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build.rs
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build.rs
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//! This build script copies the `memory.x` file from the crate root into
//! a directory where the linker can always find it at build time.
//! For many projects this is optional, as the linker always searches the
//! project root directory -- wherever `Cargo.toml` is. However, if you
//! are using a workspace or have a more complicated build setup, this
//! build script becomes required. Additionally, by requesting that
//! Cargo re-run the build script whenever `memory.x` is changed,
//! updating `memory.x` ensures a rebuild of the application with the
//! new memory settings.
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
build_data::set_GIT_BRANCH();
build_data::set_GIT_COMMIT();
build_data::set_SOURCE_TIMESTAMP();
build_data::set_RUSTC_VERSION();
build_data::no_debug_rebuilds();
let mut memory_x = include_bytes!("memory.x").to_vec();
if let Some(_feature) = env::var_os("CARGO_FEATURE_BLUE_PILL") {
memory_x = include_bytes!("memory-blue_pill.x").to_vec();
}
if let Some(_feature) = env::var_os("CARGO_FEATURE_BLACK_PILL") {
memory_x = include_bytes!("memory-black_pill.x").to_vec();
}
if let Some(_feature) = env::var_os("CARGO_FEATURE_NUCLEO_F411") {
memory_x = include_bytes!("memory-nucleo_f411.x").to_vec();
}
// Put `memory.x` in our output directory and ensure it's
// on the linker search path.
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("memory.x"))
.unwrap()
.write_all(&memory_x)
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
// By default, Cargo will re-run a build script whenever
// any file in the project changes. By specifying `memory.x`
// here, we ensure the build script is only re-run when
// `memory.x` is changed.
println!("cargo:rerun-if-changed=memory.x");
}