Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

no GPU acceleration: glamor version mismatch #18

Open
edwintorok opened this issue Aug 18, 2023 · 0 comments
Open

no GPU acceleration: glamor version mismatch #18

edwintorok opened this issue Aug 18, 2023 · 0 comments

Comments

@edwintorok
Copy link

[  1853.910] (++) modeset(0): Depth 24, (--) framebuffer bpp 32
[  1853.910] (==) modeset(0): RGB weight 888
[  1853.910] (==) modeset(0): Default visual is TrueColor
[  1853.910] (II) Loading sub module "glamoregl"
[  1853.910] (II) LoadModule: "glamoregl"
[  1853.910] (II) Loading /usr/lib/xorg/modules/libglamoregl.so
[  1853.919] (II) Module glamoregl: vendor="X.Org Foundation"
[  1853.920]    compiled for 1.21.1.7, module version = 1.0.1
[  1853.920]    ABI class: X.Org ANSI C Emulation, version 0.4
[  1853.969] (II) modeset(0): glamor X acceleration enabled on PowerVR B-Series BXM-4-64
[  1853.969] (II) modeset(0): glamor initialized
[  1854.383] glamor: Implementation returned 0x1908/0x1401 read format/type for depth 30, expected 0x1908/0x8368.  Falling back to software.

Looking at the sourcecode glamor will always try to initialize a 30-bit depth format. Does the pvr driver need to be recompiled against a newer Xorg/glamor?

(This happens when using the latest LPI4A_20230721.zip)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant