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instead of having bones that have absolutely no visible change when damaged, i think it should show visible damage sort of like how skin does when its stabbed, burned, shot, or melted.
EX: shooting a human through the skull would cause missing chunks of bone where the bullet entered or exited
EX: breaking a humans bone, makes a visible change when the bone becomes visible
EX: melting a humans top half of their entire head off in lava cuts the skull in half along with the skin
Feature purpose
i think this deserves a spot in the game because it would be a unique feature ive almost never seen in any other sandbox game like this, it would look very nice and i think it would add more to the gore, the skin gets damaged but then its weird because the bones are just left completely intact, even burning a human in lava just leaves a skeleton, and yes its unrealistic to burn a skeleton in lava but shooting a human through the head with like an ak or something should most definitely leave a mark on the skull
Additional context
maybe add melting to other things, sort of like if a car was halfway dipped in lava or something it would get melted on that half, most of this could probably be done by coding something that removes pixels from a sprite that are touching the lava after being left in lava for long enough
The text was updated successfully, but these errors were encountered:
Feature description
instead of having bones that have absolutely no visible change when damaged, i think it should show visible damage sort of like how skin does when its stabbed, burned, shot, or melted.
EX: shooting a human through the skull would cause missing chunks of bone where the bullet entered or exited
EX: breaking a humans bone, makes a visible change when the bone becomes visible
EX: melting a humans top half of their entire head off in lava cuts the skull in half along with the skin
Feature purpose
i think this deserves a spot in the game because it would be a unique feature ive almost never seen in any other sandbox game like this, it would look very nice and i think it would add more to the gore, the skin gets damaged but then its weird because the bones are just left completely intact, even burning a human in lava just leaves a skeleton, and yes its unrealistic to burn a skeleton in lava but shooting a human through the head with like an ak or something should most definitely leave a mark on the skull
Additional context
maybe add melting to other things, sort of like if a car was halfway dipped in lava or something it would get melted on that half, most of this could probably be done by coding something that removes pixels from a sprite that are touching the lava after being left in lava for long enough
The text was updated successfully, but these errors were encountered: