Go to main.py to and add levels in Window enum class
write as the pattern written
W1, W2, W3 ..., Wn
then wirte the values as tupple
W1 = (n, m, k, l)
n = row tiles
m = column tiles
k = number of processes as rows
l = number of processes as columns
For instance:
W1 = (10, 10, 2, 3)
this will create a 10 by 10 windows 6 times 2 rows and 3 columns
Go to par_lev.json to write parameters and levels
wirte levels and parameters for each levels
following the first template patterns, in file par_lev.json
you will find W1 where it is the first world, use W1
first dictionary in the list as a template for the other parameters
for window processing
please contribute on the appropiate branch, ex. Readme changes should be pushed to readme branch
please contribute on the master branch