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CMakeLists.txt
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CMakeLists.txt
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###################################################
# #
# #
# Metamod-P CMake build file #
# Based on the Metamod-P Makefile #
# Written by Sam "Solokiller" Vanheer #
# #
# #
###################################################
cmake_minimum_required( VERSION 3.6 )
# function to collect all the sources from sub-directories
# into a single list
function(add_sources)
get_property(is_defined GLOBAL PROPERTY SRCS_LIST DEFINED)
if(NOT is_defined)
define_property(GLOBAL PROPERTY SRCS_LIST
BRIEF_DOCS "List of source files"
FULL_DOCS "List of source files to be compiled in one library")
endif()
# make absolute paths
set(SRCS)
foreach(s IN LISTS ARGN)
if(NOT IS_ABSOLUTE "${s}")
get_filename_component(s "${s}" ABSOLUTE)
endif()
list(APPEND SRCS "${s}")
endforeach()
# append to global list
set_property(GLOBAL APPEND PROPERTY SRCS_LIST "${SRCS}")
endfunction(add_sources)
# preprocess sources
function( preprocess_sources )
set(PREP_SRCS PARENT_SCOPE)
get_property(SRCS GLOBAL PROPERTY SRCS_LIST)
foreach(s IN LISTS SRCS)
file(RELATIVE_PATH rs "${CMAKE_CURRENT_SOURCE_DIR}" "${s}")
string(REGEX REPLACE "r$" "" o "${CMAKE_CURRENT_BINARY_DIR}/${rs}")
add_custom_command(
OUTPUT "${o}"
COMMAND ${CMAKE_COMMAND} -E copy "${s}" "${o}"
DEPENDS "${s}"
COMMENT "Creating ${o}"
VERBATIM
)
list(APPEND PREP_SRCS "${s}")
endforeach()
set(PREP_SRCS ${PREP_SRCS} PARENT_SCOPE)
endfunction( preprocess_sources )
function( create_source_groups _src_root_path )
get_property(SRCS GLOBAL PROPERTY SRCS_LIST)
foreach(_source IN ITEMS ${SRCS})
get_filename_component(_source_path "${_source}" PATH)
file(RELATIVE_PATH _source_path_rel "${_src_root_path}" "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path_rel}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
endfunction( create_source_groups )
#Function to clear the sources list.
function( clear_sources )
set_property( GLOBAL PROPERTY SRCS_LIST "" )
set( PREP_SRCS PARENT_SCOPE )
endfunction( clear_sources )
# Function to add include files.
function( add_includes )
get_property(is_defined GLOBAL PROPERTY INCLUDES_LIST DEFINED)
if(NOT is_defined)
define_property(GLOBAL PROPERTY INCLUDES_LIST
BRIEF_DOCS "List of include files"
FULL_DOCS "List of include files to be compiled in one library")
endif()
# make absolute paths
set(INCLUDES)
foreach(s IN LISTS ARGN)
if(NOT IS_ABSOLUTE "${s}")
get_filename_component(s "${s}" ABSOLUTE)
endif()
list(APPEND INCLUDES "${s}")
endforeach()
# append to global list
set_property(GLOBAL APPEND PROPERTY INCLUDES_LIST "${INCLUDES}")
endfunction( add_includes )
# Function to install includes.
function( install_includes _include_root_path )
get_property(INCLUDES GLOBAL PROPERTY INCLUDES_LIST)
foreach(_include IN ITEMS ${INCLUDES})
get_filename_component(_include_path "${_include}" PATH)
file(RELATIVE_PATH _include_path_rel "${_include_root_path}" "${_include_path}")
string(REPLACE "/" "\\" _group_path "${_include_path_rel}")
install( FILES "${_include}" DESTINATION "include/${_group_path}" )
endforeach()
set_property( GLOBAL PROPERTY INCLUDES_LIST "" )
endfunction( install_includes )
macro(configure_msvc_runtime)
if(MSVC)
# Default to statically-linked runtime.
if("${MSVC_RUNTIME}" STREQUAL "")
set(MSVC_RUNTIME "static")
endif()
# Set compiler options.
set(variables
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELWITHDEBINFO
)
if(${MSVC_RUNTIME} STREQUAL "static")
message(STATUS
"MSVC -> forcing use of statically-linked runtime."
)
foreach(variable ${variables})
if(${variable} MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${variable} "${${variable}}")
endif()
endforeach()
else()
message(STATUS
"MSVC -> forcing use of dynamically-linked runtime."
