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prometeo_mapper.cc
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prometeo_mapper.cc
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#include <array>
#include <deque>
#include <iostream>
#include <fstream>
#include <regex>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include "mappers/default_mapper.h"
#include "realm/logging.h"
#include "config_schema.h"
#include "prometeo_mapper.h"
using namespace Legion;
using namespace Legion::Mapping;
//=============================================================================
// DOCUMENTATION
//=============================================================================
// Assume we're running 2 CPU-only samples, A and B, tiled as follows:
// tiles(A) = [1,2,1], tilesPerRank(A) = [1,1,1]
// tiles(B) = [6,1,1], tilesPerRank(B) = [3,1,1]
// Based on this configuration, we calculate the following:
// #shards(A) = 2, #splintersPerShard(A) = 1
// #shards(B) = 2, #splintersPerShard(B) = 3
// Each shard is placed on a separate rank in row-major order, so we will need
// 4 ranks in total. The splinters within each shard are allocated in
// round-robin, row-major order to the processors on the corresponding rank
// (some processors may receive more than 1 splinter). Assume each rank has 2
// CPU processors. Then the mapping will be as follows:
// Sample Tile -> Shard Splinter -> Rank CPU
// --------------------------------------------
// A [0,0,0] -> 0 0 -> 0 0
// --------------------------------------------
// A [0,1,0] -> 1 0 -> 1 0
// --------------------------------------------
// B [0,0,0] -> 0 0 -> 2 0
// B [1,0,0] -> 0 1 -> 2 1
// B [2,0,0] -> 0 2 -> 2 0
// --------------------------------------------
// B [3,0,0] -> 1 0 -> 3 0
// B [4,0,0] -> 1 1 -> 3 1
// B [5,0,0] -> 1 2 -> 3 0
//=============================================================================
// HELPER CODE
//=============================================================================
static Realm::Logger LOG("prometeo_mapper");
#define CHECK(cond, ...) \
do { \
if (!(cond)) { \
LOG.error(__VA_ARGS__); \
exit(1); \
} \
} while(0)
#define EQUALS(s1, s2) (strcmp((s1), (s2)) == 0)
#define STARTS_WITH(str, prefix) \
(strncmp((str), (prefix), sizeof(prefix) - 1) == 0)
static const void* first_arg(const Task& task) {
const char* ptr = static_cast<const char*>(task.args);
// Skip over Regent-added arguments.
// XXX: This assumes Regent's calling convention won't change.
return static_cast<const void*>(ptr + sizeof(uint64_t));
}
//=============================================================================
// INTRA-SAMPLE MAPPING
//=============================================================================
typedef unsigned SplinterID;
class SampleMapping;
class SplinteringFunctor : public ShardingFunctor {
private:
static ShardingID NEXT_ID;
public:
SplinteringFunctor(Runtime* rt, SampleMapping& parent)
: id(NEXT_ID++), parent_(parent) {
rt->register_sharding_functor(id, this, true);
}
public:
AddressSpace get_rank(const DomainPoint &point);
virtual SplinterID splinter(const DomainPoint &point) = 0;
public:
const ShardingID id;
protected:
SampleMapping& parent_;
};
ShardingID SplinteringFunctor::NEXT_ID = 12345;
class SampleMapping {
public:
class Tiling3DFunctor;
class Tiling2DFunctor;
class HardcodedFunctor;
class RankTiling3DFunctor;
class RankTiling2DFunctor;
class RankHardcodedFunctor;
public:
SampleMapping(Runtime* rt, const Config& config, AddressSpace first_rank)
: tiles_per_rank_{static_cast<unsigned>(config.Mapping.tilesPerRank[0]),
static_cast<unsigned>(config.Mapping.tilesPerRank[1]),
static_cast<unsigned>(config.Mapping.tilesPerRank[2])},
ranks_per_dim_{ static_cast<unsigned>(config.Mapping.tiles[0]
/ config.Mapping.tilesPerRank[0]),
static_cast<unsigned>(config.Mapping.tiles[1]
/ config.Mapping.tilesPerRank[1]),
static_cast<unsigned>(config.Mapping.tiles[2]
/ config.Mapping.tilesPerRank[2])},
first_rank_(first_rank),
tiling_3d_functor_(new Tiling3DFunctor(rt, *this)),
tiling_2d_functors_{{new Tiling2DFunctor(rt, *this, 0, false),
new Tiling2DFunctor(rt, *this, 0, true )},
{new Tiling2DFunctor(rt, *this, 1, false),
new Tiling2DFunctor(rt, *this, 1, true )},
