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When objects with bars that are supposed to be floating above them are viewed from above (top-down view), the offset is still applied as if we were watching them from the side. This creates an effect, where the objects which are taller than they are wide have their bars pushed "forward" too much. I can't quite tell if that's the intended design or not.
View from the side: looks fine.
Top-down view: looks less fine.
The leftmost object has its height equal to half its width, so it lines up pretty well, but the three objects on the right are much taller (than they are wide), and their bars seem disjointed from them.
I understand that it'd probably be pretty hard to establish some sort of dynamic offset where the bar "sticks" to the visual top of the object.
What I would personally like to see is the bar visually always being above the horizontal center of the object (so its x and z would always be 0).
The text was updated successfully, but these errors were encountered:
When objects with bars that are supposed to be floating above them are viewed from above (top-down view), the offset is still applied as if we were watching them from the side. This creates an effect, where the objects which are taller than they are wide have their bars pushed "forward" too much. I can't quite tell if that's the intended design or not.
View from the side: looks fine.
Top-down view: looks less fine.
The leftmost object has its height equal to half its width, so it lines up pretty well, but the three objects on the right are much taller (than they are wide), and their bars seem disjointed from them.
I understand that it'd probably be pretty hard to establish some sort of dynamic offset where the bar "sticks" to the visual top of the object.
What I would personally like to see is the bar visually always being above the horizontal center of the object (so its x and z would always be 0).
The text was updated successfully, but these errors were encountered: