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mono_windows.go
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mono_windows.go
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// Copyright (C) 2014 Space Monkey, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package monotime
import (
"syscall"
"unsafe"
)
var (
kernel32 = syscall.MustLoadDLL("kernel32.dll")
qpf = kernel32.MustFindProc("QueryPerformanceFrequency")
qpc = kernel32.MustFindProc("QueryPerformanceCounter")
freq = freqOrDie()
)
func freqOrDie() int64 {
var poops int64
r1, _, err := qpf.Call(uintptr(unsafe.Pointer(&poops)))
if r1 == 0 || err.(syscall.Errno) != 0 {
panic(err)
}
return poops
}
func monotime() (sec int64, nsec int32) {
var counter int64
// this may have pessimistic performance (on older hardware) or be wrong on
// pre-vista. see http://msdn.microsoft.com/en-us/library/windows/desktop/dn553408(v=vs.85).aspx
r1, _, err := qpc.Call(uintptr(unsafe.Pointer(&counter)))
if r1 == 0 || err.(syscall.Errno) != 0 {
panic(err)
}
us := (counter * 1000000) / freq
sec = us / 1000000
us -= sec * 1000000
nsec = int32(us) * 1000
return sec, nsec
}