{new Tiling2DFunctor(rt, *this, 2, false),
new Tiling2DFunctor(rt, *this, 2, true )}},
rank_tiling_3d_functor_{new RankTiling3DFunctor(rt, *this, false),
new RankTiling3DFunctor(rt, *this, true)},
rank_tiling_2d_functors_{{new RankTiling2DFunctor(rt, *this, 0, false),
new RankTiling2DFunctor(rt, *this, 0, true )},
{new RankTiling2DFunctor(rt, *this, 1, false),
new RankTiling2DFunctor(rt, *this, 1, true )},
{new RankTiling2DFunctor(rt, *this, 2, false),
new RankTiling2DFunctor(rt, *this, 2, true )}},
lowpriority_(false) {
for (unsigned x = 0; x < x_tiles(); ++x) {
for (unsigned y = 0; y < y_tiles(); ++y) {
for (unsigned z = 0; z < z_tiles(); ++z) {
hardcoded_functors_.push_back(new HardcodedFunctor(rt, *this, Point<3>(x,y,z)));
}
}
}
for (unsigned x = 0; x < ranks_per_dim_[0]; ++x) {
for (unsigned y = 0; y < ranks_per_dim_[1]; ++y) {
for (unsigned z = 0; z < ranks_per_dim_[2]; ++z) {
rank_hardcoded_functors_.push_back(new RankHardcodedFunctor(rt, *this, Point<3>(x,y,z)));
}
}
}
}
SampleMapping(const SampleMapping& rhs) = delete;
SampleMapping& operator=(const SampleMapping& rhs) = delete;
public:
AddressSpace get_rank(ShardID shard_id) const {
return first_rank_ + shard_id;
}
unsigned num_ranks() const {
return ranks_per_dim_[0] * ranks_per_dim_[1] * ranks_per_dim_[2];
}
unsigned x_tiles() const {
return tiles_per_rank_[0] * ranks_per_dim_[0];
}
unsigned y_tiles() const {
return tiles_per_rank_[1] * ranks_per_dim_[1];
}
unsigned z_tiles() const {
return tiles_per_rank_[2] * ranks_per_dim_[2];
}
unsigned num_tiles() const {
return x_tiles() * y_tiles() * z_tiles();
}
Tiling3DFunctor* tiling_3d_functor() {
return tiling_3d_functor_;
}
Tiling2DFunctor* tiling_2d_functor(int dim, bool dir) {
assert(0 <= dim && dim < 3);
return tiling_2d_functors_[dim][dir];
}
HardcodedFunctor* hardcoded_functor(const DomainPoint& tile) {
assert(tile.get_dim() == 3);
assert(0 <= tile[0] && tile[0] < x_tiles());
assert(0 <= tile[1] && tile[1] < y_tiles());
assert(0 <= tile[2] && tile[2] < z_tiles());
return hardcoded_functors_[tile[0] * y_tiles() * z_tiles() +
tile[1] * z_tiles() +
tile[2]];
}
RankTiling3DFunctor* rank_tiling_3d_functor(bool fold = false) {
return rank_tiling_3d_functor_[fold];
}
RankTiling2DFunctor* rank_tiling_2d_functor(int dim, bool dir) {
assert(0 <= dim && dim < 3);
return rank_tiling_2d_functors_[dim][dir];
}
RankHardcodedFunctor* rank_hardcoded_functor(const DomainPoint& tile) {
assert(tile.get_dim() == 3);
assert(0 <= tile[0] && tile[0] < ranks_per_dim_[0]);
assert(0 <= tile[1] && tile[1] < ranks_per_dim_[1]);
assert(0 <= tile[2] && tile[2] < ranks_per_dim_[2]);
return rank_hardcoded_functors_[tile[0] * ranks_per_dim_[1] * ranks_per_dim_[2] +
tile[1] * ranks_per_dim_[2] +
tile[2]];
}
bool isLowpriority() const {
return lowpriority_;
}
void setLowpriority() {
lowpriority_ = true;
}
public:
// Maps tasks in a 3D index space launch according to the default tiling
// logic (see description above).
class Tiling3DFunctor : public SplinteringFunctor {
public:
Tiling3DFunctor(Runtime* rt, SampleMapping& parent)
: SplinteringFunctor(rt, parent) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
assert(point.get_dim() == 3);
CHECK(0 <= point[0] && point[0] < parent_.x_tiles() &&
0 <= point[1] && point[1] < parent_.y_tiles() &&
0 <= point[2] && point[2] < parent_.z_tiles(),
"Unexpected point on index space launch");
return (point[0] / parent_.tiles_per_rank_[0]) * parent_.ranks_per_dim_[1]
* parent_.ranks_per_dim_[2] +
(point[1] / parent_.tiles_per_rank_[1]) * parent_.ranks_per_dim_[2] +
(point[2] / parent_.tiles_per_rank_[2]);
}
virtual SplinterID splinter(const DomainPoint &point) {
assert(point.get_dim() == 3);
CHECK(0 <= point[0] && point[0] < parent_.x_tiles() &&
0 <= point[1] && point[1] < parent_.y_tiles() &&
0 <= point[2] && point[2] < parent_.z_tiles(),
"Unexpected point on index space launch");
return (point[0] % parent_.tiles_per_rank_[0]) * parent_.tiles_per_rank_[1]
* parent_.tiles_per_rank_[2] +
(point[1] % parent_.tiles_per_rank_[1]) * parent_.tiles_per_rank_[2] +
(point[2] % parent_.tiles_per_rank_[2]);
}
};
// Maps tasks in a 2D index space launch, by extending each domain point to a
// 3D tile and deferring to the default strategy.
