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Incorrect Zoroark level in Random Battles mode #478
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Zoroark's level is going to be different every game since it copies the level of the mon in the 6th slot. No matter what level the calc sets it too you're probably going to have to manually change it. |
Oh, I had no idea it worked that way! Is there a way to prevent the calculator from assuming a level for it, then? So users who don't know about this don't get incorrect info. |
@umbralOptimatum what would you recommend it start as? Or like should there be a disclaimer? |
Right now Zoroark defaults to level 0; the issue is the calculator interprets this as level 100. I can think of a few possible ways to handle this. In order of difficulty:
I'm inclined to favor the second approach, unless there's some specific reason to keep the calculator's level 0 behavior or solution three is much easier than I'm guessing. |
When selecting Zoroark in Random Battles, the calculator incorrectly loads it as level 0. Irritatingly it then defaults to level 100 stats for unrealistically good results.
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