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The Error class should be used for system events outside our control (e.g. OutOfMemory). For cases like this which indicate a bug in the code, use an unchecked exception.
The Error class should be used for system events outside our control (e.g. OutOfMemory). For cases like this which indicate a bug in the code, use an unchecked exception.
TDA553-laborations/src/objects/GameObject.java
Line 31 in fd3cff8
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