// Parameter `dim` controls which dimension to add.
// Parameter `dir` controls which extreme of that dimension to set.
class Tiling2DFunctor : public SplinteringFunctor {
public:
Tiling2DFunctor(Runtime* rt, SampleMapping& parent,
unsigned dim, bool dir)
: SplinteringFunctor(rt, parent), dim_(dim), dir_(dir) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
return parent_.tiling_3d_functor_->shard
(to_point_3d(point), full_space, total_shards);
}
virtual SplinterID splinter(const DomainPoint &point) {
return parent_.tiling_3d_functor_->splinter(to_point_3d(point));
}
private:
DomainPoint to_point_3d(const DomainPoint& point) const {
assert(point.get_dim() == 2);
unsigned coord =
(dim_ == 0) ? (dir_ ? 0 : parent_.x_tiles()-1) :
(dim_ == 1) ? (dir_ ? 0 : parent_.y_tiles()-1) :
/*dim_ == 2*/ (dir_ ? 0 : parent_.z_tiles()-1) ;
return
(dim_ == 0) ? Point<3>(coord, point[0], point[1]) :
(dim_ == 1) ? Point<3>(point[0], coord, point[1]) :
/*dim_ == 2*/ Point<3>(point[0], point[1], coord) ;
}
private:
unsigned dim_;
bool dir_;
};
// Maps every task to the same shard & splinter (the ones corresponding to
// the tile specified in the constructor).
class HardcodedFunctor : public SplinteringFunctor {
public:
HardcodedFunctor(Runtime* rt,
SampleMapping& parent,
const DomainPoint& tile)
: SplinteringFunctor(rt, parent), tile_(tile) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
return parent_.tiling_3d_functor_->shard(tile_, full_space, total_shards);
}
virtual SplinterID splinter(const DomainPoint &point) {
return parent_.tiling_3d_functor_->splinter(tile_);
}
private:
DomainPoint tile_;
};
// Maps tasks in a 3D index space launch on ranks according to
// the default tiling logic (see description above).
class RankTiling3DFunctor : public SplinteringFunctor {
public:
RankTiling3DFunctor(Runtime* rt, SampleMapping& parent, bool fold)
: SplinteringFunctor(rt, parent), fold_(fold) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
assert(point.get_dim() == 3);
unsigned x = fold_ ? point[0] % parent_.ranks_per_dim_[0] : point[0];
unsigned y = fold_ ? point[1] % parent_.ranks_per_dim_[1] : point[1];
unsigned z = fold_ ? point[2] % parent_.ranks_per_dim_[2] : point[2];
CHECK(0 <= x && x < parent_.ranks_per_dim_[0] &&
0 <= y && y < parent_.ranks_per_dim_[1] &&
0 <= z && z < parent_.ranks_per_dim_[2],
"Unexpected point on index space launch");
return x * parent_.ranks_per_dim_[1]
* parent_.ranks_per_dim_[2] +
y * parent_.ranks_per_dim_[2] +
z;
}
virtual SplinterID splinter(const DomainPoint &point) {
assert(point.get_dim() == 3);
unsigned x = fold_ ? point[0] % parent_.ranks_per_dim_[0] : point[0];
unsigned y = fold_ ? point[1] % parent_.ranks_per_dim_[1] : point[1];
unsigned z = fold_ ? point[2] % parent_.ranks_per_dim_[2] : point[2];
CHECK(0 <= x && x < parent_.ranks_per_dim_[0] &&
0 <= y && y < parent_.ranks_per_dim_[1] &&
0 <= z && z < parent_.ranks_per_dim_[2],
"Unexpected point on index space launch");
return x * parent_.tiles_per_rank_[1]
* parent_.tiles_per_rank_[2] +
y * parent_.tiles_per_rank_[2] +
z;
}
private:
bool fold_;
};
// Maps tasks in a 2D index space launch, by extending each domain point to a
// 3D tile and deferring to the default strategy.
// Parameter `dim` controls which dimension to add.
// Parameter `dir` controls which extreme of that dimension to set.
class RankTiling2DFunctor : public SplinteringFunctor {
public:
RankTiling2DFunctor(Runtime* rt, SampleMapping& parent,
unsigned dim, bool dir)
: SplinteringFunctor(rt, parent), dim_(dim), dir_(dir) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
return parent_.rank_tiling_3d_functor_[0]->shard
(to_point_3d(point), full_space, total_shards);
}
virtual SplinterID splinter(const DomainPoint &point) {
return parent_.rank_tiling_3d_functor_[0]->splinter(to_point_3d(point));
}
private:
DomainPoint to_point_3d(const DomainPoint& point) const {
assert(point.get_dim() == 2);
unsigned coord =
(dim_ == 0) ? (dir_ ? 0 : parent_.ranks_per_dim_[0]-1) :
(dim_ == 1) ? (dir_ ? 0 : parent_.ranks_per_dim_[1]-1) :
/*dim_ == 2*/ (dir_ ? 0 : parent_.ranks_per_dim_[2]-1) ;
return
(dim_ == 0) ? Point<3>(coord, point[0], point[1]) :
(dim_ == 1) ? Point<3>(point[0], coord, point[1]) :
/*dim_ == 2*/ Point<3>(point[0], point[1], coord) ;
}
private:
unsigned dim_;
bool dir_;
};
// Maps every task to the same shard & splinter (the ones corresponding to
// the rank specified in the constructor).
