Releases: skyslide22/blendermania-addon
Releases · skyslide22/blendermania-addon
v3.2.0 - Blender 3.3 LTS+
Major Update
Blender 3.3 LTS is now required as minimum version.
New Features
- toggle visiblity of special objects (in
Manipulations
panel) - support for mediatracker trigger import/export (can be placed outside 64x64 / 32x32 areas (buggy, needs to have connection to default map area))
- mark objects as
_pivot_
(used for item xml; placement variations(Q))
Improvements
- tm2020 nadeoimporter material library updated
v3.1.0 - Blender 3.1+
Major Update
New Features
- trackmania 2020 nadeoimporter update
- map grid helper (settings panel > blender related > map grid helper)
v3.0.0 - Blender 3.1+
Major Update
New Features
- create a map in blender and save to .Map.Gbx (only items supported yet)
- item xml templates, which can be add to individual collections or force a template on all
- mark object as origin (if no object is set as _origin_, the first object found in the collection will be the origin)
- new panel "performance" (disable stuff to make blender faster if many objects used in blendfile etc)
- change clip start and end (avoid/force flickering, on a big landscape(f.e. 2048m) you might set "Start" & "End" to maximum
- change object location, rotation and scale locks directly in the manipulations panel (f.e. locking x & y axis for roation = only z rotation allowed)
- toggle ModWork folder (ModWork is a folder where the textures inside /ModWork/Image/ddstexture.dds are forced on every map)
Improvements
- improved the ui of the addon (all panels affected)
- new linked repo https://github.com/frolad/blendermania-dotnet (manipulate .Map.Gbx)
- refactoring entire code base of the addon for better readability & implementation of new features
- panels & sub panels are now automatically closed on new workspace/blender files
- better performance in exporting
- better performance in icon generation
- fix potential stuck with texture download panel when blender is closed before finishing the download
- more folders added to quick open section in the settings panel
- improved the "steal_user_login_data_and_sell_in_darknet" function </sarcasm>
- trackmania2020 related:
-
- fixed the _socket_ checkpoint issue, the stadiumcar template can now be safely used as _socket_
- maniaplanet related:
-
- nadeoimporter added missing dll file to installer
- wiki updated for 3.0.0
- popup to confirm for every download, no miss clicks anymore
Changes
- renaming the addon to blendermania
- import fbx panel removed, not used by community
- export only option removed, now it will be always exported & converted
v2.8.2 - Blender 3.1+
Improvements
- fix previous regex changes for DSurfaceId (+ placed outside)
v2.8.1 - Blender 3.1+
Improvements
- fix nadeomateriallib.txt parser error caused by not supported characters like
-
inDMaterial(Chrono-00-00-10)
- added a new camera perspective
- fix current importer version parsing(not updated when gametype gets changed (Maniaplanet => TM2020 => ...)
v2.8.0 - Blender 3.1+
New features
- add embed space estimation hint in export panel
v2.7 - Blender 3.1+
Improvements
myitem.item.gbx
is now written in title casemyitem.Item.Gbx
to support ingame refresh (tm2020)- prevent double convert mesh & shape gbx files(necessary to manipulate physicid on nadeo materials) (maniaplanet)
- added a reconvert button to the convert panel
New features
- add support for spotlight (not tested).
- add support for optional multithreading convert (convert all items at the same time, instead of one by one)
v2.6.0 - Blender 3.1+
Improvements
- fix lightmap overlapping was always checked (can be very very cpu expensive & fill 20gb+ ram
- fix potential bug with nadeo ini file not loaded correctly on new blender files
New Features
- blender grid is now adjustable in the ui and not hardcoded to 32m on startup (saved globally)
v2.5.0 - Blender 3.1+
Improvements:
- support for blender 3.1 (python 3.10 explicit float->int casting implemented)
- updated doc/help link (https://github.com/skyslide22/blender-addon-for-trackmania-and-maniaplanet/wiki)
- ui improvements
v2.4.0 - Blender 3.0+
New Features:
- Ninjaripper support
-
- for 1.7.1 (free one, shipped with this release)
-
- for 2.0.0 (paid one...)
- switch between lightmap / basematerial & switch to uv editor
- change smooth / flat shading
- rename objects & collections from panel
- change light properties(color, radius, ...)
Improvements:
- improve startup speed by running the addon version check in a new thread(background)
- fix crash on startup with no internet connection