New HWID system #33532
PJB3005
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New HWID system
#33532
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The next stable release of the game will make use of a new HWID system. This is important to be aware of for server administration when pulling the latest version downstream.
If you want to manually cherry-pick this improvement, the relevant PRs are #33265 and #33461.
New system
The new "modern" HWID system works by passing HWID values through the authentication server. This brings the following improvements:
All new entries made (new bans, connection logs, etc.) will track the new HWID type. In UI, these new HWIDs are displayed with a "
V2-
" prefix to visually distinguish them.Old HWIDs are still available to game servers, so that the game server can match pre-existing bans. In the future, we may block ability to place new ban records for legacy HWIDs, to avoid accidents. Legacy HWIDs will not be improved and due to the risk of spoofing we consider them well and thoroughly broken.
Database
The new system is accompanied by some database changes. The relevant migration to run, if you want to do it manually, is as follows:
The game servers will of course automatically apply this migration when necessary, so manual migration is only needed if you want to deploy the SS14.Admin changes in advance.
SS14.Admin
SS14.Admin has been updated to version
1.6.0
to support the new HWID system. If you don't update, HWID values will display incorrectly/confusingly in the UI.Beta Was this translation helpful? Give feedback.
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