifndef HITTEST_H
#define HITTEST_H
typedef struct {
int status;
} style_hittest;
typedef struct {
style_hittest *stylehits;
int status;
} label_hittest;
typedef struct {
style_hittest *stylehits;
label_hittest *labelhits;
int status;
} class_hittest;
typedef struct {
class_hittest *classhits;
int status;
} layer_hittest;
typedef struct map_hittest{
layer_hittest *layerhits;
} map_hittest;
int msHitTestMap(mapObj *map, map_hittest *hittest);
int msHitTestLayer(mapObj *map, layerObj *layer, layer_hittest *hittest);
void initStyleHitTests(styleObj *s, style_hittest *sh, int default_status);
void initLabelHitTests(labelObj *l, label_hittest *lh, int default_status);
void initClassHitTests(classObj *c, class_hittest *ch, int default_status);
void initLayerHitTests(layerObj *l, layer_hittest *lh);
void initMapHitTests(mapObj *map, map_hittest *mh);
void freeLabelHitTests(labelObj *l, label_hittest *lh);
void freeClassHitTests(classObj *c, class_hittest *ch);
void freeLayerHitTests(layerObj *l, layer_hittest *lh);
void freeMapHitTests(mapObj *map, map_hittest *mh);
#endif