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activity.py
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#
# Copyright (c) 2020 Wade Brainerd
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk
import pygame
from sugar3.activity.activity import Activity
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.activity.widgets import ActivityToolbarButton
from sugar3.activity.widgets import StopButton
import sugargame.canvas
import main
class TicTacToe(Activity):
def __init__(self, handle):
Activity.__init__(self, handle)
self.build_toolbar()
self.game = main.Main()
# Build the Pygame canvas and start the game running
# (self.game.run is called when the activity constructor
# returns).
self._pygamecanvas = sugargame.canvas.PygameCanvas(
self, main=self.game.run, modules=[pygame.display]
)
self.game.set_canvas(self._pygamecanvas)
# Note that set_canvas implicitly calls read_file when
# resuming from the Journal.
self.set_canvas(self._pygamecanvas)
self._pygamecanvas.grab_focus()
def build_toolbar(self):
toolbar_box = ToolbarBox()
self.set_toolbar_box(toolbar_box)
toolbar_box.show()
activity_button = ActivityToolbarButton(self)
toolbar_box.toolbar.insert(activity_button, -1)
activity_button.show()
separator = Gtk.SeparatorToolItem()
separator.props.draw = False
separator.set_expand(True)
toolbar_box.toolbar.insert(separator, -1)
separator.show()
stop_button = StopButton(self)
toolbar_box.toolbar.insert(stop_button, -1)
stop_button.show()
self.show_all()
def read_file(self, file_path):
self.game.read_file(file_path)
def write_file(self, file_path):
self.game.write_file(file_path)
def close(self):
self.game.quit()