class RankHardcodedFunctor : public SplinteringFunctor {
public:
RankHardcodedFunctor(Runtime* rt,
SampleMapping& parent,
const DomainPoint& tile)
: SplinteringFunctor(rt, parent), tile_(tile) {}
public:
virtual ShardID shard(const DomainPoint& point,
const Domain& full_space,
const size_t total_shards) {
return parent_.rank_tiling_3d_functor_[0]->shard(tile_, full_space, total_shards);
}
virtual SplinterID splinter(const DomainPoint &point) {
return parent_.rank_tiling_3d_functor_[0]->splinter(tile_);
}
private:
DomainPoint tile_;
};
private:
unsigned tiles_per_rank_[3];
unsigned ranks_per_dim_[3];
AddressSpace first_rank_;
Tiling3DFunctor* tiling_3d_functor_;
Tiling2DFunctor* tiling_2d_functors_[3][2];
std::vector<HardcodedFunctor*> hardcoded_functors_;
RankTiling3DFunctor* rank_tiling_3d_functor_[2];
RankTiling2DFunctor* rank_tiling_2d_functors_[3][2];
std::vector<RankHardcodedFunctor*> rank_hardcoded_functors_;
// Samples passed using -lp (low-priority) are mapped differently (e.g., to CPUs)
bool lowpriority_;
};
AddressSpace SplinteringFunctor::get_rank(const DomainPoint &point) {
return parent_.get_rank(shard(point, Domain(), 0));
}
//=============================================================================
// MAPPER CLASS: CONSTRUCTOR
//=============================================================================
class PrometeoMapper : public DefaultMapper {
public:
PrometeoMapper(Runtime* rt, Machine machine, Processor local)
: DefaultMapper(rt->get_mapper_runtime(), machine, local, "prometeo_mapper"),
all_procs_(remote_cpus.size()),
all_next_io_proc_(remote_cpus.size()) {
Processor::Kind kind = local_proc.kind();
auto pid = local_proc.id;
switch (kind) {
// Latency-optimized cores (LOCs) are CPUs
case Processor::LOC_PROC:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is CPU";
break;
}
// Throughput-optimized cores (TOCs) are GPUs
case Processor::TOC_PROC:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is GPU";
break;
}
// Throughput-optimized cores (TOCs) are GPUs
case Processor::OMP_PROC:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is OMP";
break;
}
// Processor for doing I/O
case Processor::IO_PROC:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is I/O Proc";
break;
}
// Utility processors are helper processors for
// running Legion runtime meta-level tasks and
// should not be used for running application tasks
case Processor::UTIL_PROC:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is utility";
break;
}
default:
{
LOG.debug() << " Processor ID " << std::hex << pid << " is have no clue:";
}
}
// Set the umask of the process to clear S_IWGRP and S_IWOTH.
umask(022);
// Assign ranks sequentially to samples, each sample getting one rank for
// each super-tile.
auto process_config = [&](const Config& config, AddressSpace reqd_ranks) {
CHECK(config.Mapping.tiles[0] > 0 &&
config.Mapping.tiles[1] > 0 &&
config.Mapping.tiles[2] > 0 &&
config.Mapping.tilesPerRank[0] > 0 &&
config.Mapping.tilesPerRank[1] > 0 &&
config.Mapping.tilesPerRank[2] > 0 &&
config.Mapping.tiles[0] % config.Mapping.tilesPerRank[0] == 0 &&
config.Mapping.tiles[1] % config.Mapping.tilesPerRank[1] == 0 &&
config.Mapping.tiles[2] % config.Mapping.tilesPerRank[2] == 0,
"Invalid tiling for sample %lu", sample_mappings_.size() + 1);
sample_mappings_.emplace_back(rt, config, reqd_ranks);
};
unsigned supplied_ranks = remote_cpus.size();
AddressSpace reqd_ranks = 0;
AddressSpace reqd_ranks_lp = 0;
// Locate all config files specified on the command-line arguments.
InputArgs args = Runtime::get_input_args();
for (int i = 0; i < args.argc; ++i) {
if (EQUALS(args.argv[i], "-i") && i < args.argc-1) {
Config config;
parse_Config(&config, args.argv[i+1]);
process_config(config, reqd_ranks);
reqd_ranks += sample_mappings_.back().num_ranks();
} else if (EQUALS(args.argv[i], "-lp") && i < args.argc-1) {
Config config;
parse_Config(&config, args.argv[i+1]);
process_config(config, reqd_ranks_lp);
sample_mappings_.back().setLowpriority();
auto snranks = sample_mappings_.back().num_ranks();
LOG.debug() << std::hex << local_proc.id << "] -lp snranks: " << snranks << " supplied_ranks: " << supplied_ranks << " reqd_ranks_lp: " << reqd_ranks_lp;
// Verify that we have enough ranks.
CHECK(snranks <= supplied_ranks,
"%u rank(s) required, but %u rank(s) supplied to Legion",
snranks, supplied_ranks);
// Just to make sure that there are enough ranks for the LP samples.
// If not, just start from rank 0 for the next sample.
if (snranks + reqd_ranks_lp >= supplied_ranks) {
reqd_ranks_lp = 0;
} else {
reqd_ranks_lp += snranks;
}
LOG.debug() << std::hex << local_proc.id << "] -lp reqd_ranks_lp: " << reqd_ranks_lp;
}
}
// Verify that we have enough ranks.
CHECK(reqd_ranks <= supplied_ranks,
"%u rank(s) required, but %u rank(s) supplied to Legion",
reqd_ranks, supplied_ranks);
if (reqd_ranks < supplied_ranks) {
LOG.warning() << supplied_ranks << " rank(s) supplied to Legion,"
<< " but only " << reqd_ranks << " required";
}
// Cache processor information.
Machine::ProcessorQuery query(machine);
for (auto it = query.begin(); it != query.end(); it++) {
AddressSpace rank = it->address_space();
Processor::Kind kind = it->kind();
get_procs(rank, kind).push_back(*it);
}
// Initialize next_io_proc to use first IO proc
for (auto it = query.begin(); it != query.end(); it++) {
AddressSpace rank = it->address_space();
all_next_io_proc_[rank] = 0;
}
// Verify machine configuration.
for (AddressSpace rank = 0; rank < remote_cpus.size(); ++rank) {
CHECK(get_procs(rank, Processor::IO_PROC).size() > 0,
"No IO processor on rank %u", rank);
}
}
//=============================================================================
// MAPPER CLASS: MAPPING LOGIC
//=============================================================================
private:
std::vector<unsigned> find_sample_ids(const MapperContext ctx,
const Task& task) const {
std::vector<unsigned> sample_ids;
// Tasks called on regions: read the SAMPLE_ID_TAG from the region
if (task.is_index_space ||
EQUALS(task.get_task_name(), "DummyAverages") ||
EQUALS(task.get_task_name(), "InitializeNodeGrid") ||
EQUALS(task.get_task_name(), "ComputeRecycleAveragePosition") ||
EQUALS(task.get_task_name(), "InitializeBoundarLayerData") ||
EQUALS(task.get_task_name(), "GetRescalingData") ||
EQUALS(task.get_task_name(), "cache_grid_translation") ||
#ifdef ELECTRIC_FIELD
EQUALS(task.get_task_name(), "initCoefficients") ||
EQUALS(task.get_task_name(), "InitWaveNumbers") ||
#endif
STARTS_WITH(task.get_task_name(), "FastInterp")) {
CHECK(!task.regions.empty(),
"Expected region argument in call to %s", task.get_task_name());
const RegionRequirement& req = task.regions[0];
LogicalRegion region = req.region.exists() ? req.region
: runtime->get_parent_logical_region(ctx, req.partition);
region = get_root(ctx, region);
const void* info = NULL;
size_t info_size = 0;
bool success = runtime->retrieve_semantic_information
(ctx, region, SAMPLE_ID_TAG, info, info_size,
false/*can_fail*/, true/*wait_until_ready*/);
CHECK(success, "Missing SAMPLE_ID_TAG semantic information on region");
assert(info_size == sizeof(unsigned));
sample_ids.push_back(*static_cast<const unsigned*>(info));
}
// Tasks with Config as 1st argument: read config.Mapping.sampleId
else if (EQUALS(task.get_task_name(), "workSingle")) {
const Config* config = static_cast<const Config*>(first_arg(task));
sample_ids.push_back(static_cast<unsigned>(config->Mapping.sampleId));
}
// Helper & I/O tasks: go up one level to the work task
else if (STARTS_WITH(task.get_task_name(), "Console_Write") ||
STARTS_WITH(task.get_task_name(), "Probe_Write") ||
EQUALS(task.get_task_name(), "createDir") ||
EQUALS(task.get_task_name(), "dumpMasterFile") ||
EQUALS(task.get_task_name(), "writeTileAttr") ||
EQUALS(task.get_task_name(), "readTileAttr") ||
EQUALS(task.get_task_name(), "__dummy") ||
STARTS_WITH(task.get_task_name(), "__unary_") ||
STARTS_WITH(task.get_task_name(), "__binary_")) {
assert(task.parent_task != NULL);
sample_ids = find_sample_ids(ctx, *(task.parent_task));
}
// Other tasks: fail and notify the user
else {
CHECK(false, "Unhandled task in find_sample_ids: %s",
task.get_task_name());
}
// Sanity checks
assert(!sample_ids.empty());
for (unsigned sample_id : sample_ids) {
assert(sample_id < sample_mappings_.size());
}
return sample_ids;
}
unsigned find_sample_id(const MapperContext ctx, const Task& task) const {
return find_sample_ids(ctx, task)[0];
}
DomainPoint find_tile(const MapperContext ctx,
const Task& task) const {
// Tasks that should run on the first rank of their sample's allocation
if (EQUALS(task.get_task_name(), "workSingle") ||
EQUALS(task.get_task_name(), "workDual") ||
EQUALS(task.get_task_name(), "cache_grid_translation") ||
STARTS_WITH(task.get_task_name(), "Console_Write") ||
STARTS_WITH(task.get_task_name(), "Probe_Write") ||
EQUALS(task.get_task_name(), "createDir") ||
EQUALS(task.get_task_name(), "__dummy") ||
EQUALS(task.get_task_name(), "DummyAverages") ||
EQUALS(task.get_task_name(), "InitializeNodeGrid") ||
EQUALS(task.get_task_name(), "ComputeRecycleAveragePosition") ||
EQUALS(task.get_task_name(), "InitializeBoundarLayerData") ||
EQUALS(task.get_task_name(), "GetRescalingData") ||
#ifdef ELECTRIC_FIELD
EQUALS(task.get_task_name(), "initCoefficients") ||
EQUALS(task.get_task_name(), "InitWaveNumbers") ||
#endif
EQUALS(task.get_task_name(), "dumpMasterFile") ||
EQUALS(task.get_task_name(), "writeTileAttr") ||
EQUALS(task.get_task_name(), "readTileAttr") ||
STARTS_WITH(task.get_task_name(), "FastInterp") ||
STARTS_WITH(task.get_task_name(), "__unary_") ||
STARTS_WITH(task.get_task_name(), "__binary_")) {
return Point<3>(0,0,0);
}
// Other tasks: fail and notify the user
else {
CHECK(false, "Unhandled task in find_tile: %s", task.get_task_name());
return Point<3>(0,0,0);
}
}
SplinteringFunctor* pick_functor(const MapperContext ctx,
const Task& task) {
// 3D index space tasks
if (task.is_index_space && task.index_domain.get_dim() == 3) {
unsigned sample_id = find_sample_id(ctx, task);
SampleMapping& mapping = sample_mappings_[sample_id];
// IO of 3D partitioned regions is managed by each rank
if (STARTS_WITH(task.get_task_name(), "dumpTile") ||
STARTS_WITH(task.get_task_name(), "loadTile")) {
return mapping.rank_tiling_3d_functor(true);
} else {
return mapping.tiling_3d_functor();
}
}
// 2D index space tasks
else if (task.is_index_space && task.index_domain.get_dim() == 2) {
unsigned sample_id = find_sample_id(ctx, task);
SampleMapping& mapping = sample_mappings_[sample_id];
// IO of 2D partitioned regions
if (STARTS_WITH(task.get_task_name(), "dumpTile") ||
STARTS_WITH(task.get_task_name(), "loadTile")) {
return mapping.hardcoded_functor(Point<3>(0,0,0));
} else {
CHECK(false, "Unexpected 2D domain on index space launch of task %s",
task.get_task_name());
return NULL;
}
}
// 1D index space tasks
else if (task.is_index_space && task.index_domain.get_dim() == 1) {
unsigned sample_id = find_sample_id(ctx, task);
SampleMapping& mapping = sample_mappings_[sample_id];
// IO of 1D partitioned regions
if (STARTS_WITH(task.get_task_name(), "dumpTile") ||
STARTS_WITH(task.get_task_name(), "loadTile")) {
return mapping.hardcoded_functor(Point<3>(0,0,0));
} else {
CHECK(false, "Unexpected 1D domain on index space launch of task %s",
task.get_task_name());
return NULL;
}
}
// Sample-specific tasks that are launched individually on each tile
else if (EQUALS(task.get_task_name(), "workSingle") ||
EQUALS(task.get_task_name(), "workDual") ||
EQUALS(task.get_task_name(), "DummyAverages") ||
EQUALS(task.get_task_name(), "InitializeNodeGrid") ||
EQUALS(task.get_task_name(), "ComputeRecycleAveragePosition") ||
EQUALS(task.get_task_name(), "InitializeBoundarLayerData") ||
EQUALS(task.get_task_name(), "GetRescalingData") ||
#ifdef ELECTRIC_FIELD
EQUALS(task.get_task_name(), "initCoefficients") ||
EQUALS(task.get_task_name(), "InitWaveNumbers") ||
#endif
EQUALS(task.get_task_name(), "dumpMasterFile") ||
EQUALS(task.get_task_name(), "writeTileAttr") ||
EQUALS(task.get_task_name(), "readTileAttr") ||
EQUALS(task.get_task_name(), "cache_grid_translation") ||
STARTS_WITH(task.get_task_name(), "FastInterp") ||
STARTS_WITH(task.get_task_name(), "Console_Write") ||
STARTS_WITH(task.get_task_name(), "Probe_Write") ||
EQUALS(task.get_task_name(), "createDir") ||
EQUALS(task.get_task_name(), "__dummy") ||
STARTS_WITH(task.get_task_name(), "__unary_") ||
STARTS_WITH(task.get_task_name(), "__binary_")) {
unsigned sample_id = find_sample_id(ctx, task);
SampleMapping& mapping = sample_mappings_[sample_id];
DomainPoint tile = find_tile(ctx, task);
return mapping.hardcoded_functor(tile);
}
// Other tasks: fail and notify the user
else {
CHECK(false, "Unhandled task in pick_functor: %s", task.get_task_name());
return NULL;
}
}
//=============================================================================
// MAPPER CLASS: MAJOR OVERRIDES
//=============================================================================
public:
// Control-replicate work tasks.