)
foreach(variable ${variables})
if(${variable} MATCHES "/MT")
string(REGEX REPLACE "/MT" "/MD" ${variable} "${${variable}}")
endif()
endforeach()
endif()
endif()
endmacro()
#
#Metamod-P project begin.
#
project( Metamod-P )
#Needs static CRT to avoid alloc issues.
set( MSVC_RUNTIME "static" )
configure_msvc_runtime()
set(variables
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELWITHDEBINFO
)
message(STATUS "Initial build flags:")
foreach(variable ${variables})
message(STATUS " '${variable}': ${${variable}}")
endforeach()
message(STATUS "")
#GoldSource is exclusively 32 bit so make sure it's always compatible.
if( UNIX )
set( LINUX_32BIT_FLAG "-m32" )
else()
set( LINUX_32BIT_FLAG "" )
endif()
set( DEPLOY_TO_GAME "0" CACHE BOOL "Whether to deploy libraries to the given game directory" )
set( GAME_BASE_DIRECTORY "" CACHE PATH "Path to the game directory. e.g. C:/steam/steamapps/common/Half-Life" )
if( NOT GAME_BASE_DIRECTORY )
MESSAGE( FATAL_ERROR "GAME_BASE_DIRECTORY is required to find needed libraries" )
endif()
set( MOD_NAME "" CACHE STRING "Name of the game. This is the name of the directory in GAME_BASE_DIRECTORY. Needed to deploy libraries to the correct mod directory" )
set( GAME_DIRECTORY ${GAME_BASE_DIRECTORY}/${MOD_NAME} )
#Can't deploy without a game directory.
if( NOT MOD_NAME AND DEPLOY_TO_GAME )
set( DEPLOY_TO_GAME "0" )
MESSAGE( WARNING "Can't deploy without a mod directory!" )
endif()
#The base directory for all Metamod data.
set( META_BASE_DIRECTORY ${GAME_DIRECTORY}/addons )
#Configurable by user.
set( SDK_DIRECTORY "${CMAKE_SOURCE_DIR}/hlsdk" CACHE PATH "Path to the Half-Life SDK directory" )
#Set global compiler settings.
if( MSVC )
#Warning level 4. Wall shows warnings in standard headers so we can't compile if that's enabled.
#Treat warnings as errors.
#When using the v140_xp toolset or newer, static local variables are initialized using thread safe initialization. This won't work on XP so we have to disable this behavior.
#See https://connect.microsoft.com/VisualStudio/Feedback/Details/1941836 for more information.
set( GLOBAL_COMPILER_FLAGS "/W4 /WX /Zc:threadSafeInit-" )
#Optimize for speed.
#Omit frame pointers.
#Precise floating point operations.
set( GLOBAL_COMPILER_FLAGS_RELEASE "/O2 /Oy /fp:precise" )
else()
#All warnings.
#No unknown pragma directives.
#No attributes.
set( GLOBAL_COMPILER_FLAGS "-Wall -Wno-unknown-pragmas -Wno-attributes" )
#Optimize for speed.
#Omit frame pointers.
#Precise floating point operations.
set( GLOBAL_COMPILER_FLAGS_RELEASE "-O2 -fomit-frame-pointer -ffast-math" )
#Cygwin uses GCC style settings.
if( CYGWIN )
set( GLOBAL_COMPILER_FLAGS
${GLOBAL_COMPILER_FLAGS}
-mno-cygwin
)
endif()
endif()
set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${GLOBAL_COMPILER_FLAGS}" )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GLOBAL_COMPILER_FLAGS}" )
if( UNIX )
# debugging; halt on warnings
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb3" )
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb3" )
endif()
set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${GLOBAL_COMPILER_FLAGS_RELEASE}" )
set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${GLOBAL_COMPILER_FLAGS_RELEASE}" )
set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${GLOBAL_COMPILER_FLAGS_RELEASE}" )
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${GLOBAL_COMPILER_FLAGS_RELEASE}" )
#C++14 support
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++1y" )
#Shared source files.
add_subdirectory( ${CMAKE_SOURCE_DIR}/shared shared )
preprocess_sources()
set( SHARED_SOURCES
${SDK_DIRECTORY}/public/interface.h
${SDK_DIRECTORY}/public/interface.cpp
${PREP_SRCS}
)
clear_sources()
#Shared sources for plugins.
add_subdirectory( ${CMAKE_SOURCE_DIR}/shared/plugin shared/plugin )
preprocess_sources()
set( SHARED_PLUGIN_SOURCES
${PREP_SRCS}
)
clear_sources()
#Shared include paths.
set( SHARED_INCLUDE_PATHS
${CMAKE_SOURCE_DIR}/metamod
${CMAKE_SOURCE_DIR}/shared
${SDK_DIRECTORY}/engine
${SDK_DIRECTORY}/common
${SDK_DIRECTORY}/public
${SDK_DIRECTORY}/pm_shared
${SDK_DIRECTORY}/dlls
${SDK_DIRECTORY}
${CMAKE_SOURCE_DIR}/external/SOURCE_SDK/public/steam
)
#The user can select an optimization setting.
