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pong.py
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pong.py
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import turtle
wn = turtle.Screen()
wn.title("Pong by singh08prashant")
wn.bgcolor("red")
wn.setup(width=800,height=600)
wn.tracer(0)
# Score
score_a=0
score_b=0
# Paddle A
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.shape("square")
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_a.color("black")
paddle_a.penup()
paddle_a.goto(-350,0)
# Paddle B
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.shape("square")
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_b.color("black")
paddle_b.penup()
paddle_b.goto(350,0)
# Ball
ball = turtle.Turtle()
ball.speed(0)
ball.shape("square")
ball.color("black")
ball.penup()
ball.goto(0,0)
ball.dx = 0.1
ball.dy = -0.1
# Pen
pen = turtle.Turtle()
pen.speed(0)
pen.color("blue")
pen.penup()
pen.hideturtle()
pen.goto(0, 260)
pen.write("PlayerA: 0 PlayerB: 0", align="center", font=("Courier",24,"normal"))
# Functions for paddle A
def paddle_a_up():
y = paddle_a.ycor()
y += 20
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
y -= 20
paddle_a.sety(y)
# Functions for paddle B
def paddle_b_up():
y = paddle_b.ycor()
y += 20
paddle_b.sety(y)
def paddle_b_down():
y = paddle_b.ycor()
y -= 20
paddle_b.sety(y)
# Keyboard Binding
wn.listen()
wn.onkeypress(paddle_a_up, "w")
wn.onkeypress(paddle_a_down, "s")
wn.onkeypress(paddle_b_up, "Up")
wn.onkeypress(paddle_b_down, "Down")
# Main game loop
while True:
wn.update()
# Move the ball
ball.setx(ball.xcor()+ ball.dx)
ball.sety(ball.ycor()+ ball.dy)
# Border Checking
if ball.ycor() > 290:
ball.sety(290)
ball.dy *= -1
if ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
if ball.xcor() >390:
ball.goto(0,0)
ball.dx *= -1
score_a += 1
pen.clear()
pen.write("PlayerA: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier",24,"normal"))
if ball.xcor() < -390:
ball.goto(0,0)
ball.dx *= -1
score_b += 1
pen.clear()
pen.write("PlayerA: {} PlayerB: {}".format(score_a, score_b), align="center", font=("Courier",24,"normal"))
# Paddle and ball collisions
if ((ball.xcor() > 340 and ball.xcor()<350) and (ball.ycor() < paddle_b.ycor()+40 and ball.ycor() > paddle_b.ycor()-40)):
ball.setx(340)
ball.dx *= -1
if ((ball.xcor() < -340 and ball.xcor()> -350) and (ball.ycor() < paddle_a.ycor()+40 and ball.ycor() > paddle_a.ycor()-40)):
ball.setx(-340)
ball.dx *= -1