virtual void select_task_options(const MapperContext ctx,
const Task& task,
TaskOptions& output) {
DefaultMapper::select_task_options(ctx, task, output);
output.replicate =
EQUALS(task.get_task_name(), "workSingle") ||
EQUALS(task.get_task_name(), "workDual");
}
virtual void default_policy_rank_processor_kinds(MapperContext ctx,
const Task& task,
std::vector<Processor::Kind>& ranking) {
// the main task is deferred to the default mapping policy
if (EQUALS(task.get_task_name(), "main")) {
DefaultMapper::default_policy_rank_processor_kinds(ctx, task, ranking);
// Work tasks: map to CPU processors
} else if (EQUALS(task.get_task_name(), "workSingle") ||
EQUALS(task.get_task_name(), "workDual")) {
ranking.push_back(Processor::LOC_PROC);
// HDF5 tasks: map to IO processors
} else if (STARTS_WITH(task.get_task_name(), "dumpTile") ||
STARTS_WITH(task.get_task_name(), "loadTile") ||
EQUALS(task.get_task_name(), "dumpMasterFile") ||
EQUALS(task.get_task_name(), "writeTileAttr") ||
EQUALS(task.get_task_name(), "readTileAttr")) {
ranking.push_back(Processor::IO_PROC);
// Console tasks: map to IO processors
} else if (STARTS_WITH(task.get_task_name(), "Console_Write") ||
EQUALS( task.get_task_name(), "createDir")) {
ranking.push_back(Processor::IO_PROC);
// Probe output tasks: map to IO processors
} else if (STARTS_WITH(task.get_task_name(), "Probe_Write")) {
ranking.push_back(Processor::IO_PROC);
// Other tasks: differ mapping depending whether it is Low priority or High priority
} else {
unsigned sample_id = find_sample_id(ctx, task);
const SampleMapping& mapping = sample_mappings_[sample_id];
// Restrict low fidelities to CPUs
if (mapping.isLowpriority()) {
ranking.resize(2);
ranking[0] = Processor::OMP_PROC;
ranking[1] = Processor::LOC_PROC;
// Other tasks: defer to the default mapping policy
} else {
DefaultMapper::default_policy_rank_processor_kinds(ctx, task, ranking);
}
}
}
#ifndef NO_LEGION_CONTROL_REPLICATION
// Replicate each work task over all ranks assigned to the corresponding
// sample(s).
virtual void map_replicate_task(const MapperContext ctx,
const Task& task,
const MapTaskInput& input,
const MapTaskOutput& default_output,
MapReplicateTaskOutput& output) {
// Read configuration.
assert(!runtime->is_MPI_interop_configured(ctx));
assert(EQUALS(task.get_task_name(), "workSingle") ||
EQUALS(task.get_task_name(), "workDual"));
VariantInfo info =
default_find_preferred_variant(task, ctx, false/*needs_tight_bound*/);
CHECK(task.regions.empty() && info.is_replicable,
"Unexpected features on work task");
std::vector<unsigned> sample_ids = find_sample_ids(ctx, task);
// Create a replicant on the first CPU processor of each sample's ranks.
for (unsigned sample_id : sample_ids) {
const SampleMapping& mapping = sample_mappings_[sample_id];
for (ShardID shard_id = 0; shard_id < mapping.num_ranks(); ++shard_id) {
AddressSpace rank = mapping.get_rank(shard_id);
Processor target_proc = get_procs(rank, info.proc_kind)[0];
output.task_mappings.push_back(default_output);
output.task_mappings.back().chosen_variant = info.variant;
output.task_mappings.back().target_procs.push_back(target_proc);
output.control_replication_map.push_back(target_proc);
}
}
}
#endif
// NOTE: Will only run if Legion is compiled with dynamic control replication.