#The Metamod-P library checks this to optimize internal calls.
set( OPT CACHE STRING "Optimization setting" )
set_property( CACHE OPT PROPERTY STRINGS debug opt opt-fast )
if( OPT STREQUAL "opt-fast" )
set( OPT_TYPE "OPT_TYPE=\"optimized+meta_debug-disabled\"" )
elseif( OPT STREQUAL "opt" )
set( OPT_TYPE "OPT_TYPE=\"optimized\"" )
elseif( NOT OPT STREQUAL "" )
#Any undefined option is treated as debug, except for an empty string because CMake won't fill in the var until it's selected.
set( OPT_TYPE "OPT_TYPE=\"debug\"" )
endif()
set( HLSDK_3_2_OLD_EIFACE "0" CACHE BOOL "Whether to use the old SDK interface for the Trace plugin" )
if( HLSDK_3_2_OLD_EIFACE )
set( HLSDK_3_2_OLD_EIFACE_FLAG "HLSDK_3_2_OLD_EIFACE" )
else()
set( HLSDK_3_2_OLD_EIFACE_FLAG )
endif()
#Shared preprocessor definitions.
#Use version safe interfaces.
set( SHARED_DEFINITIONS
${OPT_TYPE}
${HLSDK_3_2_OLD_EIFACE_FLAG}
VERSION_SAFE_STEAM_API_INTERFACES
)
if( OPT STREQUAL "opt-fast" )
#Disable debug output.
set( SHARED_DEFINITIONS
${SHARED_DEFINITIONS}
__BUILD_FAST_METAMOD__
)
endif()
if( WIN32 )
#Disable insecure CRT functions warning.
set( SHARED_DEFINITIONS
${SHARED_DEFINITIONS}
_CRT_SECURE_NO_WARNINGS
)
elseif( APPLE )
#Nothing so far.
elseif( UNIX )
set( SHARED_DEFINITIONS
${SHARED_DEFINITIONS}
linux
)
endif()
set( SHARED_PLUGIN_DEFS
)
#Shared library dependencies.
#Link with the Steamworks API. For non-Windows targets, prefer the library in the game over the local version.
if( WIN32 )
find_library( STEAM_API_LIB steam_api${CMAKE_IMPORT_LIBRARY_SUFFIX} PATHS ${CMAKE_SOURCE_DIR}/external/SOURCE_SDK/lib/public )
elseif( APPLE )
find_library( STEAM_API_LIB steam_api PATHS ${GAME_BASE_DIRECTORY} ${CMAKE_SOURCE_DIR}/external/SOURCE_SDK/lib/osx32 )
else()
find_library( STEAM_API_LIB steam_api PATHS ${GAME_BASE_DIRECTORY} ${CMAKE_SOURCE_DIR}/external/SOURCE_SDK/lib/linux32 )
endif()
set( SHARED_LIBRARY_DEPS
${STEAM_API_LIB}
)
if( NOT WIN32 )
#Link statically with the CRT and STL so it doesn't depend on the user's version.
#Note: STL dependency is hopefully temporary until its uses can be removed. - Solokiller
set( SHARED_LIBRARY_DEPS
${SHARED_LIBRARY_DEPS}
dl
m
-static-libgcc
-static-libstdc++
)
endif()
#Shared linker flags.
set( SHARED_LINKER_FLAGS
)
if( WIN32 )
#Alias stdcall for export.
if( NOT MSVC )
set( SHARED_LINKER_FLAGS
${SHARED_LINKER_FLAGS}
-Xlinker --add-stdcall-alias
)
if( CYGWIN )
set( SHARED_LINKER_FLAGS
${SHARED_LINKER_FLAGS}
-L/lib/w32api
)
endif()
endif()
else()
set( SHARED_LINKER_FLAGS
${SHARED_LINKER_FLAGS}
-fPIC
)
endif()
#Add subdirectories here.
add_subdirectory( metamod )
add_subdirectory( stub_plugin )
add_subdirectory( trace_plugin )
add_subdirectory( wdmisc_plugin )
#
#Metamod-P project end.
#