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setup.cfg
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setup.cfg
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[metadata]
name = godot_parser
version = 0.1.7
author = Steven Arcangeli
author_email = [email protected]
description = Python library for parsing Godot scene files
long_description = file: README.md, CHANGES.md
long_description_content_type = text/markdown
license = MIT
url = https://github.com/stevearc/godot_parser
keywords = godot parse parser scene
platforms = any
classifiers =
Programming Language :: Python
Programming Language :: Python :: 3
Programming Language :: Python :: 3.7
Programming Language :: Python :: 3.8
Programming Language :: Python :: 3.9
Programming Language :: Python :: 3.10
Programming Language :: Python :: 3.11
Development Status :: 3 - Alpha
Intended Audience :: Developers
License :: OSI Approved :: MIT License
[options]
python_requires = >=3.6
packages = find:
install_requires =
pyparsing>=3
[options.package_data]
godot_parser =
py.typed
[options.packages.find]
exclude = tests
[nosetests]
match = ^test
[wheel]
[pycodestyle]
ignore=E,W
[mypy]
ignore_missing_imports = True
[isort]
multi_line_output=3
include_trailing_comma=True
force_grid_wrap=0
use_parentheses=True
line_length=88
ignore_whitespace=True