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The game seems to have terrifying amounts of input lag when running uncapped FPS. This makes the game downright unplayable despite getting high framerates. Ofc as expected being GPU bound will always increase input lag but something seems.. Off. Putting an FPS cap instantly smooths out the experience by a VERY noticeable amount. Unfortunately FPS is very scene dependant so this leaves me constantly messing with fps_max command or capping my FPS way below where it would normally average at.
I'm running the game on Windows 10, RX 6700XT, 5600X, 2X8 GB Memory.
I've tried Radeon Anti-Lag but it seems broken for this game.
Another issue I have is I can't seem to lower resolution without going windowed mode, which is not ideal since I wanted to play 4:3, like back when I first played HL. Any solution would be appreciated.
The text was updated successfully, but these errors were encountered:
The game seems to have terrifying amounts of input lag when running uncapped FPS. This makes the game downright unplayable despite getting high framerates. Ofc as expected being GPU bound will always increase input lag but something seems.. Off. Putting an FPS cap instantly smooths out the experience by a VERY noticeable amount. Unfortunately FPS is very scene dependant so this leaves me constantly messing with fps_max command or capping my FPS way below where it would normally average at.
I'm running the game on Windows 10, RX 6700XT, 5600X, 2X8 GB Memory.
I've tried Radeon Anti-Lag but it seems broken for this game.
Another issue I have is I can't seem to lower resolution without going windowed mode, which is not ideal since I wanted to play 4:3, like back when I first played HL. Any solution would be appreciated.
The text was updated successfully, but these errors were encountered: