- .init()
- .hasPermission()
- .createChannel() - Android only
- .deleteChannel() - Android only
- .listChannels() - Android only
- push.on()
- push.off()
- push.unregister()
- push.subscribe()
- push.unsubscribe()
- push.setApplicationIconBadgeNumber() - iOS & Android only
- push.getApplicationIconBadgeNumber() - iOS & Android only
- push.finish() - iOS only
- push.clearAllNotifications() - iOS & Android only
Initializes the plugin on the native side.
Note: like all plugins you must wait until you receive the deviceready
event before calling PushNotification.init()
.
Note: you will want to call PushNotification.init()
each time your app starts. The remote push service can periodically reset your registration ID so this ensures you have the correct value.
- Instance of
PushNotification
.
Parameter | Type | Default | Description |
---|---|---|---|
options |
Object |
{} |
An object describing relevant specific options for all target platforms. |
All available option attributes are described bellow. Currently, there are no Windows specific options.
Attribute | Type | Default | Description |
---|---|---|---|
android.icon |
string |
Optional. The name of a drawable resource to use as the small-icon. The name should not include the extension. | |
android.iconColor |
string |
Optional. Sets the background color of the small icon on Android 5.0 and greater. Supported Formats | |
android.sound |
boolean |
true |
Optional. If true it plays the sound specified in the push data or the default system sound. |
android.vibrate |
boolean |
true |
Optional. If true the device vibrates on receipt of notification. |
android.clearBadge |
boolean |
false |
Optional. If true the icon badge will be cleared on init and before push messages are processed. |
android.clearNotifications |
boolean |
true |
Optional. If true the app clears all pending notifications when it is closed. |
android.forceShow |
boolean |
false |
Optional. Controls the behavior of the notification when app is in foreground. If true and app is in foreground, it will show a notification in the notification drawer, the same way as when the app is in background (and on('notification') callback will be called only when the user clicks the notification). When false and app is in foreground, the on('notification') callback will be called immediately. |
android.topics |
array |
[] |
Optional. If the array contains one or more strings each string will be used to subscribe to a FcmPubSub topic. |
android.messageKey |
string |
message |
Optional. The key to search for text of notification. |
android.titleKey |
string |
'title' |
Optional. The key to search for title of notification. |
Attribute | Type | Default | Description |
---|---|---|---|
browser.pushServiceURL |
string |
http://push.api.phonegap.com/v1/push |
Optional. URL for the push server you want to use. |
browser.applicationServerKey |
string |
`` | Optional. Your GCM API key if you are using VAPID keys. |
All iOS boolean options can also be specified as string
Attribute | Type | Default | Description |
---|---|---|---|
ios.alert |
boolean |
false |
Optional. If true the device shows an alert on receipt of notification. Note: the value you set this option to the first time you call the init method will be how the application always acts. Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name . This is normal iOS behaviour. |
ios.badge |
boolean |
false |
Optional. If true the device sets the badge number on receipt of notification. Note: the value you set this option to the first time you call the init method will be how the application always acts. Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name . This is normal iOS behaviour. |
ios.sound |
boolean |
false |
Optional. If true the device plays a sound on receipt of notification. Note: the value you set this option to the first time you call the init method will be how the application always acts. Once this is set programmatically in the init method it can only be changed manually by the user in Settings>Notifications>App Name . This is normal iOS behaviour. |
ios.clearBadge |
boolean |
false |
Optional. If true the badge will be cleared on app startup. |
ios.categories |
Object |
{} |
Optional. The data required in order to enabled Action Buttons for iOS. See Action Buttons on iOS for more details. |
The following properties are used if you want use GCM on iOS.
Attribute | Type | Default | Description |
---|---|---|---|
ios.fcmSandbox |
boolean |
false |
Whether to use prod or sandbox GCM setting. Defaults to false. |
options | |||
ios.topics |
array |
[] |
Optional. If the array contains one or more strings each string will be used to subscribe to a FcmPubSub topic. |
First it is kind of a misnomer as GCM does not send push messages directly to devices running iOS.
What happens is on the device side is that it registers with APNS, then that registration ID is sent to GCM which returns a different GCM specific ID. That is the ID you get from the push plugin registration
event.
