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Currently, resetting is not consistent due to two things:
By using np.random.Generator, we can have a seed for a Scene instance, allowing potentially allowing more determinism. https://github.com/Farama-Foundation/Gymnasium/blob/main/gymnasium/utils/seeding.py
The text was updated successfully, but these errors were encountered:
Great, I also find that even if I have set global random seed, the boundary and object position varies.
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Currently, resetting is not consistent due to two things:
By using np.random.Generator, we can have a seed for a Scene instance, allowing potentially allowing more determinism.
https://github.com/Farama-Foundation/Gymnasium/blob/main/gymnasium/utils/seeding.py
The text was updated successfully, but these errors were encountered: