Become a sponsor to Jérémie Gince
I am a Master's degree student in computer science at Laval University. Moreover, I have completed a B.Sc. in physics at the same university in parallel with a certificate in computer science. My master project consists in designing a python library that joins machine learning and neuroscience. This library, NeuroTorch, allows, among other things, to use biologically realistic dynamics, such as spiking neural networks, in order to perform machine learning tasks.
I am also the co-founder of PhysXGamesStudio, a new organization creating video games using machine learning. In addition, we are considering putting some of our development tools on the Unreal Engine marketplace.
Finally, I'm currently looking for a PhD project, so if you have an opportunity for me, do not hesitate to contact me.
Summary:
- 🔭 I’m currently working on NeuroTorch and PhysXGamesStudio.
- 🌱 I’m currently learning: Game developpement.
- 👯 I’m looking to collaborate on a PhD project.
- 🤔 I’m looking for help with Game dev or Artist in PhysXGamesStudio.
- 📫 How to reach me: [email protected]
Featured work
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NeuroTorch/NeuroTorch
Biologically based dynamics for machine learning and deep learning tools for neuroscience.
Python 15 -
JeremieGince/PythonBasicTools
Package containing a set of tools useful to any project made with python.
Python 4