virtual void select_sharding_functor(const MapperContext ctx,
const Task& task,
const SelectShardingFunctorInput& input,
SelectShardingFunctorOutput& output) {
output.chosen_functor = pick_functor(ctx, task)->id;
}
virtual Processor default_policy_select_initial_processor(MapperContext ctx,
const Task& task) {
// Index space tasks: defer to the default mapping policy; slice_task will
// eventually be called to do the mapping properly
if (task.is_index_space) {
return DefaultMapper::default_policy_select_initial_processor(ctx, task);
}
// Main task: defer to the default mapping policy
else if (EQUALS(task.get_task_name(), "main")) {
return DefaultMapper::default_policy_select_initial_processor(ctx, task);
}
// Other tasks
else {
unsigned sample_id = find_sample_id(ctx, task);
DomainPoint tile = find_tile(ctx, task);
VariantInfo info = default_find_preferred_variant(task, ctx, false/*needs_tight_bound*/);
SplinteringFunctor* functor = pick_functor(ctx, task);
Processor target_proc = select_proc(tile, info.proc_kind, functor);
LOG.debug() << "Sample " << sample_id
<< ": Task " << task.get_task_name()
<< ": Sequential launch"
<< ": Tile " << tile
<< ": Processor " << target_proc;
return target_proc;
}
}
virtual void slice_task(const MapperContext ctx,
const Task& task,
const SliceTaskInput& input,
SliceTaskOutput& output) {
output.verify_correctness = false;
unsigned sample_id = find_sample_id(ctx, task);
VariantInfo info = default_find_preferred_variant(task, ctx, false/*needs_tight_bound*/);
if (sample_mappings_[sample_id].isLowpriority() and
(info.proc_kind != Processor::IO_PROC) ) {
// Low-priority stuff that does not need an IO_PROC gets mapped either on
// - OMP_PROC
// - LOC_PROC
Processor::Kind lpkind = Processor::LOC_PROC;
#ifdef REALM_USE_OPENMP
std::vector<VariantID> variants;
runtime->find_valid_variants(ctx, task.task_id, variants, Processor::OMP_PROC);
if ( ! variants.empty() ) {
lpkind = Processor::OMP_PROC;
}
#endif
info = default_find_preferred_variant(task, ctx,
false/*needs_tight_bound*/,
true/*cache*/,
lpkind);
}
SplinteringFunctor* functor = pick_functor(ctx, task);
for (Domain::DomainPointIterator it(input.domain); it; it++) {
Processor target_proc = select_proc(it.p, info.proc_kind, functor);
output.slices.emplace_back(Domain(it.p, it.p), target_proc,
false/*recurse*/,
(target_proc.kind() == Processor::IO_PROC) /*stealable*/);
LOG.debug() << "Sample " << sample_id
<< ": Task " << task.get_task_name()
<< ": Index space launch"
<< ": Tile " << it.p
<< ": Processor " << target_proc;
}
}
virtual TaskPriority default_policy_select_task_priority(MapperContext ctx,
const Task& task) {
// Unless handled specially below, all tasks have the same priority.
int priority = 0;
if ( ! EQUALS(task.get_task_name(), "main") ) {
unsigned sample_id = find_sample_id(ctx, task);
const SampleMapping& mapping = sample_mappings_[sample_id];
if (mapping.isLowpriority()) {
priority = -1;
} else {
if (STARTS_WITH(task.get_task_name(), "UpdateShockSensor") ||
STARTS_WITH(task.get_task_name(), "UpdateUsing") ||
STARTS_WITH(task.get_task_name(), "UpdateVars") ||
STARTS_WITH(task.get_task_name(), "UpdateChemistry") ||
STARTS_WITH(task.get_task_name(), "AddChemistrySources") ||
STARTS_WITH(task.get_task_name(), "AddBodyForces") ||
STARTS_WITH(task.get_task_name(), "AddIonWindSources") ||
STARTS_WITH(task.get_task_name(), "AddLaser") ||
STARTS_WITH(task.get_task_name(), "workSingle")) {
priority = 1;
}
}
}
return priority;
}
// Send each cross-section explicit copy to the first rank of the first
// section, to be mapped further.
// NOTE: Will only run if Legion is compiled with dynamic control replication.
virtual void select_sharding_functor(const MapperContext ctx,
const Copy& copy,
const SelectShardingFunctorInput& input,
SelectShardingFunctorOutput& output) {
CHECK(copy.parent_task != NULL &&
EQUALS(copy.parent_task->get_task_name(), "workDual"),
"Unsupported: Sharded copy outside of workDual");
unsigned sample_id = find_sample_id(ctx, *(copy.parent_task));
SampleMapping& mapping = sample_mappings_[sample_id];
output.chosen_functor = mapping.hardcoded_functor(Point<3>(0,0,0))->id;
}
virtual void map_copy(const MapperContext ctx,
const Copy& copy,
const MapCopyInput& input,
MapCopyOutput& output) {
// For HDF copies, defer to the default mapping policy.
if (EQUALS(copy.parent_task->get_task_name(), "dumpTile") ||
EQUALS(copy.parent_task->get_task_name(), "loadTile")) {
DefaultMapper::map_copy(ctx, copy, input, output);
return;
}
CHECK(false, "Unsupported: map_copy");
}
virtual void select_sharding_functor(const MapperContext ctx,
const Fill& fill,
const SelectShardingFunctorInput& input,
SelectShardingFunctorOutput& output) {
CHECK(fill.parent_task != NULL,
"Unsupported: Sharded Fill does not have parent partition");
unsigned sample_id = find_sample_id(ctx, *(fill.parent_task));
if (fill.is_index_space && fill.index_domain.get_dim() == 3) {
SampleMapping& mapping = sample_mappings_[sample_id];
if (fill.index_domain.get_volume() == mapping.num_tiles()) {
output.chosen_functor = mapping.tiling_3d_functor()->id;
LOG.debug() << "Sample " << sample_id
<< ": Fill from parent task " << fill.parent_task->get_task_name()
<< ": sharded using tiling_3d_functor";
} else {