diff --git a/src/en/space-station-14/mapping.md b/src/en/space-station-14/mapping.md index 8e0ebdb53..50962d4bf 100644 --- a/src/en/space-station-14/mapping.md +++ b/src/en/space-station-14/mapping.md @@ -35,13 +35,14 @@ To test the map: ## With Development Environment A [development environment](../general-development/setup/setting-up-a-development-environment.md) and [Git installation](../general-development/setup/git-for-the-ss14-developer.md) are strongly recommended, so that you can keep your local mapping server up to date and submit [pull requests](../general-development/codebase-info/pull-request-guidelines.md). -### Release Build -If you are using a development enviroment instead of just hosting a local server, make sure to use RELEASE instead of DEBUG mode. This is because DEBUG adds artificial lag (making mapping unpleasant) and crashes more (having more assertions enabled). +### Tools Build +If you are using a development enviroment instead of just hosting a local server, make sure to use Tools instead of Debug/DebugOpt mode. This is because Debug adds artificial lag (making mapping unpleasant) and crashes more (having more assertions enabled). +Additionally be careful to not use Release, which disables development environment tooling and configuration and causes the game to act like a standard server instead of a development environment. If you are launching via a console, you can just use: ``` -dotnet run --project Content.Server --configuration RELEASE -dotnet run --project Content.Client --configuration RELEASE +dotnet run --project Content.Server --configuration Tools +dotnet run --project Content.Client --configuration Tools ``` If you are using an IDE, there will be some other way of setting the configuration. For example, in VS there is simply a dropdown menu: