From 1899bc9a004498ae8eae9c31932faa66827b883f Mon Sep 17 00:00:00 2001 From: Rushaway Date: Wed, 20 Nov 2024 11:18:12 +0100 Subject: [PATCH] feat: steam auth id convar --- README.md | 1 + docs/index.html | 14 ++++++++++++++ src/addons/sourcemod/scripting/zombiereloaded.sp | 2 +- src/addons/sourcemod/scripting/zr/cvars.inc | 2 ++ src/addons/sourcemod/scripting/zr/roundend.inc | 4 +++- 5 files changed, 21 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 4ab27c65..90565b42 100644 --- a/README.md +++ b/README.md @@ -163,6 +163,7 @@ Find all cvars details on [online docs](https://srcdslab.github.io/sm-plugin-zom - zr_roundend_overlays_zombie - "overlays/zr/zombies_win - Overlay, relative to \"materials\" folder, to display when zombies win the round. [Dependency: zr_roundend_overlay] - zr_roundend_balance_teams - "1" - Balances the team every time the round ends. Disable this if you use something else to balance teams. - zr_roundend_zombies_win - "1" - Should zombies win if roundtime runs out. +- zr_roundend_authid_type - "1" - AuthID type used [0 = Engine, 1 = Steam2, 2 = Steam3, 3 = Steam64] - zr_account_cashfill - "1" - Reset player's cash each spawn. - zr_account_cashfill_value - "12000" - Amount of cash to set player's account to. [Dependency: zr_account_cashfill] - zr_account_cashdmg - "0" - Attacker receives amount of cash equivalent to the damage that was inflicted. diff --git a/docs/index.html b/docs/index.html index f893e94f..b6ae662e 100644 --- a/docs/index.html +++ b/docs/index.html @@ -3378,6 +3378,20 @@

1. RoundEnd

0 or 1

+ + + zr_roundend_authid_type + 1 + + +

AuthID type used to display stats at round end. See AuthIdType Enumeration

+

Options:
+ 0 = Engine
+ 1 = Steam2
+ 2 = Steam3
+ 3 = Steam64 +

+ diff --git a/src/addons/sourcemod/scripting/zombiereloaded.sp b/src/addons/sourcemod/scripting/zombiereloaded.sp index b015f6fc..5b413c3b 100644 --- a/src/addons/sourcemod/scripting/zombiereloaded.sp +++ b/src/addons/sourcemod/scripting/zombiereloaded.sp @@ -45,7 +45,7 @@ #include -#define VERSION "3.10.12" +#define VERSION "3.10.13" // Comment this line to exclude version info command. Enable this if you have // the repository and HG installed (Mercurial or TortoiseHG). diff --git a/src/addons/sourcemod/scripting/zr/cvars.inc b/src/addons/sourcemod/scripting/zr/cvars.inc index f41e4cdd..7f26a9c8 100644 --- a/src/addons/sourcemod/scripting/zr/cvars.inc +++ b/src/addons/sourcemod/scripting/zr/cvars.inc @@ -104,6 +104,7 @@ enum struct CvarsList Handle CVAR_ROUNDEND_OVERLAY_HUMAN; Handle CVAR_ROUNDEND_BALANCE_TEAMS; Handle CVAR_ROUNDEND_ZOMBIES_WIN; + Handle CVAR_ROUNDEND_AUTHID_TYPE; Handle CVAR_INFECT_SPAWNTIME_MIN; Handle CVAR_INFECT_SPAWNTIME_MAX; Handle CVAR_INFECT_CONSECUTIVE_BLOCK; @@ -386,6 +387,7 @@ void CvarsCreate() g_hCvarsList.CVAR_ROUNDEND_OVERLAY_ZOMBIE = CreateConVar("zr_roundend_overlays_zombie", "overlays/zr/zombies_win", "Overlay, relative to \"materials\" folder, to display when zombies win the round. [Dependency: zr_roundend_overlay]"); g_hCvarsList.CVAR_ROUNDEND_BALANCE_TEAMS = CreateConVar("zr_roundend_balance_teams", "1", "Balances the team every time the round ends. Disable this if you use something else to balance teams."); g_hCvarsList.CVAR_ROUNDEND_ZOMBIES_WIN = CreateConVar("zr_roundend_zombies_win", "1", "Should zombies win if roundtime runs out."); + g_hCvarsList.CVAR_ROUNDEND_AUTHID_TYPE = CreateConVar("zr_roundend_authid_type", "1", "AuthID type used [0 = Engine, 1 = Steam2, 2 = Steam3, 3 = Steam64]", FCVAR_NONE, true, 0.0, true, 3.0); // =========================== diff --git a/src/addons/sourcemod/scripting/zr/roundend.inc b/src/addons/sourcemod/scripting/zr/roundend.inc index be989d91..e10cb1f1 100644 --- a/src/addons/sourcemod/scripting/zr/roundend.inc +++ b/src/addons/sourcemod/scripting/zr/roundend.inc @@ -292,6 +292,8 @@ void RoundEndOnRoundEnd(int reason) void RoundEndDisplayStats() { + AuthIdType authType = view_as(GetConVarInt(g_hCvarsList.CVAR_ROUNDEND_AUTHID_TYPE)); + for(int player = 1; player <= MaxClients; player++) { if(!IsClientInGame(player) || (IsFakeClient(player) && !IsClientSourceTV(player))) @@ -306,7 +308,7 @@ void RoundEndDisplayStats() FormatEx(sPlayerID, sizeof(sPlayerID), "%d", GetClientUserId(player)); FormatEx(sPlayerName, sizeof(sPlayerName), "\"%N\"", player); - if(!GetClientAuthId(player, AuthId_Steam2, sPlayerAuth, sizeof(sPlayerAuth))) + if(!GetClientAuthId(player, authType, sPlayerAuth, sizeof(sPlayerAuth))) FormatEx(sPlayerAuth, sizeof(sPlayerAuth), "STEAM_ID_PENDING"); if(IsPlayerAlive(player))