From 83ec5fd78856a7bffd3d57c9a525396805bef7ed Mon Sep 17 00:00:00 2001 From: Vasilis The Pikachu Date: Thu, 12 Dec 2024 14:00:16 +0100 Subject: [PATCH] Add instructions for connecting on the internal network --- .../setup/server-hosting-tutorial.md | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/src/en/general-development/setup/server-hosting-tutorial.md b/src/en/general-development/setup/server-hosting-tutorial.md index 24b0b942c..95df999b6 100644 --- a/src/en/general-development/setup/server-hosting-tutorial.md +++ b/src/en/general-development/setup/server-hosting-tutorial.md @@ -21,11 +21,18 @@ If you prefer video guides, here is one! {% embed youtube id="IDBqrAGZ3cA" loading="lazy" %} -## Level 1: Invite Your Friends +## Level 1: Invite Your Friends/Family -You will need to do some extra steps if you want other people to be able to connect and play. +If you are looking to let people from your *internal* network (connected to the same router as you). -### Port Forwarding +#### Getting your internal IP address (Windows) +1. Open Windows Settings +2. Click on "Network & Internet" +3. Look for "IPV4 address". Thats your computers local IP. And what your family needs to enter in the direct connect menu to join. + +If you are looking to let people outside of your local internal network. You will need to do some extra steps to allow external connections. + +#### Port Forwarding The server needs network ports to be forwarded so that people can connect. By default, the game server uses two ports: * UDP `1212` is used for main game netcode. This is necessary for the *client* to be able to connect to the server. This can be configured with the `net.port` configuration variable.