When you send a message to GCM using that ID, what it does is look up the APNS registration ID on it's side and forward the message you sent to GCM on to APSN to deliver to your iOS device.
Make sure that the certificate you build with matches your fcmSandbox
value.
- If you build your app as development and set
fcmSandbox: false
it will fail. - If you build your app as production and set
fcmSandbox: true
it will fail. - If you build your app as development and set
fcmSandbox: true
but haven't uploaded the development certs to Google it will fail. - If you build your app as production and set
fcmSandbox: false
but haven't uploaded the production certs to Google it will fail.
Note: The integration between GCM and APNS is a bit finicky. Personally, I feel it is much better to send pushes to Android using GCM and pushes to iOS using APNS which this plugin does support.
const push = PushNotification.init({
android: {
},
browser: {
pushServiceURL: 'http://push.api.phonegap.com/v1/push'
},
ios: {
alert: "true",
badge: true,
sound: 'false'
},
windows: {}
});
Checks whether the push notification permission has been granted.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully retrieves the details on the permission. |
Parameter | Type | Description |
---|---|---|
data.isEnabled |
Boolean |
Whether the permission for push notifications has been granted. |
PushNotification.hasPermission((data) => {
if (data.isEnabled) {
console.log('isEnabled');
}
});
Create a new notification channel for Android O and above.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully creates a channel. | |
failureHandler |
Function |
Is called when the api fails to create a channel. | |
channel |
Object |
The options for the channel. |
PushNotification.createChannel(() => {
console.log('success');
}, () => {
console.log('error');
}, {
id: "testchannel1",
description: "My first test channel",
importance: 3
});
The above will create a channel for your app. You'll need to provide the id
, description
and importance
properties. The importance property goes from 1 = Lowest, 2 = Low, 3 = Normal, 4 = High and 5 = Highest.
Delete a notification channel for Android O and above.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully creates a channel. | |
failureHandler |
Function |
Is called when the api fails to create a channel. | |
channelId |
String |
The ID of the channel. |
PushNotification.deleteChannel(() => {
console.log('success');
}, () => {
console.log('error');
}, 'testchannel1');
Returns a list of currently configured channels.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully retrieves the list of channels. |
Parameter | Type | Description |
---|---|---|
channels |
JSONArrary |
List of channel objects. |
PushNotification.listChannels((channels) => {
for(let channel of channels) {
console.log(`ID: ${channel.id} Description: ${channel.description}`);
}
});
Parameter | Type | Default | Description |
---|---|---|---|
event |
string |
Name of the event to listen to. See below for all the event names. | |
callback |
Function |
Is called when the event is triggered. |
The event registration
will be triggered on each successful registration with the 3rd party push service.
Parameter | Type | Description |
---|---|---|
data.registrationId |
string |
The registration ID provided by the 3rd party remote push service. |
data.registrationType |
string |
The registration type of the 3rd party remote push service. Either FCM or APNS. |
push.on('registration', (data) => {
console.log(data.registrationId);
console.log(data.registrationType);
});
For APNS users: the registrationId
you will get will be a production or sandbox id according to how the app was built. (Source)
Note: There is a separate persistent connection to the push service for each environment. The operating system establishes a persistent connection to the sandbox environment for development builds; ad hoc and distribution builds connect to the production environment.
If you run this plugin on older versions of Android and you get an error:
E/PushPlugin(20077): execute: Got JSON Exception TIMEOUT
It means you are running an older version of Google Play Services. You will need to open the Google Play Store app and update your version of Google Play Services.
The event notification
will be triggered each time a push notification is received by a 3rd party push service on the device.
Parameter | Type | Description |
---|---|---|
data.message |
string |
The text of the push message sent from the 3rd party service. |
data.title |
string |
The optional title of the push message sent from the 3rd party service. |
data.count |
string |
The number of messages to be displayed in the badge in iOS/Android or message count in the notification shade in Android. For windows, it represents the value in the badge notification which could be a number or a status glyph. |
data.sound |
string |
The name of the sound file to be played upon receipt of the notification. |
data.image |
string |
The path of the image file to be displayed in the notification. |
data.launchArgs |
string |
The args to be passed to the application on launch from push notification. This works when notification is received in background. (Windows Only) |
data.additionalData |
Object |
An optional collection of data sent by the 3rd party push service that does not fit in the above properties. |
data.additionalData.foreground |
boolean |
Whether the notification was received while the app was in the foreground |
data.additionalData.coldstart |
boolean |
Will be true if the application is started by clicking on the push notification, false if the app is already started. |
data.additionalData.dismissed |
boolean |
Is set to true if the notification was dismissed by the user |
push.on('notification', (data) => {
console.log(data.message);
console.log(data.title);
console.log(data.count);
console.log(data.sound);
console.log(data.image);
console.log(data.additionalData);
});
The event error
will trigger when an internal error occurs and the cache is aborted.
Parameter | Type | Description |
---|---|---|
e |
Error |
Standard JavaScript error object that describes the error. |
push.on('error', (e) => {
console.log(e.message);
});
Removes a previously registered callback for an event.
Parameter | Type | Default | Description |
---|---|---|---|
event |
string |
Name of the event type. The possible event names are the same as for the push.on function. |
|
callback |
Function |
The same callback used to register with push.on . |
const callback = (data) => { /*...*/};
//Adding handler for notification event
push.on('notification', callback);
//Removing handler for notification event
push.off('notification', callback);
WARNING: As stated in the example, you will have to store your event handler if you are planning to remove it.
The unregister method is used when the application no longer wants to receive push notifications. Beware that this cleans up all event handlers previously registered, so you will need to re-register them if you want them to function again without an application reload.
If you provide a list of topics as an optional parameter then the application will unsubscribe from these topics but continue to receive other push messages.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully unregisters. | |
errorHandler |
Function |
Is called when the api encounters an error while unregistering. | |
topics |
Array |
A list of topics to unsubscribe from. |
push.unregister(() => {
console.log('success');
}, () => {
console.log('error');
});
The subscribe method is used when the application wants to subscribe a new topic to receive push notifications.
Parameter | Type | Default | Description |
---|---|---|---|
topic |
String |
Topic to subscribe to. | |
successHandler |
Function |
Is called when the api successfully subscribes. | |
errorHandler |
Function |
Is called when the api encounters an error while subscribing. |
push.subscribe('my-topic', () => {
console.log('success');
}, (e) => {
console.log('error:', e);
});
The unsubscribe method is used when the application no longer wants to receive push notifications from a specific topic but continue to receive other push messages.
Parameter | Type | Default | Description |
---|---|---|---|
topic |
String |
Topic to unsubscribe from. | |
successHandler |
Function |
Is called when the api successfully unsubscribe. | |
errorHandler |
Function |
Is called when the api encounters an error while unsubscribing. |
push.unsubscribe('my-topic', () => {
console.log('success');
}, (e) => {
console.log('error:', e);
});
Set the badge count visible when the app is not running
Note: badges are not supported on all Android devices. See our payload documentation for more details.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully sets the icon badge number. | |
errorHandler |
Function |
Is called when the api encounters an error while trying to set the icon badge number. | |
count |
number |
Indicates what number should show up in the badge. Passing 0 will clear the badge. Each notification event contains a data.count value which can be used to set the badge to correct number. |
push.setApplicationIconBadgeNumber(() => {
console.log('success');
}, () => {
console.log('error');
}, 2);
Get the current badge count visible when the app is not running
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully retrieves the icon badge number. | |
errorHandler |
Function |
Is called when the api encounters an error while trying to retrieve the icon badge number. |
Parameter | Type | Description |
---|---|---|
n |
number |
An integer which is the current badge count. |
push.getApplicationIconBadgeNumber((n) => {
console.log('success', n);
}, () => {
console.log('error');
});
Tells the OS that you are done processing a background push notification.
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully completes background push processing. | |
errorHandler |
Function |
Is called when the api encounters an error while processing and completing the background push. | |
id |
String |
Tells the OS which background process is complete. |
push.finish(() => {
console.log('success');
}, () => {
console.log('error');
}, 'push-1');
Tells the OS to clear all notifications from the Notification Center
Parameter | Type | Default | Description |
---|---|---|---|
successHandler |
Function |
Is called when the api successfully clears the notifications. | |
errorHandler |
Function |
Is called when the api encounters an error when attempting to clears the notifications. |
push.clearAllNotifications(() => {
console.log('success');
}, () => {
console.log('error');
});